Hi, here's a file list for Sm4sh: http://pastebin.com/raw.php?i=Yipvbcsa
Since I posted one for TWW HD as well.
Since I posted one for TWW HD as well.

It looks like the entirety of the code base for a game is contained in one? rpx file? Not including all the library files also in memory, or loaded into memory on execution or however it works.
Has anyone done any disassembly of the kernel code as it exists in memory from the webkit exploit? Any insights? Interesting places to dump in memory?
Are kernel calls documented in the sdk? or somewhere else?

My internet company installed a modem/router that I configured only as a modem and connected a belkin share n300 router with tomato firmware. The router cost 3€.
http://www.ebay.com/itm/Belkin-Shar...004?pt=LH_DefaultDomain_0&hash=item4d2ae7c494
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If you can't make a router entry, just use either your linux or windows machine and share your connection. Than just use your /etc/hosts file and add a static entries for all the urls to redirect to 127.0.0.1. This is not hard people.

If you can't make a router entry, just use either your linux or windows machine and share your connection. Than just use your /etc/hosts file and add a static entries for all the urls to redirect to 127.0.0.1. This is not hard people.
Except that doesn't allow you to use the RPC client, so assuming you don't want to use it anyways then yeah it's a good idea.

Except that doesn't allow you to use the RPC client, so assuming you don't want to use it anyways then yeah it's a good idea.
Not really possible either, a router would be the easiest, then to use a physical Ethernet connection. WiFi where I live absolutely sucks, my computer is plugged directly into a Ethernet/RJ-45 jack, while the other jack goes from the wall to the Google network box (which is their router/modem combo box). If I can get a router to go from the network box to the Wii U directly, I can avoid WiFi. Could I also use my laptop as well for the Wii U?
I think I'll just make a separate thread on here so I can properly figure out how to actually set my laptop up as a host or a router and have direct Ethernet. WiFi is generally by nature, more unstable, not conducive if stability is paramount for the Wii U exploit.

Um...this is actually totally possible as I've currently been doing it for nine months or so since the user exploit dropped. Since my host also runs my plex media server, I haven't lost any functionality and for anything else i'd use my Wii U browser, i can just add a static entry.

Too bad I suck at configuring networks. I still wish to avoid WiFi at all costs, if I can use Ethernet, I will, the WiFi here is so bad it would make most IT pros cry, it's that bad. Stable Ethernet is a must for Wii U exploits on my end, and I wish to use it without any problems.

If your computer is hooked up via Ethernet, that shouldnt make a difference. There will be a bit of latency, but the speed of the wifi would be totally dependant how good your wifi card is.

My setup doesn't exactly allow me to set it up that way. I have both a laptop and desktop, my desktop is directly plugged into a wall Ethernet jack, my network box is another room, about five feet from the Wii U, but the network box doesn't have any blacklisting capabilities in the firmware, so really, my only choice would be to get a personal router, connect it to the network box then to the Wii U via the USB LAN adapter. I refuse to use a WiFi connection for it, the speed itself is fine, the problem is the stability; there are so many routers in my complex they often conflict with each other because people can't set them up worth crap, so, I'm not going to even use WiFi. Ethernet or bust as it's helluva lot more stable and faster. Couldn't I just go with the router from the network box to the Wii U with Ethernet instead? That would be so much easier for me to do.

What I suppose you could do is take an Ethernet cable out from your router or modem (whichever has a line going out to your computer) and then hook the other end up to the LAN adapter on your Wii U and set up the network settings from there. Then just physically plug in/unplug the Ethernet cord whenever you need to use it. If you do it only when you need to the console wont have a chance to even realize theres an update ("quickly" is a bit of an overstatement... My little sister wanted to watch Netflix and set up a connection, which was on for a solid 15 minutes before I realized what had happened. I didnt even get a prompt to update)
That's pretty vague. Are you having trouble building it or something?
Sorry. Builds fine. I enter a title id from the WiiU Brew page but get a not authorized. 401 unauthorized. TMD failed.
I'll prolly poke around some of these binaries before I try understand what syscall wrapping means.
EDIT: Copy pasting was leaving the last character off. Fixed.