Homebrew [WIP] NAMELESS 2D Engine

  • Thread starter Thread starter cheuble
  • Start date Start date
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What feature would you like to see?

  • Textboxes

    Votes: 8 22.2%
  • Battles

    Votes: 2 5.6%
  • Inventory

    Votes: 2 5.6%
  • NPCs

    Votes: 6 16.7%
  • Maps

    Votes: 12 33.3%
  • Scripts

    Votes: 5 13.9%
  • Other (explain)

    Votes: 1 2.8%

  • Total voters
    36
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NEW RELEASE:
This release includes a new menu triggered by the START button. There are 5 options:
-OPTION1 places the player at coordinates 0;0
-OPTION2 places the player at the middle of the screen.
-OPTION3 places the player randomly
-QUIT quits the game (duh)
-BACK closes the menu (You can also do that with START or B)
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I didn't have the time to work on this for about a month, I started working again now. Sound support is coming SOON™. If the project goes well, I'll start working on a FULL game. However, as the project goes, I can't do everything alone. I will need pixel-artists and music composers. If anyone want to participate, feel free to PM me :yay3ds:
 
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New release is up, bois!
Finally! There is sound support!
This new release includes a (glitchy) looping sound support, and a start menu.
Also, the files are now loaded from the SD card!
For this release, if you want sound, you'll have to provide the "bgm.wav", "sfx.wav" and "menu.wav", and put them in the "SD:/NAMELESS" folder.
Fully updated OP with installation instructions!
Don't forget to contact me if you want to participate to the project :yay3ds:!
 
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Any update on this?
Actually, yes. I'm very busy and I have exams soon, but I started working on it again like a month ago. ATM, I have scripts and map working, once I finish some things and make the code cleaner (it's really a mess now and I'm doing a major rewrite) I'll probably update it.
 
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