Hacking Wii U Hacking & Homebrew Discussion

  • Thread starter Thread starter filfat
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Usually, or logically I guess, when someone releases an exploit for people to help him to work on it, it's because he has found another exploit of the same kind that can be used later...

So I wonder, if that's the case here? If anyone knows... :yayu:
 
In: " wiiu-hb.com/applications/510/ " message error: "You do not have permission to view this directory or page." please revol...
 
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Marionumber1
Of5fRC7.jpg

Lol? XD
 
celcodioc, where exactly did you get an SARC file so you could figure out the format? Was it in the browser's resources on the filesystem or somewhere in memory?

I found some files in the SDK (most of them are inside .pack SARC files), although the browser apparently also loads a few into the memory like WulfyStylez said.

Sorry for answering way too late xD

filfat, to build the SDK out of the box you need the Green Hills Multi compiler, which is not available anywhere on the public internet as far as I know.
 
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I found some files in the SDK (most of them are inside .pack SARC files), although the browser apparently also loads a few into the memory like WulfyStylez said.

Sorry for answering way too late xD

filfat, to build the SDK out of the box you need the Green Hills Multi compiler, which is not available anywhere on the public internet as far as I know.

multi-pass compiler you mean. green hills compiler is not a public tool. However you can try to contact them.
 
multi-pass compiler you mean. green hills compiler is not a public tool. However you can try to contact them.

The compilers are obtainable from Nintendo if you're a developer according to certain documents. I was wrong about Multi being a compiler though, it's an IDE.
 
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Going back to RAM dumping... does anyone have code for dumping memory using OSConsoleWrite? I can't seem to get it to work.
 
Going back to RAM dumping... does anyone have code for dumping memory using OSConsoleWrite? I can't seem to get it to work.


This is how I do it over RPC:
Code:
symbol("coreinit.rpl","OSConsoleWrite")
OSConsoleWrite(address, length)
rpc.get_logs()

Then I take length bytes from the start of logdump.bin.
 
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This is how I do it over RPC:
Code:
symbol("coreinit.rpl","OSConsoleWrite")
OSConsoleWrite(address, length)
rpc.get_logs()

Then I take length bytes from the start of logdump.bin.

That's what I do, but it crashes even when trying to get from the shared memory area... maybe something's wrong with my rpc.c since I modified it.
 

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