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Does anyone have the cover art preset in the correct format? Now that the emu games are working I am itching to have the correct cover art for everything.twist the box 90 degrees and resize them to match original H/W ratio. I noticed the N64 boxes are oriented wrong way you need to not to wrap them around equatorially , but pole to pole (top to bottom) if that makes sense? make sure the box opening "seem/latch" detail is on the top of the box not the right hand side.
Also change boxcolour to 000000 for blackwell.. it looks good for PAL cover style anyway.

if the themes used were to position the covers on their side with the spine on the bottom, something like this,Does anyone have the cover art preset in the correct format? Now that the emu games are working I am itching to have the correct cover art for everything.twist the box 90 degrees and resize them to match original H/W ratio. I noticed the N64 boxes are oriented wrong way you need to not to wrap them around equatorially , but pole to pole (top to bottom) if that makes sense? make sure the box opening "seem/latch" detail is on the top of the box not the right hand side.
Also change boxcolour to 000000 for blackwell.. it looks good for PAL cover style anyway.
if the themes used were to position the covers on their side with the spine on the bottom, something like this,Does anyone have the cover art preset in the correct format? Now that the emu games are working I am itching to have the correct cover art for everything.twist the box 90 degrees and resize them to match original H/W ratio. I noticed the N64 boxes are oriented wrong way you need to not to wrap them around equatorially , but pole to pole (top to bottom) if that makes sense? make sure the box opening "seem/latch" detail is on the top of the box not the right hand side.
Also change boxcolour to 000000 for blackwell.. it looks good for PAL cover style anyway.
![]()
Then the covers could be used in their current format
like thisand this![]()
![]()
@Fledge how can I remove "Wii Games", "GC Games" "Wiiware" and "Homebrew" buttons from the filter (the one you press + on mode), I don't need them since we have shortcuts, this way I can see all emu-plugins on same page.

I am using the default theme throughout WiiFlow. Are there any changes I can make to do this or should the graphics be modified?if the themes used were to position the covers on their side with the spine on the bottom, something like this,Does anyone have the cover art preset in the correct format? Now that the emu games are working I am itching to have the correct cover art for everything.twist the box 90 degrees and resize them to match original H/W ratio. I noticed the N64 boxes are oriented wrong way you need to not to wrap them around equatorially , but pole to pole (top to bottom) if that makes sense? make sure the box opening "seem/latch" detail is on the top of the box not the right hand side.
Also change boxcolour to 000000 for blackwell.. it looks good for PAL cover style anyway.
![]()
Then the covers could be used in their current format
like thisand this![]()
![]()
Rotate them Like this? (Snes & Wii64 are towards the end of the vid).
Gonna shoot another vid soon, now that i've got the startup_menu.ini setup up nice, and have added a few more sets!
FYI - added TG16 and Neo Geo Pocket covers to the covers thread, see the link in my sig!

Also, with WiiMEdnafen I'm sure a lot of those newer cover sets will now be playable.As for your question, I have some "mock" plugin setups. The .dol's aren't functional, but roms, covers, ogg's and ini's are all setup and ready to go. The sounds you're hearing are just some .ogg's i put together for those.question for Mastershoes - the latest video shows intellivision and atari 2600 etc... do you actually have plugins that play those games? and it sounded like it could play individual game sounds?
well i think Jiiwah is being an idiot. If he cared so much about his stupid themes he would update them instead of complaining when other people do... but whatever
Thanks, that is an awesome set of coverflowsI am using the default theme throughout WiiFlow. Are there any changes I can make to do this or should the graphics be modified?if the themes used were to position the covers on their side with the spine on the bottom, something like this,Does anyone have the cover art preset in the correct format? Now that the emu games are working I am itching to have the correct cover art for everything.twist the box 90 degrees and resize them to match original H/W ratio. I noticed the N64 boxes are oriented wrong way you need to not to wrap them around equatorially , but pole to pole (top to bottom) if that makes sense? make sure the box opening "seem/latch" detail is on the top of the box not the right hand side.
Also change boxcolour to 000000 for blackwell.. it looks good for PAL cover style anyway.
![]()
Then the covers could be used in their current format
like thisand this![]()
The theme pack that [member='fledge68'] had to take down had [member='mastershoes']' flows in it. There was a default.ini in there. I suppose there's no problem with me hosting it by itself.Rotate them Like this? (Snes & Wii64 are towards the end of the vid).
Gonna shoot another vid soon, now that i've got the startup_menu.ini setup up nice, and have added a few more sets![media]http://www.youtube.c...h?v=d22RFYdBlNg[/media]
FYI - added TG16 and Neo Geo Pocket covers to the covers thread, see the link in my sig!
here it is:
http://www.mediafire...x7kc9o014ahu92d
I officially give credit to [member='fledge68'] and [member='mastershoes'] for this contentone way or the other.

