I did have a small theory about kexploit releases.
5.6.0 comes out, 5.4.0 releases.
5.7.0 comes out, 5.5.0 releases.
5.6.0 comes out, 5.4.0 releases.
5.7.0 comes out, 5.5.0 releases.
Can I run the kexploit files by using my refrigerator as the server with a static IP?
Matt was looking into it a bit ago, should be possible, as should spoofing past, say, a console ban, since it just uses the hardware ID thing (FW70101 something) stored in memory, not an NNID or something else.So can a firmware spoof be done with the kernel exploit? Maybe editing the memory location is enough to fool the update checking so it might not be too hard.
If this is a thing then I might be able to stay on an older firmware and still do a LP of Super Mario Maker with online levels :oMatt was looking into it a bit ago, should be possible, as should spoofing past, say, a console ban, since it just uses the hardware ID thing (FW70101 something) stored in memory, not an NNID or something else.
i cant wait for this i want to acess e shop and buy alot of VC games so i can do some injection testing xD.Matt was looking into it a bit ago, should be possible, as should spoofing past, say, a console ban, since it just uses the hardware ID thing (FW70101 something) stored in memory, not an NNID or something else.
I guess you need an already bought/installed VC channel from eshop for each console injections.I just found some interesting files in the dk64 vc which could make a 100% compatibility injection...
Expect more digging tomorow, I have the feeling that VC injection is going to be easier than what it is already...
You should not be using anything else besides the OSDriver version I uploaded, any other version is super unstable.
http://nwplayer123.github.io/WiiU/5.3.2/osdriver.html
You've got some experience with that, don't you?Matt was looking into it a bit ago, should be possible, as should spoofing past, say, a console ban, since it just uses the hardware ID thing (FW70101 something) stored in memory, not an NNID or something else.
Hey Cyan, where were you the last few days?I guess you need an already bought/installed VC channel from eshop for each console injections.
I never bought any games from eshop, and it's not possible anymore without a spoof or update.
If the disc boots, try replacing everything with cafiine. It should load everything from your PC instead of your disc.Guys, I have a really good reason why we should make a back-up loader, what if you own a disk, but accidentally you broke it?
When I was playing New Super Mario Bros. U, the game stopped and a message popped up saying: "The disc might be dirty", then the game never worked again.
In this case I need a backup loader, that's why it named backup loader, unless I misunderstood something.
Guys, I have a really good reason why we should make a back-up loader, what if you own a disk, but accidentally you broke it?
When I was playing New Super Mario Bros. U, the game stopped and a message popped up saying: "The disc might be dirty", then the game never worked again.
In this case I need a backup loader, that's why it named backup loader, unless I misunderstood something.
If the disc boots, try replacing everything with cafiine. It should load everything from your PC instead of your disc.
It will be a long time yet until we see a back up loader of some sort. Remember cafiine can only produce files of a certain size, probably, so think about it transferring a whole 22GB+ game via cafiine is a little different than transferring a rom that is about 8MB in size. Don't get me wrong, the way we do VC transferring sounds possible by using the game as a base and transferring the back up over the top of it but I doubt very much it would even work, it would probably just freeze and crash in the transfer process!Now we have VC game injection, ingame editing/modding...
I hope we will see a backup loader soon ^^
Not the code, so you still need to be able to boot the disc.A complete game can be loaded using caffein just through network ? without USB ?
I want to protect my lense. It could get dirty too, you know!Guys, I have a really good reason why we should make a back-up loader, what if you own a disk, but accidentally you broke it?
When I was playing New Super Mario Bros. U, the game stopped and a message popped up saying: "The disc might be dirty", then the game never worked again.
In this case I need a backup loader, that's why it named backup loader, unless I misunderstood something.
Not the code, so you still need to be able to boot the disc.
It's like the NTR_CFW for the 3DS but with Network loading, huh?Not the code, so you still need to be able to boot the disc.