Hacking WIP Files

spaceman.spiff

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Hi!

I have some doubts about this kind of files. We are trying to get WIP support in uLoader and I want to know if I am getting all the details and not missing something.

1) All the offsets are relatives to the dol, as seen in hex-editor. They are not offsets of the dol in memory. Is this right?

2) Only the main.dol should be patched with the WIP file. If we have multiple dols in a game, or have selected alt dol, should we try to apply the WIP file?

Sorry for my English, I know it's not the best.

Thanks in advance
 

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