...This way I can still use it for the IOSU exploit and to dump the keys.
Just curious, do you know what version(s) the IOSU exploit you have works on?
...This way I can still use it for the IOSU exploit and to dump the keys.
Just curious, do you know what version(s) the IOSU exploit you have works on?
So can use the IOSU exploit on 3.0.1 without porting the WebKit exploit? Or is it independent of the process. Wii the IOSU e ploit give you access to other keys including vWii and others which have not been made public yet?It's confirmed to work up to firmware 3.0.2. It may still be present on newer firmwares, but from 3.1.0 up it has not been confirmed to work.
The idea now is to get the key used to decrypt the IOSU binary code (fw.img) so I can compare it's code across all firmware versions.
Google for the .WUD (the public cant currently rip Wii U disks) and use DiscU to decrypt and look through the filesystem
Hey, I've successfully found a .WUD file, but I'm unsure how to use DiscU; when I click it, a command prompt window shows up and then immediately disappears :-/
http://prntscr.com/6vmsl2
using yaz0enc
Hope it helped.
Thanks! But I've gotten a strange error, and i don't know why :-/ Do you understand what I did wrong?
http://prntscr.com/6vnhri
You are supposed to paste the titlekey (and ckey) in the left reigon, not the right one.
When I do that, the random numbers show up in the left region, and the titlekey (and the ckey) show up again if the right side
Sorry that I'm making this so difficult
EDIT: Should I try using different software?
If you pm me the keys I can send you some text that you can paste into the .bins using a normal text editor.
Look, I'll talk to you in a PM.
One last thing- I'm so sorry to bother- But is it possible to obtain the track models?
I can easily import game objects, but the BFRES files for the tracks are inside the .szs files, which I can't open with Chadderz/Mr Bean's szs Modifier
One last thing- I'm so sorry to bother- But is it possible to obtain the track models?
I can easily import game objects, but the BFRES files for the tracks are inside the .szs files, which I can't open with Chadderz/Mr Bean's szs Modifier
I added nus3bank downloads to Brawl Custom Music. This is specifically for future Smash Bros. music replacements. I added support for the Wii U and 3DS versions.
It's confirmed to work up to firmware 3.0.2. It may still be present on newer firmwares, but from 3.1.0 up it has not been confirmed to work.
The idea now is to get the key used to decrypt the IOSU binary code (fw.img) so I can compare it's code across all firmware versions.