Hacking [WIP] KARL3DS - Kernel access on N3DS via Ninjhax + Loadcode

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Which ever method may or may not be used to launch karl, will it be quicker to execute than load game -> enter menu -> create -> qr code -> wait?

You clearly missed the video she posted...

http://gbatemp.net/threads/wip-karl...ninjhax-loadcode.382113/page-166#post-5422579

And then a followup...

http://gbatemp.net/threads/wip-karl...ninjhax-loadcode.382113/page-169#post-5423417

I had to do some digging but I found them :P

Enjoy! :)

Edit: You will OBVIOUSLY need to use a legit entrypoint for N3DS ONCE (CN or OoT) to boot into KARL3DS and then you can hopefully install the above mset hax and then use it to boot into Karl from then on :)
 
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You clearly missed the video she posted...

http://gbatemp.net/threads/wip-karl...ninjhax-loadcode.382113/page-166#post-5422579

And then a followup...

http://gbatemp.net/threads/wip-karl...ninjhax-loadcode.382113/page-169#post-5423417

I had to do some digging but I found them :P

Enjoy! :)

Edit: You will OBVIOUSLY need to use a legit entrypoint for N3DS ONCE (CN or OoT) to boot into KARL3DS and then you can hopefully install the above mset hax and then use it to boot into Karl from then on :)

Here's to hoping that because of this, GW and KARL can both be on the same system at the same time. :D (CN for GW and MSET for KARL)
 
I wonder...
Could something like Nintendont be possible on the 3DS?
I mean, create some sort of interpreter that can run DS titles without entering TWL_FIRM or any of the DS exclusive NAND?
 
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shhhhh, i did tell you this the other day....guess you missed it :P

Well unfortunately I must report that v432 will brick TWL. It doesn't work on 9.2 sysnand. (even legit games crash with power off message). Updated back to TWL from 2.0 and it now works again. v1 is definitely too old for 9.2. Not sure if v1 TWL will get along with 4.x sysnand though. That I can't test since I have no plans on downgrading sysnand again. :P
 
I wonder...
Could something like Nintendont be possible on the 3DS?
I mean, create some sort of interpreter that can run DS titles without entering TWL_FIRM or any of the DS exclusive NAND?

Something like Nintendon't is actually already happening on the 3DS. I recently confirmed and did a bit of documentation on the 3DS' ARM7 CPU, something we previously thought was implemented in software on the ARM11. The 3DS actually has all the hardware for the DSi AND GBA on board. That means it's got 3 CPUs, up to 6 cores, and 3 GPUs. Crazy thing.

It's kinda funny - that means the GBA VC is the only virtual console to not use emulation.

Running DSi stuff outside of TWL_FIRM is kind of a crapshoot. It's better to just bear with having to boot back into your modified firmware than try and get around that. Oh, also don't downgrade TWL_FIRM. You could have some really weird stuff happen, and it won't actually do anything for you.
 
Well unfortunately I must report that v432 will brick TWL. It doesn't work on 9.2 sysnand. (even legit games crash with power off message). Updated back to TWL from 2.0 and it now works again. v1 is definitely too old for 9.2. Not sure if v1 TWL will get along with 4.x sysnand though. That I can't test since I have no plans on downgrading sysnand again. :P
ok just tested on 4.x (for the sake of it) and it also didnt go well
 
That's a funny way of spelling Yellows8.
???? what?

Also can you guys move your TWL/whitelist stuff to another thread? It's gone on for a ton of pages in this thread, and it's super off topic. I personally recommend you don't touch TWL_FIRM or risk a brick, but that's your prerogative.
 
Something like Nintendon't is actually already happening on the 3DS. I recently confirmed and did a bit of documentation on the 3DS' ARM7 CPU, something we previously thought was implemented in software on the ARM11. The 3DS actually has all the hardware for the DSi AND GBA on board. That means it's got 3 CPUs, up to 6 cores, and 3 GPUs. Crazy thing.

It's kinda funny - that means the GBA VC is the only virtual console to not use emulation.

Running DSi stuff outside of TWL_FIRM is kind of a crapshoot. It's better to just bear with having to boot back into your modified firmware than try and get around that. Oh, also don't downgrade TWL_FIRM. You could have some really weird stuff happen, and it won't actually do anything for you.

What! Next you'll be saying that the Wii U has an onboard n3ds
 
Something like Nintendon't is actually already happening on the 3DS. I recently confirmed and did a bit of documentation on the 3DS' ARM7 CPU, something we previously thought was implemented in software on the ARM11. The 3DS actually has all the hardware for the DSi AND GBA on board. That means it's got 3 CPUs, up to 6 cores, and 3 GPUs. Crazy thing.

It's kinda funny - that means the GBA VC is the only virtual console to not use emulation.

Running DSi stuff outside of TWL_FIRM is kind of a crapshoot. It's better to just bear with having to boot back into your modified firmware than try and get around that. Oh, also don't downgrade TWL_FIRM. You could have some really weird stuff happen, and it won't actually do anything for you.

So, we have :
-the ARM9 core
-the two/four ARM11 cores
-the ARM7 core

-the 3DS GPU
-the DSi GPU
-the GBA GPU

Well, that's big...

EDIT : And everything on the same SoC!
 
That's a funny way of spelling Yellows8.
Prove it.

There's no doubt that Yellows8 could have found that vulnerability already (and he may very well have), there's no way of knowing until the KARL crew makes use of the exploit.

At which point Yellows8 will document it on 3Dbrew and his GitHub if, and only if, he found it.

Until then, you have no evidence, and therefore your snarky comment is baseless speculation.
 
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