Hacking WiiFlow - an open source GUI USB-Loader

TheSly

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Does anybody have the sources (for compiling) from the Wiiflow PLUGINS (VbaGX, FceuGX and Snes9xGX) - can't find them an using google...?

I think they are vbagx-mod12.dol , fceugx-mod11.dol and snes9xgx-mod11.dol ...

Ps: found them:)
 

Drak0rex

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r1076 mod07: https://www.sendspace.com/file/xa7ow5

*Added a game option (Wii) :Private Server (wiimmfi.de)
*Added a game option (GC): Force 4:3(vWii) for Nintendont (v2.258+)
*Display Nintendont version(build date) when Home button is pressed
*Fixed the code dump issue of previous mod(06) - if load Wiiflow from
a USB device instead of a SD card.

Source/patch is in the attached file.
I just tried your mod, and while it did fix my code dump issue on my USB only setup, the private server option isn't working for me. I tried Brawl and Mario Kart, but Brawl gave me an Error 60000.

I also noticed that the Private server button appears on the last page as a fifth option (instead of 4 per page) and is overlapping the fourth option.

But overall, some great ideas!

AbdallahTerro Could you please incorperate this mod into yours? Namely the code dump fix and the private server, though I do like having the deflicker option as well.
 
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AbdallahTerro

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1054 wiiflow_mastermod_wiiuwide(Wii U)
rescue and 512KB

1054 wiiflow_mastermod (Wii)
and 2mb

what?!
AbdallahTerro Could you please incorperate this mod into yours? Namely the code dump fix and the private server, though I do like having the deflicker option as well.

no deflicker it's useless
private server: maybe if I can find a way not to mess with themes and button positions
 

MassiveRican

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what I do not understand is:
if you use the Wii and Wiiflow_mastermod 1054
the size of the save and to 251 (2mb)


if you use the Wii U and wiiflow_mastermod_wiiuwide 1054
the size of the save and 49 (512kb)

same settings im wiiflow.ini
dml_nmm = 1
Hmm, sounds like an interesting bug, I think it's important that they both be 2mb for individuals. Anything else could be too small for sports games and such. I'll check this out soon as I have some time.

AbdallahTerro why is the deflicker option useless?
 

AbdallahTerro

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HmHmm, sounds like an interesting bug, I think it's important that they both be 2mb for individuals. Anything else could be too small for sports games and such. I'll check this out soon as I have some time.

AbdallahTerro why is the deflicker option useless?
the size is defined in the code
I didn't know that games need more then 512kb, if that's the case I can make it 2mb again
and about deflicker, why is it useful, is it worth adding a button?
 

MassiveRican

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the size is defined in the code
I didn't know that games need more then 512kb, if that's the case I can make it 2mb again
and about deflicker, why is it useful, is it worth adding a button?
Globally yes it doesn't make sense but on an individual game basis it makes some games look much better by smoothening out jagged edges. I think it's definitely a nice feature to have and enjoy the visuals of your game with.
 

MassiveRican

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Thing is all pages are full now. And adding new settings page will endanger the stability
I ll see what i can do
I hear you on that and by no means is it necessary to do so. I don't know if there's some way to add a category in WiiFlow.ini where we can just put the game ID and put yes or no for deflicker, maybe that would be simpler and wouldn't require any theme changes and probably more work.
 

MassiveRican

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Sure I can provide some, I'll take a few screenshots between tonight and tomorrow. Anyway I don't mean to hassle anyone into doing anything, I was just spouting ideas on how to keep it implemented in WiiFlow and stating my opinion on deflicker as a useless feature lol. I figure fix94 added in as well because it has some benefits right?
 
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