So probably CPU would be a bottleneck for Wii U?2.5 - 3Ghz on a 45nm chip? Look at the size of the thing, there's no way the required cooling would fit. Broadway runs at 729Mhz, that speed would only be increased 3x at most.
You're also kidding yourself if you think games will be using GPGPU functionality. It's not even common place in PC apps where the capability has been there for several years.
It doesn't makes much sense for Nintendo choose a beefy GPU if its potential will be limited by the CPU. I wonder what's is your take on the overall architecture of Wii U, with the info. available











