ROM Hack [WIP] Working on my own .bcres/CGFX converter script

  • Thread starter Thread starter kanuki
  • Start date Start date
  • Views Views 1,082
  • Replies Replies 2
  • Likes Likes 1

kanuki

Member
Newcomer
Joined
Jun 26, 2024
Messages
10
Reaction score
13
Trophies
0
Age
25
XP
116
Country
Finland
Hi all!

Wanted to quickly show off a little script I've been working on. It's purpose is to convert/dump models, textures, ect. from CGFX files.
It doesn't do much else than just spit out intresting information from the file's header, but at least its a start.

cgfx_progress_1.png


It might be ready some day (or not :D)

It's available for free in my toolbox repository: link to script

I want it to at least be able to dump working .fbx files. Though these CGFX files can store a huge amount of different types of assets, so a proper tool would be able to dump all kinds of stuff (thats gonna take a while to make phew. But nothing is impossible!!)

I'll keep you all posted on any future progress!

Cheers
 
  • Like
Reactions: Serph-DDS
what's the syntax for this? i tried python3 cgfx.py [file] and it just returned TypeError: to_bytes() missing required argument 'byteorder' (pos 2)
Hi,
Seems like the environment that I developed the script in originally was very lenient on me not specifying the byteorder in the to_bytes function. I started to get that same error too now. Its fixed now, so go give it a try again :D
 

Site & Scene News

Popular threads in this forum