Wii U Games That Utilize The GamePad With Unique Features

Discussion in 'Wii U - Games & Content' started by CORE, Jan 10, 2019.

  1. CORE
    OP

    CORE 3:16

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    Jul 15, 2018
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    As Title Says what Games actually use the GamePad for example Map Screen , Inventory Screen or other Features not just for Off Screen Play.


    I guess I start with Zombiiu = Inventory and Map Comms.
     
    Last edited by CORE, Jan 10, 2019
  2. Escorpion

    Escorpion Balamb Seed

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    Aug 25, 2015
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    * Deus Ex Human Revolution, Map and Inventory, can´t be played without it.
    * Lego series games, such as Lego the Hobbit for example: interactive inventory.
    * Tokyo Mirage Sessions FE. Map, inventory, call and messages system. Can´t be played with off screen mode.
    * Xenoblade Chronicles X. The map and the possibility to teleport, that makes the gamepad essential.
     
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  3. Garcimak

    Garcimak Advanced Member

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    * Art academy. Sketch pad
    * Assassins creed III/IV. Minimap, check every single mission/collectible/treasure/etc. godsend
    * Batman Arkham City. Map/inventory
    * Deus Ex. Map ?
    * Hyrule warriors. Switch weapon
    * Mass Effect. Sending team mates to defend areas.
    * MK8. Map
    * Nintendo land. Gyroscope, games
    * Pikmin 3. Map
    * RE Revelation. Map, inventory
    * Splattoon 2 player mode, map
    * splinter cell. rather significant hindrance
    * Starfox. Cockpit inner view
    * Zelda WW Map, inventory, magic spells
     
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  4. djhayabusa

    djhayabusa Newbie

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    Jun 9, 2019
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    This one is likely to not be mentioned, because it's not an amazing game, but Need for Speed: Most Wanted has a pretty ridiculous setup where you can tune your car's specs in real time with the gamepad in the middle of a race. It's an absurd idea, and not really that useful, but I appreciate the effort to incorporate the controller in a cool way instead of just a run-of-the-mill port.
     
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  5. september796

    september796 GBAtemp Regular

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    I think it was like playing in god mode or something lol
    If I remember correctly you could even switch day/night in realtime, you could make the cops dissapear and things like that. It's great to have more options.
     
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  6. EmulateLife

    EmulateLife GBAtemp Psycho!

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    May 30, 2016
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    Fatal Frame V Maiden of the Black Water Take pictures of ghosts (which is what damages them) using the gamepad.
     
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  7. bodefuceta

    bodefuceta GBAtemp Fan

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    Apr 3, 2018
    Brazil
    PictoParty. Pictionary clone, Wii U makes it even better than the board game.
    Wonderful 101. Special moves are drawings, control a vehicle from a different pov than your party simultaneously in some areas.
    DS virtual console. Gamepad works as bottom screen.
    Those are the best usages of the gamepad I know of, all are awesome to play.

    On the other hand: Bayonetta 1 and some other games. Use the Wii U pro controller to do everything but have to keep gamepad on or the game freezes.
     
    Last edited by bodefuceta, Jul 21, 2019
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  8. HomeStarRunnerTron

    HomeStarRunnerTron Member

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    Jul 24, 2019
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    I second PictoParty! It might not be available to download on the store, but it's amazing. Look up "darkumbra pictoparty" for how to install it. (Game & Wario also has a wonderful Pictionary game, and plenty of other really fun Nintendo Land-esque Gamepad mini-games)

    Some of my personal favourites I've found so far...

