- Joined
- Oct 24, 2002
- Messages
- 11,960
- Trophies
- 4
- Age
- 39
- Location
- South England
- Website
- www.gbatemp.net
- XP
- 25,198
- Country
WormsWarOnline v1.02 *Update*
by t4ils
t4ils has updated and entered his homebrew game 'WormsWarOnline' into the Dev-Fr coding competition. For those of you that have not played this before, it is a recreation of the popular turn based strategy/combat action game 'Worms' and features online play as well as a level editor. Check it out!
*Update* to v1.02*[title:WormsWarOnline ]Presentation:
WormsWarOnline is a homebrew taking again the principle (also let us graphismes+sons Tongue) famous play Worms. This is not a bearing of Worms with properly spoken, I managed to try to reproduce an excellent play multijouor at the base.
History:
28/07/07: Version Compo Dev.-Fr
How to play:
A handbook of catch in fast hand is available here (explanation of the menus)
Gameplay:
Menus: Stylet
Ingame:
Start: to put in pause
Select: to make apparaitre/disparaitre the menu of the weapons
Right left/: to move
High/Double High: to jump in length/to jump in height
Stylet: Action (to draw, place dynamite, téléporter…) /To aim
Editor of level:
Right left/: Undo/Redo
High/Low: to exchange the screens
Stylet: to draw
Start: to validate the map
There is a left-handed mode, therefore the keys are symmetrically the same one for the left-handeds person Smiley
Other information:
If your pseudo is “odd” (IE special characters) your account will not be created (or badly created). If it is the case, change your pseudo before joining the online mode (to be carried out only only once).
See the general stats:
http://t4ils.free.fr/Projets_NDS/WormsWarO...R>
The online mode was coded starting from any knowledge, it is thus what it is for the moment, with the shitting part that that comprises (configuration of the IP and the ports)
By improving my knowledge, I hope well to create a centralized waiter which will make it possible to make automatically meet the people who created a part and the people who seek one of them.
Thanks:
I make a point of thanking:
- Doud for time that he agreed to grant to me for the various tests online which one carried out (he is entitled thus to an access without restriction concerning his stats, in reading just like in writing, enabling him to do what he wants Tongue )
- Mollusk for the lib already, and then for time that he agreed to devote to me to answer all my questions which enabled me to learn some enormously with this project
- Smealum for the ideas that it suggested me in order to improve certain tricks
- Mastertop for its assistance in the scrolling which I did not make with the final one Tongue
- X-Blaster for competition open on the chan Dev.-Fr Azn
- and finally all the chan Dev.-Fr as well as the forum for the support during these weeks of development Wink
And now… fun cuts Smiley
I love you