Homebrew [WIP] PKMN NTR - Pokémon Gen 6 Memory Editor

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hacksn5s4

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New version is up: https://github.com/drgoku282/PKMN-NTR/releases/tag/1.18.7-beta6

Compared to last beta, it fixes the 7th egg issue in simple mode, and the ability check should work as intended now. Also added better position checks for the breeding bot, should fix the character moving aimlessly on one direction. A feature to store the egg's ESV to a external file is added, check "Read ESV after deposit" to use it.
can you add it to make it say no if the egg does not meet the filter since the egg is genrated before you get it would be better beacuse you cannot realse eggs
 
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proflayton123

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uhm @drgoku282

Using the latest beta -

Once it collects 5 eggs on simple mode it keeps going left..

Code:
Walk to Day Care
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished
Missed day care, return
packet: cmd = 9, dataLen = 4
finishedfinishedfinished

Not sure if im the only one with this issue or not, suggestions?
 

Rick Astley

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I don't understand the ask with "you can't delete eggs" / "refuse non matching egg"
If you can use all this stuff, you know how to dump a save. Dump it, use the tool for editing it, and delete all the eggs by yourself, wow. Moreover, the eggs are checked once they are deposited. @drgoku282 did an amazing job with this method. It's more than enough.

Btw, you messed up for the Route 117 ORAS breeding-bot.
When you have 5 eggs, the player moves to the left rather than to the right.
And when you've deposited the eggs and the player have to farm the eggs again, it moves to the right rather than the left.

Thanks o/
 

proflayton123

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I don't understand the ask with "you can't delete eggs" / "refuse non matching egg"
If you can use all this stuff, you know how to dump a save. Dump it, use the tool for editing it, and delete all the eggs by yourself, wow. Moreover, the eggs are checked once they are deposited. @drgoku282 did an amazing job with this method. It's more than enough.

Btw, you messed up for the Route 117 ORAS breeding-bot.
When you have 5 eggs, the player moves to the left rather than to the right.
And when you've deposited the eggs and the player have to farm the eggs again, it moves to the right rather than the left.

Thanks o/

Same problem for me with Route 7 on X/Y :)
 

drgoku282

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About last posts:

- Will check the wrong direction issues on the other day cares
- The application already has a delete feature, so there's no need to delete eggs from the bot. Also I can't check eggs until they're on the pc. The egg data it's not generated until you accept the egg and can't read the party due the mechanics discussed before.
 

Real.96

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About last posts:

- Will check the wrong direction issues on the other day cares
- The application already has a delete feature, so there's no need to delete eggs from the bot. Also I can't check eggs until they're on the pc. The egg data it's not generated until you accept the egg and can't read the party due the mechanics discussed before.

Event bot has got a little problem: i'm using it in the Japanese 2DS with cia AS. It pick up the pokemon the first time, softreset the game and then it doen't start the dialog with the blu girl....i need to click A until i get the Pokemon and only then it softrests automatically....this happens everytime :/ while with physical cart it works perfectly
 

proflayton123

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Event bot has got a little problem: i'm using it in the Japanese 2DS with cia AS. It pick up the pokemon the first time, softreset the game and then it doen't start the dialog with the blu girl....i need to click A until i get the Pokemon and only then it softrests automatically....this happens everytime :/ while with physical cart it works perfectly

Well, kinda happens with the egg bot too, after receiving the 5th egg usually you have to press A :) so I feel


Sent from my iPhone using Tapatalk
 

Real.96

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Well, kinda happens with the egg bot too, after receiving the 5th egg usually you have to press A :) so I feel


Sent from my iPhone using Tapatalk

No it happens everytime, not only once and only in the Jap Cia game. In the physical game works perfectly instead
 

drgoku282

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@Real.96. Can't reproduce the issue, it works as intended on my physical and digital (both retail and CIA) NA games. Can somebody confirm this?

Can you guys help to test the attached version? This should fix the wrong direction problem in Route 117 and XY daycare.
 

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Real.96

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@Real.96. Can't reproduce the issue, it works as intended on my physical and digital (both retail and CIA) NA games. Can somebody confirm this?

Can you guys help to test the attached version? This should fix the wrong direction problem in Route 117 and XY daycare.

Also in my Eur Cia and physical works. Can you make a try it in the Jap Version? The problem is only the japanese cia, i tested in more than one 3DS
 
Last edited by Real.96,

proflayton123

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@Real.96. Can't reproduce the issue, it works as intended on my physical and digital (both retail and CIA) NA games. Can somebody confirm this?

Can you guys help to test the attached version? This should fix the wrong direction problem in Route 117 and XY daycare.

When I'm home later, I will test this out :)


Sent from my iPhone using Tapatalk
 

drgoku282

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Also in my eur Cia works. Can you make a try in the Jap Version? The problem is only the japanese cia, i tested in more than one 3DS

IIRC Pokémon CIAs are the same for every region, are you playing on a japanese 3DS? I don't have any japanese version to try.
 

Real.96

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IIRC Pokémon CIAs are the same for every region, are you playing on a japanese 3DS? I don't have any japanese version to try.

Yes, on a NAND region changed to Jap. Only the cia gives me this problem everytime. It is not occasionally, it happens always
 
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