Like either a modified vita card to support micro sdcards or a vita card with a "circuit band" thingy that goes between the vita card and a micro sd adapter to support custom size normal sd/sdxc cards?
You mean like this product that literally existed and was in circulation for the PSP before they figured out how to miniaturize it?well...the entry port for the vita memory is even smaller than a microsd size so.....the "circuit band" will have a cord that's even smaller?...forget about it
and you suggest to put that into the vita like the 3ds circle pad pro?i really wanna see how you deal with the rear touch screen....You mean like this product that literally existed and was in circulation for the PSP before they figured out how to miniaturize it?
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Rear touch pad. First of all, it's barely used in games, secondly, there's a whole lot of space in the grip area of the system, and lastly, nobody says the compartment has to be on the back. We've moved on from full-sized SD cards - a microSD compartment could very well be at the top or bottom of the machine and it wouldn't be in the way. My point was that it's not an outlandish idea - clearly someone released an adapter exactly like the one described by the OP.and you suggest to put that into the vita like the 3ds circle pad pro?i really wanna see how you deal with the rear touch screen....
my point was that it is outlashing given the sizes and the fact that we're talking about a vita.Rear touch pad. First of all, it's barely used in games, secondly, there's a whole lot of space in the grip area of the system, and lastly, nobody says the compartment has to be on the back. We've moved on from full-sized SD cards - a microSD compartment could very well be at the top or bottom of the machine and it wouldn't be in the way. My point was that it's not an outlandish idea - clearly someone released an adapter exactly like the one described by the OP.
You mean like this product that literally existed and was in circulation for the PSP before they figured out how to miniaturize it?
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well...the entry port for the vita memory is even smaller than a microsd size so.....the "circuit band" will have a cord that's even smaller?...forget about it
as for the first (meaning a flashcard like gateway)...also for the vita game cartridge the problem is the size (without mentioning the swindle of flashcard teams....)it's not so much bigger then a micro sd so that too is a bit unlikely
no...if vita hack would be made it's probably gonna be another cfw like psp...and you're gonna need original sony memory cards
Silithas, this product was made when these kinds of speeds were dreamy, it's been discontinued ages ago in favour of the CR-5400, which was also discontinued by now.I really can't say that 10MB's is really fast at all xD All my memory sticks (64gb for my phone, 64GB for my psp, 32GB for my 3ds and 128GB for my tablet) all have up to 20MB's write and 40MB's read. So 10MB's kinda suck![]()
Solaris Japan sells them for approx. $88 USD.Heh okBut anyways, it seems like i have to invest in a 64GB from amazon. They costs around 100 bucks there, and adds up to 120/130 bucks since it's 29% import fee and other bullshit for importing over 30 bucks.
Reminds me of my struggles with this piece of crap
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Primary reason is because 3DS game renders at 400 x 240 (top) and/or 320 x 240 (bottom) instead of 960 x 544 for Vita. Much smaller rendering resolution = smaller files.You know Sony fucked up when their competitor can store an unlimited amount of storage for games that rarely exceed 1GB. I have a 32GB card and it's STILL not full after 3+ years of digital purchases. A Vita, on the other hand...
It's more of a matter of texture size, model complexity, file types etc. - you could render a polygon/quad with a 32x32 texture on it at any resolution and that won't make the texture itself any bigger or smaller as far as filesize is concerned. Resolution has little to do with the size of games - quality is a different matter.Primary reason is because 3DS game renders at 400 x 240 (top) and/or 320 x 240 (bottom) instead of 960 x 544 for Vita. Much smaller rendering resolution = smaller files.
I can find a 128gb micro SD with lifetime warranty, indestructible yadda yadda for 75Eur. If I don't want it to be indestructible I can find it for way less and still original.
You know Sony fucked up when their competitor can store an unlimited amount of storage for games that rarely exceed 1GB. I have a 32GB card and it's STILL not full after 3+ years of digital purchases. A Vita, on the other hand...
Do you remember the M2 Micro? They discontinued it once they decided to make the exact same card for a different hardware. The highest they produced is the 16gb.*Don't know what kind of shaking-my-head-gesture to emote at this.*
Sony's primary assets are in cinema, not gaming. The proprietary format is working as intended. Eventually, after enough PS4 units sell in all of the regions, 128 GB cards may be possible. Piracy and looking at how the use of aftermarket products are damaging our systems is our number one concern. We are working at making sure that participating countries get AT&T legally for the bundles and that is very complicated.