Hacking Wii backup Manager for Windows

  • Thread starter Thread starter fig2k4
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So, just one little feature request, if I may:
WBM as a Single Instance Application (using a local mutex, for example)...
@Jo GO
I'll add that, it makes a lot of sense. Especially if you change settings, update the database etc.
@fig2k4: I've tested the last WBM Build78 a couple of minutes ago, just in case the change log was not totally complete and forgot to mention this new little feature : "Single Instance Application" ;)
But, I guess you haven't found enough time for that yet... :)


@fig2k4: Keep up the great work !!!
 
Sorry about that, I was kinda caught of guard this morning. It was an unexpected bug that basically disabled the database for new users, so I had to get the fix out quickly.

I'll make sure that feature is in the next version.
 
Some really minor corrections to the Spanish version wordings:

Database / Database Filter / Disable all: "Disable all" is translated as "Disactivar todo". It should be "Desactivar todo" (an "e" instead of the first "i").

Downloads below the "Active" pop down menu it says "Description". In Spanish is translated as "Descripciónn". It should be "Descripción" (only one "n" at the end). The same happens with the second window in the same tab.

Pop down menu, Options / Visual Style. "Visual style" is not translated. It should be "Estilo visual".

As you can see, not big deal with them. And in Spanish you can clearly understand the meaning because the differences do not lead to any confusion. But, just in case, since I've seen them, I report them.

Btw, great program.

Lastly, one question. I'm interested in the export templates "features". I noticed that in the lastest version you've included this new feature (quoted from your website)
  • Added: New features for the export templates that allow creating a multiple column table. See the ncwbfsstyle template. "Entry step" = how many entries to output between the [Entry header] and [Entry footer].
I don't have the slightest idea on how to use it. If that's too silly because of my limited knowledge, could you please give me a hint of what to search in Google? Otherwise, it it's not that silly, could you explain further this new feature?

Thanks!
 
Sorry, I've forgot to ask for a feature, if that's not too complex:

Would it be possible to add the "language" information in the Game Title list and in the Database? For non-native English speakers, that information may be relevant.

Thanks again
 
Help needed.....

I know its old, but I'm running ver 0.3.4r5 without any problems upto now.
I just cant transfer Modern Warfare 3 ISO to my fat32 (wbfs folder) - it keeps showing as invalid, and same if I extract WBFS file and simply copy over in windows.

Log shows some errors:
(WiiFatDrive.InternalWriteSector) Write Failed 0/9728 512 5 Access is Denied
(WiiFatDrive.InternalWriteSector) Write Failed 0/512 0 5 Access is Denied
(WBFSPartition.AddDisc) Disc added successfully SM8E52 Modern Warfare 3 (US EN)
(WiiFatDrive.InternalWriteSector) Write Failed 0/512 0 5 Access is Denied
(WBFSPartition.Trim) 4160 MB
(WiiFatDrive.RenameTempFiles) Renamed ~3591.tmp SM8E52.wbfs
(WiiFatDrive.RenameTempFiles) Renamed ~3591.tm1 SM8E52.wbf1

it then shows 'refreshing drive' re-lists all games until it gets down to MW3 again and gives errors:
(WiiFatDrive.OpenVolume) Opened Volume J:\ wbfs \ Modern Warfare 3 (US EN) [SM8E52]\ SM8E52.wbfs
(WBFSPartition.OpenFromHandle) Invalid HD sector count. Try enabling force mode
(WiiFatDrive.OpenVolume) Opened Volume J:\ wbfs \ Modern Warfare 3 (US EN) [SM8E52]\ SM8E52.wbfs
(WBFSPartition.OpenFromHandle) Invalid HD sector count. Try enabling force mode
(MountDrive2Thread) Invalid disc index 29
(MountDrive2Thread) Valid drive Drive (J:) - FAT32
(MountDrive2Thread) Found discs. 30

( I currently have 29 games on the disc - MW3 would be number 30 if it didnt keep showing as invalid)

Does anybody have anything to offer to resolve this for me, its driving me nuts :(
 
@Jo GO
Check your PMs. :)

@Gilligan
It's pretty simple. If you look at the ncwbfsstyle.txt in the templates folder you'll see how it's used to create a table with 3 columns.

eg.

