Hacking Wii U Hacking & Homebrew Discussion

  • Thread starter Thread starter filfat
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I'll just shut my mouth up now and show myself to the door :lol: I clearly have no right to desire seeing these hacks on the Wii U or seeing any exploits released since I'm just a end user pleb (non-programmer), and as such, I've no say.
"I only post often, but when I do, I post like a twit."
adjusted for clarity and posterity.

i'm thinking of the children, here...
 
Just hoping for some documentation on how we are able to contribute to the Wii U hacking scene, since I have got a lot of free time lately.
 
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I WAS LIED TO?!?:sad::hateit: Someone said Before June, then at E3, then AFTER E3?!?! WHAT!!!??/

E3 has always been a goal, not a promise. I've tried to stress that many times, and I'm sorry if you got the wrong idea. (Unrelated: for your signature, NWP was not behind the original browser exploit, he joined slightly after that)

Just hoping for some documentation on how we are able to contribute to the Wii U hacking scene, since I have got a lot of free time lately.

You could work on homebrew using our repo, help develop more exploits (WebKit, kernel, loader, or IOSU), or start reverse engineering things and documenting them on WiiUBrew. We have a lot to be done, and all the help we can get would be great.
 
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I WAS LIED TO?!?:sad::hateit: Someone said Before June, then at E3, then AFTER E3?!?! WHAT!!!??/
I concur, this is most vexing.

You could work on homebrew using our repo, help develop more exploits (WebKit, kernel, loader, or IOSU), or start reverse engineering things and documenting them on WiiUBrew. We have a lot to be done, and all the help we can get would be great.

Well dont I need a copy of the 5.3.2 web exploit in order to help out with homebrew development?
 
Last edited by FM360,

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