Hacking Wii U Hacking & Homebrew Discussion

  • Thread starter Thread starter filfat
  • Start date Start date
  • Views Views 5,122,400
  • Replies Replies 21,104
  • Likes Likes 29
@nastys
Yea, I saw you posting that before.

But:
"From here on, the guide has not been tested.The information may have some inconsistencies."
They just copied the info from WiiUBrew or something, to create some click bait. hah
They haven't actually done it...
 
@nastys
Yea, I saw you posting that before.

But:
"From here on, the guide has not been tested.The information may have some inconsistencies."
They just copied the info from WiiUBrew or something, to create some click bait. hah
They haven't actually done it...
Keep reading...
 
Ah, well okay.
Did he post any picture or info about it?

Especially, which SD Card reader he used?
He said that the console was not connected to the TV and that the GamePad couldn't connect (because the console was in NAND-dumping mode(?)).
He used a 1mm tip and it's not clear if he tried to restore the firmware or if the backup is valid. He used a Linux OS, probably Ubuntu, and used dd to backup (although I would recommend using Disks, which is preinstalled on Ubuntu and GNOME distros).
 
I cracked down and figured it out last night actually. I can at least edit anything that's included in update files. The big thing will be making custom patches.
I can try it out. I'll do another video if I get some noticeable edits working.

Any edits that don't require changing the total moveset size should be fine. The format is pretty straightforward so if your doing straight ram pokes, once you get to the event lists in memory, you can just overwrite the data with your own. A very easy edit would be to test to see if you can init a small subroutine, or change the action altogether :P
 
Great progress :)
I have a question: can the exploit be used to temporarily patch security check?

For example, 3DS hacking principle was as follow:
-Use exploit to patch signature check
-Transfer a tool via web browser to 3DS (cia installer)
-Use the cia installer to install roms to emunand.

Btw, maybe there are some similarities between 3DS filesystem and the FS used by WII U?
 
Great progress :)
I have a question: can the exploit be used to temporarily patch security check?

For example, 3DS hacking principle was as follow:
-Use exploit to patch signature check
-Transfer a tool via web browser to 3DS (cia installer)
-Use the cia installer to install roms to emunand.

Btw, maybe there are some similarities between 3DS filesystem and the FS used by WII U?

We can patch anything on the PPC side in memory, but can make very few permanent changes. An IOSU exploit would let us make changes on the ARM side, essentially letting us do anything to the hardware except install new titles. A bug in the signature checking would let us install new titles.
 
I found a nice workaround for loading any custom file replacement into Smash U. I'll be working on a tool, but it involves using custom patches. It's doable with Cafiine.
 
  • Like
Reactions: I pwned U!
there is a / missing on Fix94 post.
no theres not, my server is just terribly slow and inconsistent at answering, so just try again in like a minute and it will most likely work. if you really wanna test it anyways you can just check out my github fork and compile it. anyways if I find the time today I might really get a spinning 3d cube :P
 
I still try loading any of the homebrews made so far for my 5.3.2 Wii U, and I am still getting nothing but crashes. :/
What are the exact steps to get a homebrew to load through the browser?

I feel like I am doing something wrong because I tried with the Wii U Website by WJ44, Fix94 and that other guy with the fancy menu. :P
 
I still try loading any of the homebrews made so far for my 5.3.2 Wii U, and I am still getting nothing but crashes. :/
What are the exact steps to get a homebrew to load through the browser?

I feel like I am doing something wrong because I tried with the Wii U Website by WJ44, Fix94 and that other guy with the fancy menu. :P
You must have only one tab opened and type the link directly in the URL Bar!
 
I still try loading any of the homebrews made so far for my 5.3.2 Wii U, and I am still getting nothing but crashes. :/
What are the exact steps to get a homebrew to load through the browser?

I feel like I am doing something wrong because I tried with the Wii U Website by WJ44, Fix94 and that other guy with the fancy menu. :P

Damn, that sucks, what other homebrew launchers are you using, if I may ask?

Edit: Never mind, this is the web kit exploit :P I still haven't even tried that exploit out yet, I don't know if I truly have safeguards to prevent accidental updates.
 
You must have only one tab opened and type the link directly in the URL Bar!
I think that's it. I always have like 2 or so tabs opened and then try to open the Homebrew.
Will give it a try this afternoon.

Damn, that sucks, what other homebrew launchers are you using, if I may ask?

Edit: Never mind, this is the web kit exploit :P I still haven't even tried that exploit out yet, I don't know if I truly have safeguards to prevent accidental updates.
Yep, the WebKit Exploit. :P
And I tried opening Pong, Hello World and another one I can't recall right now.
 
I think that's it. I always have like 2 or so tabs opened and then try to open the Homebrew.
Will give it a try this afternoon.


Yep, the WebKit Exploit. :P
And I tried opening Pong, Hello World and another one I can't recall right now.

Bleh, I'm so behind i haven't even tried it out yet :P I'm just wary that I don't have surefire ways to preventing accidental updates, and believe me, I have rotten luck with that. Still on 5.3.2, but I don't know what's going on :P
 
I think that's it. I always have like 2 or so tabs opened and then try to open the Homebrew.
Will give it a try this afternoon.
The most updated and stable site for homebrew test is http://fix94.no-ip.org/wiiu/ for now, all homebrews are working on 5.3.2 and are stable. Most of them also let you return back by pressing home button so you don t have to hard reset the console.
 
The most updated and stable site for homebrew test is http://fix94.no-ip.org/wiiu/ for now, all homebrews are working on 5.3.2 and are stable. Most of them also let you return back by pressing home button so you don t have to hard reset the console.
Yeah that's actually the link I tried yesterday but the Wii U froze up on me.
I think it is because I have 2+ tabs always opened when I try to load any homebrew at all.
 

Site & Scene News

Popular threads in this forum