Code:
Entry step = 5 //5 games are output between the entry header and footer

[Entry header]
This text is output before the 5 games

[Entry]
This is output for each of the 5 games. It should have any info tags you want to see eg. %Title% %ID%

[Entry footer]
This text is output after the 5 games
The easiest way to learn how the templates work is to look at the plain text template (and all the others) to see the tags that can be used. You can copy and paste things into your own template file and experiment. Once you get the idea it's quite straight forward.

The plan is to have a popup window with all the game info. I might even remove the existing game info panels, especially the controllers one.

@fatherjack
From the log it looks like it failed to rewrite the WBFS header after the trim etc. It's obviously related to the split file but it'll be pretty much impossible for me to fix the problem for you in that version.

Build 78 is basically the same app, just more stable. If you go to the view menu, you can hide anything you don't want to see. Like the covers, game info, any of the tabs you'll never use etc.

If you try again with build 78 and it still happens then I'll get it fixed ASAP. Remember to email me the full log though because it usually helps to see everything leading up to the error, including all your settings.
 
fig2k4:
I've noticed that whenever I transfer an ISO file from dump drive to my PC, the hashes never match.
I select 'Keep all Partitions', but this still happens.

Does WBM do something to ISO files when copying them?

I usually dump my discs with CleanRip and then transfer them to my PC's hard drive for storage, convert to other formats, etc. Right now I have a batch file to copy from my FAT32 dump drive to my PC's NTFS drive, but it would be great if I could do everything with WBM, without having the ISO's modified in the process.
 
Yeah, the ISOs are scrubbed during transfer. If you want to do a straight copy of an ISO, it's just as quick to use Windows Explorer (apart from the file renaming) or the batch files.

I've never used CleanRip, but I'm guessing that the ISOs are split into files
 
OK. What seemed strange was that the ISO's created by WBM, still had the right size, so I assumed they were being copied unmodified.
You are correct. The files are split in my FAT drive because of the file size limit, so my batch files appends the second part to the first one.
I'll keep using that.

Thanks for the quick reply.
Best regards.
 
Great!
I figured it would be a nice fit for WBM.
By the way, instead of a column, another option would be to add it as part of the filename; whatever you prefer.

Thanks for considering it.
 
fig2k4 - thanx for the assist, build 78 sorted my MW3 problem out first time :)
and thanx for devoting so much of your time and effort to help the rest of us, much appreciated m8
 
What mean this error's in SHA-1 test?

errorujv.jpg
 
It means that there's invalid data in the update partition. Did you use other software to remove the update partition before? Maybe it skipped the data but didn't remove the partition from the table? IIRC some modchips caused a problem similar to this too.

Transfer the game to another drive, keeping the game partition only. That should fix it if the game partition is intact. After testing your new copy, you can delete the original and transfer it back. The intermediate copy can be anything you want, but probably better just to use a wbfs file.

BTW, it looks like the game on the DVD you loaded at the bottom of the log has the same problem..

Edit: Errors in the update partition aren't serious, so you can ignore it on the DVDs. I'll fix WBM so the Hash check doesn't fail when there's an invalid update partition, then you'll be able to ignore the invalid partition altogether..
 
fig2k4:

I have a silly question.
The garbage data that exists on Wii discs to fill them up, takes space, correct?
Specifically, is there a way to compress a Wii disc, or otherwise reformat it, so that it takes as much space as a scrubbed one, but you are still able to restore it to its original iso and match the original hash check?

I figure the answer is "no", but wanted to ask, just in case.
 
There is a way to do that with Wii Scrubber.

I always figured that if you want to keep the garbage data to unscrub the game later, why not just keep the original ISO? It would take up almost the same drive space anyway with most games..
 
There is a way to do that with Wii Scrubber.

I always figured that if you want to keep the garbage data to unscrub the game later, why not just keep the original ISO? It would take up almost the same drive space anyway with most games..

Hmm, maybe I'm lost in the details. My goal is to be able to compress the game so that it doesn't take as much space in my hard drive, but then be able to restore it to its original form, if I need to. If there isn't a way, I'll just reformat to cISO to save hard drive space and give up on the possibility of recovering the original ISO.

I got confused when you said the format Wii Scrubber produces, ends up at the same size as the original. ISO.
 

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