Homebrew Wii games That do not require the sensor bar?

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This topic is to compile a list of games that can be played on Wii emulators Such as Dolphin, without the use of a sensor bar.
Most people do not have a means of acquiring a sensor bar, and therefore do not know what games they are able to play through emulation.
Before I go on, I am going to list a couple of alternatives to a sensor bar, so that you do not have to waste your time only playing non sensor bar games.
Two methods I know for a fact that work, are the disk method, and the candle light method, demonstrated in the videos within the spoiler below.


Now then, here is a current list of games that are confirmed to work without the use of a sensor bar.

Bleach Versus Crusade
Bleach Shattered Blade
Castlevania: Judgement
DragonBall Z Tenkaichi games.
Dokapon Kingdom
Excite Truck
Fire Emblem Radiant Dawn
Guitar Hero Genre (Guitar Play confirmed working, other instruments not confirmed yet)
Just Dance Genre
Kirby's Return to Dreamland
Kirby's Epic Yarn
Mario Kart Wii
Madworld
Mortal kombat armageddon
Michael jackson the experience
Muramasa: The Demon Blade
Naruto clash of ninja revolution 3
New super mario bros wii
No More Heroes 2
Rayman Origins
Rockband (Must have USB attatchments, all instruments work if they are USB attatchable.)
Skyward Sword LOZ (Need to calibrate at the beginning of the game, use the disc method, or use mouse to calibrate.)
Sonic colors
Sonic Rush
Sonic Unleashed
Spider man shattered dimensions
Super Smash Bros Brawl
Super Mario All Stars
Tatsunoko vs capcom
Xenoblade chronicles.

Please, if you have tested any games that are not on the list, you can post them in this topic and I will add them to the list.
 
Super Smash Bros. Brawl
Xenoblade Chronicles
New Super Mario Bros. Wii
Kirby's Return to Dreamland
Kirby's Epic Yarn
 
twilight prciness requires it, skywardsword is a 1:1 motion game and doesn't require the sensor bar to aim
 
Skyward Sword doesn't require a sensor bar, if you're using a MotionPlus controller.
Seriously? Is this the same for twilight princess? Also, I thought the sensor bar was used to aim the bow and hookshot?
Twilight Princess doesn't use Wii Motion plus, you should be able to use the control stick to aim in SS and TP (I think)
 
- Wii Sports
- Bleach Versus Crusade
-Bleach Shattered Blade
-DragonBallZ (Any)
-MKWii=
- Muramasa: The Demon Blade
- Super Monkey Ball
- New Super Mario Brothers
 
Wow, I thought for sure wii sports required the sensor bar... isn't it the only way to select a game?
And sweet Dragon Ball Z! Gonna love that.
Wii sports uses motion controls so you don't need a sensor bar. You can select things with the d-pad, too.
 
Skyward Sword doesn't require a sensor bar, if you're using a MotionPlus controller.
Seriously? Is this the same for twilight princess? Also, I thought the sensor bar was used to aim the bow and hookshot?
Nope. It's just the direction the controller is moved in. You can verify this by playing the game on a Wii with your arms underneath a blanket. It still works.
 
Well that is just awesome. Wish that was the case for the metroid prime trilogy. I still kick myself for ever trading that that thing back to gamestop...
 
Rayman origins
No more heroes 2
Naruto clash of ninja revolution 3
Muramasa: The Demon Blade
Tatsunoko vs capcom
Sonic colors
New Super mario bros
Bleach Versus Crusade
Bleach Shattered Blade
Dragonball Z Budokai Tenkaichi 3
Mario Kart Wii
Castlevania: Judgement
Madworld
Mortal kombat armageddon
Michael jackson the experience
Just dance 3
Spider man shattered dimensions

Ps. I just realized I got more wii non bar sensor games than my wii bar sensor games lol.
 
I meant rayman origins my bad lol I get those two confused sometimes, and I was just playing it eariler that why I remembered :)
 
Skyward Sword doesn't require a sensor bar, if you're using a MotionPlus controller.

Actually, that's not true. It does require a sensor bar on the very first screen to calibrate MotionPlus. You know, that message where it tells you to point at the screen and press A. It may only be this one screen, but since you can't get through it without the Wii recognizing your WiiMote pointing at the screen you technically need a sensor bar to play the game.
 
Actually, that's not true. It does require a sensor bar on the very first screen to calibrate MotionPlus. You know, that message where it tells you to point at the screen and press A. It may only be this one screen, but since you can't get through it without the Wii recognizing your WiiMote pointing at the screen you technically need a sensor bar to play the game.
If thats the case, I can just use the disc method for that one screen. But thank you for pointing that out.
 
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