WiiWare #0725 - Sonic the Hedgehog 4: Episode 1 (USA)

Bladexdsl

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this is a great big disappointment i knew sega would somehow find a way to fuck it up. i've already deleted it 4ever

the cycle is now conplete
sonic_cycle.jpg
 

Gaiaknight

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i got this yesterday around 4pm when i got home from work beat it at about 5:15pm with all 7 emeralds loved every second of this game it put a big smile on my face.
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also the sonic cycle doesnt work here this game is getting a lot of praise especially the second part cause there is no friends and reviewers aren't slamming the game.
 

RupeeClock

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Bladexdsl said:
this is a great big disappointment i knew sega would somehow find a way to fuck it up. i've already deleted it 4ever

the cycle is now conplete
Oddly enough though, the Metacritic reviews have been good.
They're reviewing it not against the old ones, but simply on its own as a new one.
But I still think that as a game by itself, the physics just don't feel right at all.
 

Gaiaknight

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my only complaint was it was way to easy had over 50 lives when i finished.

If you want to ensure you will be able to play it run a full update of all your system IOS using something like pimp my wii.
 

RupeeClock

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davidnlta said:
my only complaint was it was way to easy had over 50 lives when i finished.
Casino Street 2 gives them to you endlessly, it's daft.
But they totally obsoleted the purpose of extra lives by giving you a retry button (even in the special stages) and by letting you play any of the 12 levels in ANY order.
 

Agnin

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Patched wad work very well with my 4.1 pal wii (use FreeTheWads and patch in Free Region).

For me the game had 2 big cons: repetitive music and really ugly physics
hate2.gif

Without these cons that will be so great
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berlinka

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I started playing thinking this would suck balls. But it's actually very fun. Old school fun. Sega Megadrive fun! It's as always frustrating when you lose all of your hundreds of rings because of fucking touching one enemy, but it's very addictive to see what high score you can get. Plus the online leaderboards make it competitive enough and the fact that this is just episode 1 makes this a winner.

I like the startup screen so much. It's cheesy and clumsy with a brand new 3D Sonic waving his finger at you. And off course the SEGA intro screen with the familiar "SE-GAAAH" is pure gold!
 

Hadrian

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It still feels like the Rush games. Press one direction and jump every now and again.

Its a good enough game and a fuckload better than any of the 3D entries but still its just a rehash, hoping Episode 2 feels like a true sequel. Also I hope they make the next one harder, this is even easier than Sonic 2!
 

dekuleon

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Ok. I got it.

SONIC doesn't RUN, he walks fast.

Sonic games used to be fast...

The graphics are very cool, but I hated the "Target to atack" thing.

But it's worth, the game is very cool and nostalgic for me who used to play the sonic 2, 3 from the Genesis.

EDIT: Fuck my butt, the controls are very bad, if you're in the air and you release the button of the side that you are pressing, he'll stop and start to fall, where's the kinect force?
 

whoomph

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There's a few old interviews online where the company/devs/testers talk about concerns with the physics of the game. There's also a more recent interview which states that no improvements had been made (so suck our blue spikey balls) because it wasn't a big enough priority.
After NSMB, I thought sega might've done a better job of keeping their mascot competitive...
sad.gif
 

mightymage

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cool game alot easier than old games but the physics are wromg you stop dead if you jump and let go and forget about using the ball to get speed it dosent work
 

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