    1) Affordable Space Adventures uses the Gamepad, along with two Wiimotes with nunchucks to play a kind of Star Trek-y Captain's Chair game where you manage resources (switching energy, turning on and off lights & motor) through a control panel on your Gamepad. Best co-op experience, seriously, so engrossing.
    2) Spin the Bottle: Bumpie's Party uses the Gamepad & four Wiimotes to perform hilarious & inventive party games. (One of the Gamepad games forces you & a partner not to smile on the camera, while both the game itself & all your friends try to make you laugh.)
    3) Wii Party U-- why isn't anyone talking about this game?! It just packs SO MUCH GOODNESS. In my opinion, it's like a Mario Party & Nintendo Land hybrid. It DEFINITELY did a Mario Party style game better than Mario Party 10. Great gamepad ideas-- there's one that uses the gyroscope in the gamepad to make you walk over to scoop up water from a stream & carry it carefully back to your pitcher, there's this really cool circle dancing one where you place the gamepad in the center of the screen & create a sort of Wiimote chain, a sort of Newlywed Game one that plays like Ubisoft's cancelled Know Your Friends game, a game where you use the Gamepad's gyroscope & describe your surroundings to other players so they can locate you, even a really cool spin on a Pictionary game in it! Perhaps my favourite is this hilarious Twister-esque game where you have to all gather around three Wiimotes & a gamepad & hold down/release buttons.
    4) Typoman uses the Gamepad to solve cryptic word-based puzzles as well as provide you with really interesting clues along the way-- it really enriches the experience when you're playing and you suddenly get a little message on the gamepad to open up and read.
    5) Use Your Words uses the Gamepad/iOS devices/computers/etc. to participate in a kind of Apples to Apples kind of game, except you get to write your own punchlines. Seriously, one of the funniest/funnest games I've ever played.
    6) 6180 the moon uses the Gamepad for infinite two-screen platforming, where you're jumping/falling back and forth between the screens.
    7) Stick It To The Man! is -- okay, if you're looking at screenshots and think the characters look ugly, so did I. But I'm in 100% love with the game now that I've actually played it. At first, you might find it kind of odd that the touchpad controls of the grabbing hand are only used in off-TV play, but then when you get into the real game, there's this amazing twist to things where you read people's minds with the Gamepad in on-TV play. You hold the gamepad flat while you're walking around, and then when you want to read a mind, you rotate it so it's parallel with the TV screen. Then it's like if you had to Splatoon gyroscope, but instead of shooting, you're aiming at brains to listen to. (Their thoughts are played on the speaker of the Gamepad only, and the volume of the voices is responsive to how close you are to them, it's so cool!!) The writing is so sharp, it's by the guy who does Dinosaur Comics. It's the first game I've played where it really, honestly feels like a platformer/point-and-click-adventure. Like, both. At the same time.
    8) Rayman Legends -- so, there's all the ports of it that are just fine and dandy, but the GAMEPAD ASYNCHRONOUS MULTIPLAYER is SO rad on this one. It really adds this feeling of cooperation due to having different skills. You can choose to play Murfy and throw bad guys off-guard by making them laugh, or moving platforms, cutting ropes, throwing things on slingshots, and using the gyroscope to turn giant wheels (which makes your teammates into, like, giant sentient marbles in a marble maze, yeeuh).
    9) The Beggar's Ride uses both touch controls and motion controls super gracefully as you gain magical powers throughout the game-- really balances really good normal platforming with the puzzle-solving on the gamepad.
    10) The Swapper is a case of using the gamepad as a map as well as a way to read electronic messages you receive throughout the game. It might not seem like a very ingenious use of the Gamepad, but when you play it, it really heightens the reality of it all-- similarly to Affordable Space Adventures. It strikes a similar tone to it, even. (Or, like, The Fall, which is also an amazing Wii U game, though it doesn't really use the Gamepad for anything at all. I just love story-driven sci-fi experiences..)
    11) FreezeME is an indie, uhm... I think I'm going to call it "A Hat in Time Lite". It's not polished, but it keeps giving me the same weirdly specific feelings of wonderment I got when I first played Super Mario 64. So, uh. There's gotta be something to it. The unique mechanic here is using the Wii U gamepad to take a picture of it and freeze it.
    12) Tengami might seem like just a point-and-click at first, but it's actually more complicated than that-- it's a point-and-FLIP. There's plenty of puzzles in this that involve very deliberate flipping, and it feels SUPER good on a gamepad. Short experience that can be easily finished in an hour or so, but it felt satisfying to me. This one is also available on iOS!
    13) Chasing Aurora has excellent asynchronous gameplay by using the gamepad to have you play flying hide-and-seek & freeze tag games with the other players-- after every round, the game tells you to pass the gamepad to someone else.
    14) Puddle uses the gyroscope in the Gamepad to tilt fluid through an obstacle course-- SUPER fun-- if you've ever played Fluidity on WiiWare, this is like a continuation!
    15) The Bridge also is about tilting the Gamepad, but instead of being purely motion, you navigate a character through increasingly complicated MC Escher landscapes, with storytelling throughout akin to Braid. (Also, it has a rewind function like Braid!! HYEE.)

    (LIST LAST EDITED 11/18/2019)

    Also, just going to second what's already been said about the Nintendo DS Virtual Console feature. Not only that, but the amount of injects possible are legendary. Like, if you're trying to play a Nintendo DS game and involve the rest of your friends or family in on it, there's no better way to show the action to everybody than to share it on your TV while playing on the Gamepad. We just finished playing Ghost Trick: Phantom Detective that way in my fAmily, and BOY, it was amazing.

    There's also quite a few excellent classic-style point-and-click games using the gamepad. As an adventure game enthusiast, I feel like the Wii U is really ideal for that. Retroarch, c'mon, make your ScummVM port on Wii U run betterrr~
     
    Last edited by HomeStarRunnerTron, Nov 19, 2019 at 7:39 AM
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