Wolfenstein 3D - NES Tech Demo

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rstoner

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This took a lot of tweaking, hardware hacks, and plays great overall for a 1985 console. I'm glad to finally have a demake/port Wolf3D for the Nintendo Entertainment System. I'll add a clean code commit when I have the time, but for now it's playable on emulators and FPGAs.

https://github.com/ronaldstoner/wolf3d-nes

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That is as absurd as it's amazing, very good. I hope and wonder if I will see this grow out perhaps to at least cover the shareware series of 10 levels. Even if not that, as a tech demo of the first stage is a hell of an accomplishment.

I just tried it out, and I'm surprised how smoothly it plays, a little jarring on the visuals until you get used to it in how it displays pickups and seeing the color variance for openings in walls like for corners and stuff, but it does work. The sampled audio is pretty on point with hertzog! and dog barks and what not.
 
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