Jiiwah, the themes froze with me too, but after fix94 found a bug and cleaned more wiiflow code even old themes worked again...i tried the updates from fledge with one of the latest revs. and no more freezes for me with switching themesand themes are not compatible with wiiflow so why release it (wiiflow still freeze here when I switch)

Very nice.I am using the default theme throughout WiiFlow. Are there any changes I can make to do this or should the graphics be modified?if the themes used were to position the covers on their side with the spine on the bottom, something like this,Does anyone have the cover art preset in the correct format? Now that the emu games are working I am itching to have the correct cover art for everything.twist the box 90 degrees and resize them to match original H/W ratio. I noticed the N64 boxes are oriented wrong way you need to not to wrap them around equatorially , but pole to pole (top to bottom) if that makes sense? make sure the box opening "seem/latch" detail is on the top of the box not the right hand side.
Also change boxcolour to 000000 for blackwell.. it looks good for PAL cover style anyway.
![]()
Then the covers could be used in their current format
like thisand this![]()
Rotate them Like this? (Snes & Wii64 are towards the end of the vid).
Gonna shoot another vid soon, now that i've got the startup_menu.ini setup up nice, and have added a few more sets!
FYI - added TG16 and Neo Geo Pocket covers to the covers thread, see the link in my sig!
The theme pack that [member='fledge68'] had to take down had [member='mastershoes']' flows in it. There was a default.ini in there. I suppose there's no problem with me hosting it by itself.
here it is:
http://www.mediafire...x7kc9o014ahu92d
I officially give credit to [member='fledge68'] and [member='mastershoes'] for this contentone way or the other.
Thanks, that is an awesome set of coverflows
I've found that the NES and Genesis game covers I have look fine but the SNES games are rotated. Any way to set the coverflow on the emu screens so it shows those cartridge covers rotated -90 degrees?
Same for the N64 cases and art. If the cases were rotated -90 degrees I think the art would fit perfectly.
So would this be a coding or a coverflow change or both? I think you would only want it in emu mode and only for those 2 game cases.
What I am thinking about would look like this for those covers:
Current:![]()
I would like to see a rotated case for the SNES and N64 games...
![]()
Just to be sure, is that #2 that we're looking at in your post?Old GoogleCode themes Wiki said:The first six emuflows are from Mastershoes and credit goes to him for that. use #2 for SNES/N64 and #6 for gamegear and all gameboy games.
glad to see you have a sensible side. I don't want any war either. you mention that many buttons have been added or changed and yes that is true. that's why when you take a look at any theme.ini i posted you will notice most of it is bare with only the background textures. I mainly use the [GENERAL] section for the config menu's because I don't have the time to look up each new buttons name and edit it. I like to let wiifow do most of the work. This helps when you don't have much time. I'm very busy too with wife and three kids and a job.First of all, thanks fledge for removing my themes
Well ,themes was never abandonned. Ok I take my time to update it, because
I haven't many free time (sorry I have a wife and 2 child, a work, a house since shortly ..... and a Wii)
shunite (the graphist) leave us and I'm not really a good graphist but I try anyway to make good graphism and this take me many time.
and themes are not compatible with wiiflow so why release it (wiiflow still freeze here when I switch)
StarNight was ready for the rev with new covers download screen (flags), but many new buttons have appeared or have been modified since. But I still work on it.
Why I talk only now? Just because I saw your commit (rev397). I log in rarely on gbatemp ,and sorry, I haven't seen you on irc but i'll happy to speak with you on irc, I don't want the war!!
well i think Jiiwah is being an idiot. If he cared so much about his stupid themes he would update them instead of complaining when other people do... but whatever
hehe you know me very well ^^
And if you don't understand why I complained, I can do nothing for you!! Or just speak with rwin and talk about hackwiiflow ,it's the same thing!!
okay have you tried mode 2 while in emuflow - it's mastershoes' snes/n64 version which rotates the cover from being on it's end to laying on it's side. open a theme.ini with wordpad or notepad++ and find [_EMUFLOW_1] and under that find center_angle=0, 0, 0 and change it to center_angle=0, 0, 90Thanks, that is an awesome set of coverflowsI am using the default theme throughout WiiFlow. Are there any changes I can make to do this or should the graphics be modified?if the themes used were to position the covers on their side with the spine on the bottom, something like this,Does anyone have the cover art preset in the correct format? Now that the emu games are working I am itching to have the correct cover art for everything.twist the box 90 degrees and resize them to match original H/W ratio. I noticed the N64 boxes are oriented wrong way you need to not to wrap them around equatorially , but pole to pole (top to bottom) if that makes sense? make sure the box opening "seem/latch" detail is on the top of the box not the right hand side.
Also change boxcolour to 000000 for blackwell.. it looks good for PAL cover style anyway.
![]()
Then the covers could be used in their current format
like thisand this![]()
The theme pack that [member='fledge68'] had to take down had [member='mastershoes']' flows in it. There was a default.ini in there. I suppose there's no problem with me hosting it by itself.Rotate them Like this? (Snes & Wii64 are towards the end of the vid).
Gonna shoot another vid soon, now that i've got the startup_menu.ini setup up nice, and have added a few more sets![media]http://www.youtube.c...h?v=d22RFYdBlNg[/media]
FYI - added TG16 and Neo Geo Pocket covers to the covers thread, see the link in my sig!
here it is:
http://www.mediafire...x7kc9o014ahu92d
I officially give credit to [member='fledge68'] and [member='mastershoes'] for this contentone way or the other.
I've found that the NES and Genesis game covers I have look fine but the SNES games are rotated. Any way to set the coverflow on the emu screens so it shows those cartridge covers rotated -90 degrees?
Same for the N64 cases and art. If the cases were rotated -90 degrees I think the art would fit perfectly.
So would this be a coding or a coverflow change or both? I think you would only want it in emu mode and only for those 2 game cases.
What I am thinking about would look like this for those covers:
@[member='fledge68']
Any info on if your making the source select buttons movable via .ini instead of hardcoded?
Here a basic mockup of how i want it to look
![]()
