Disc ripping doesn't work anymore? Haven't tried in ages. I'll use my Xenoblade chronicles disc and start testing soon as I finish moving... FUCK!!!
Been using the Abz mod cuz Nintendont. Went back to the last stable version and it seems to work.Disc ripping doesn't work anymore? Haven't tried in ages. I'll use my Xenoblade chronicles disc and start testing soon as I finish moving... FUCK!!!
I just tried your mod, and while it did fix my code dump issue on my USB only setup, the private server option isn't working for me. I tried Brawl and Mario Kart, but Brawl gave me an Error 60000.r1076 mod07: https://www.sendspace.com/file/xa7ow5
*Added a game option (Wii) rivate Server (wiimmfi.de)
*Added a game option (GC): Force 4:3(vWii) for Nintendont (v2.258+)
*Display Nintendont version(build date) when Home button is pressed
*Fixed the code dump issue of previous mod(06) - if load Wiiflow from
a USB device instead of a SD card.
Source/patch is in the attached file.
updated files link:
1054MM: http://copy.com/vRN3HgFVyk9u7YuB/Public/wiiflow_mastermod_wiiuwide.7z
1076Mod: http://copy.com/vRN3HgFVyk9u7YuB/Public/wiiflow_1076_mod_wiiuwide.7z
1054 wiiflow_mastermod_wiiuwide(Wii U)
rescue and 512KB
1054 wiiflow_mastermod (Wii)
and 2mb
AbdallahTerro Could you please incorperate this mod into yours? Namely the code dump fix and the private server, though I do like having the deflicker option as well.
what?!
Is that bad!
I use multi
Hmm, sounds like an interesting bug, I think it's important that they both be 2mb for individuals. Anything else could be too small for sports games and such. I'll check this out soon as I have some time.what I do not understand is:
if you use the Wii and Wiiflow_mastermod 1054
the size of the save and to 251 (2mb)
if you use the Wii U and wiiflow_mastermod_wiiuwide 1054
the size of the save and 49 (512kb)
same settings im wiiflow.ini
dml_nmm = 1
the size is defined in the codeHmHmm, sounds like an interesting bug, I think it's important that they both be 2mb for individuals. Anything else could be too small for sports games and such. I'll check this out soon as I have some time.
AbdallahTerro why is the deflicker option useless?
Globally yes it doesn't make sense but on an individual game basis it makes some games look much better by smoothening out jagged edges. I think it's definitely a nice feature to have and enjoy the visuals of your game with.the size is defined in the code
I didn't know that games need more then 512kb, if that's the case I can make it 2mb again
and about deflicker, why is it useful, is it worth adding a button?
I hear you on that and by no means is it necessary to do so. I don't know if there's some way to add a category in WiiFlow.ini where we can just put the game ID and put yes or no for deflicker, maybe that would be simpler and wouldn't require any theme changes and probably more work.Thing is all pages are full now. And adding new settings page will endanger the stability
I ll see what i can do
Globally yes it doesn't make sense but on an individual game basis it makes some games look much better by smoothening out jagged edges. I think it's definitely a nice feature to have and enjoy the visuals of your game with.