Hacking Wilsoff's Animated Channels

  • Thread starter Thread starter wilsoff
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your snes channel gives me a stack dump, any chance you can give me another link to try? i also got yout nes, game boy, atari, wii radio and wii earth all to work. but snes gives me a stack dump and not sure why.
 
Good evening,
I would like to extract the sound.bin of the Wilsoff's Wad (USB Channel MultiLangV2i - ??USBQ.wad) to inject in another Wad.

I use Ewes v12 to extract sound.bin (CF Screenshot).

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Then I use CustomizeMii v3.11 to inject the sound.bin.
But I get an error "Could not parse Wave file ... " (CF Screenshot).



How can I do?
Thank you
 
Please create a nice BlueMSXWii channel wilsoff, would be greatly appreciated!
smile.gif
 
rlelamer said:
Good evening,
I would like to extract the sound.bin of the Wilsoff's Wad (USB Channel MultiLangV2i - ??USBQ.wad) to inject in another Wad.

I use Ewes v12 to extract sound.bin

Then I use CustomizeMii v3.11 to inject the sound.bin.
But I get an error "Could not parse Wave file ... " (CF Screenshot).

How can I do?
Thank you

It's because the sound.bin is a BNS not a wav and there's a bug in customizemii. You need to do it manually. Unpack your wad with wwunpacker 1.84. Then use a u8 Unpacker to open 00000000.app then replace the sound.bin. Repack with the u8 tool. Then repack your wad with wwpacker 1.84

QUOTE(UranusKiller @ Mar 13 2011, 11:51 PM) Please create a nice BlueMSXWii channel wilsoff, would be greatly appreciated!
smile.gif
Sorry dude, I'm pretty much out of te channel making business I'm afraid.
 

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