Hacking Wii Game Manager

  • Thread starter Thread starter pccfatman
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dude if you could add the naming functionality in the next one you will be the wbfs god. I set up drives for people all the time and I always have to go through the whole list and change 20-40% of the names to what they should be.
 
dctravis said:
dude if you could add the naming functionality in the next one you will be the wbfs god. I set up drives for people all the time and I always have to go through the whole list and change 20-40% of the names to what they should be.

I'm working on it
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please dont think im trying to rush you or anything. i dont care how long t takes you to get it done, if you get it it will be awesome. I have been waiting for the black mesa half life remake for nearly 7 years. im a patient person
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Version 1.5 is currently beta testing, I still have a couple of new features to add yet, but if beta testing checks ok I should have a release soon
So far so good, I have added drive to drive transfer and it appears to be working well. The beta continues
wink.gif


Ed
 
dctravis said:
dude if you could add the naming functionality in the next one you will be the wbfs god. I set up drives for people all the time and I always have to go through the whole list and change 20-40% of the names to what they should be.

If you don't mind copying 2 files (titles.txt and a vbs script file) into your wbfs folder and doubleclicking the vbs file, it will rename all your folders quick and easy.

Get the vbs script file here - http://gbatemp.net/index.php?showtopic=147638&st=7821
 
Another bug down, found a bug that would crash the program when a corrupt game file was detected, it will now display an error message, log the problem and continue.

Getting close, should see a release soon.

Ed
 
Hello, great soft !!!

Just one thing, where are stored the settings of the application ? would be great to have an ini file in the directory to put the application directly on a fat partition of the usb drive

Sorry for my poor english, i am french
gbasp.gif

if you need help to develop it, may be i can help you.
I have been working on vb.net since 2000 and i'd like to bring my skills to the PC development to the wii community
If you want my help, don't hesitate to send me a message

bye
 
strikel said:
Hello, great soft !!!

Just one thing, where are stored the settings of the application ? would be great to have an ini file in the directory to put the application directly on a fat partition of the usb drive

Sorry for my poor english, i am french
gbasp.gif

if you need help to develop it, may be i can help you.
I have been working on vb.net since 2000 and i'd like to bring my skills to the PC development to the wii community
If you want my help, don't hesitate to send me a message

bye

I am working on porting the settings to an ini file format. They are currently stored per user in C:\Users\\AppData\Local\Wii_Game_Manager

Ed
 
pccfatman said:
I am working on porting the settings to an ini file format. They are currently stored per user in C:\Users\\AppData\Local\Wii_Game_Manager

Ed

The settings.ini is a definitely a must have. Somehow I forgot to suggest this and the feature below ^^. I would prefer if the settings.ini would be stored in the same folder or a sub-directory where the Wii Game Manager.exe is placed (like the themes and languages). Or you let the user choose where to store the settings: in the same / a sub folder OR @ C:\Users\\AppData\Local\Wii_Game_Manager
wink.gif


Btw. a suggestion for future versions:
How about an option showing ALL covers (flat, 3d, etc.) at the right side of the program AND/OR
a tab like the "show all missing cover tabs" showing all the covers and the "?" cover if there is no cover present.
 
Ok folks, I am satisfied with the new release so as soon as I finish the translations I will release it

Ed
 
Wii Game Manager 1.5 is released, hope you guys like it
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Version 1.5.0.0 with wbfs_file 2.9 can be found here: http://www.megaupload.com/?d=QN1HGP7T
Language pack for version 1.5 can be found here: http://www.megaupload.com/?d=BMUJPHQZ
**Note that I have used google translate for the language changes so some of them may be wrong

Changes:
Updated wbfs_file.exe to version 2.9
Fixed extract iso from WBFS partition
Added second Game List
Fixed error checking for format WBFS option
Finally found the WBFS drive size bug, it is fixed
smile.gif

Some routines have been rewritten to be more efficient
Added compare list A-B functionality
All menu functions have been rewritten to work based on the currently visible list
Added Drive To Drive Copy
The program should now properly prompt for Administrator access to run
Better handling of corrupted game files
All games will now be given a static index number when they are added to the list. This allows for the list to autoupdate when a function finishes (ie: delete will now remove the item from the active list after the title is deleted)
***Since the game lists are not locked and can be refreshed manually at will, if the item to be processed is queued and the list is manually refreshed, it will not be removed from the list as its index will have changed.
***This index will continue to grow until the program is restarted, at that time the index will start again at 0. I'm sure there is some max number that can be counted by the PC, I dunno what it is but I seriously doubt anyone will ever reach it
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***Deletes and moved titles will take advantage of this feature. Keep in mind that this will only remove them from the list. If you move an item it will be removed regardless of the location you move it to. If you want it to show back up in the list, you will still have to manually update the list.
Made some changes to the way the WBFS drive selection window is populated, you will now recieve a message if all WBFS partitions are being used when you attempt a function that requires access to them. The drive is inaccessible when it is being used so you will need to wait until whatever is using it is done before proceeding.
Added the ability to use F5 to refresh the currently visible list
Added a seperate popup window to allow for the display of all available covers at one time and still keep the cover functionality and flow of the main form


**Some known issues with version 1.5
The print routine works well for most languages, however some languages like Chinese will display incorrect spacing and others will dispaly with overlapped text as the translation from english is too long. This will be fixed eventually.
XML game info has not been updated at all, this is a back burner project. I will update it more eventually, but it is not a main priority. I am working towards displaying more of the info and also allowing for multi language display as well.
I have yet to track down the random queue bug. If anyone can give me some specifics as to when this happens it will help alot. (The queue will randomly stop processing for no reason for those of you who didn't know)
 
Open wbfs partition, highlight the games to copy, right click and then click "Transfer to another WBFS Partition (Drive to Drive)

Ed
 

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