Wii #0599 - SEGA Superstars Tennis (Europe)

jpxdude

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I played this game earlier today at Play.com Live! and I thought it was actually pretty fun. For a basic experience, you can play it like wiisports tennis, and let the AI control the character, but you can play it the NES was with the wiimote as well which is fun! Also played the DS version, which in my opinion, is quite a bit better than the wii version, especially multiplayer!!
 

Chinman

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learn how to play this game, controls are in options, this game is pretty fun, although a bit easy. there are some great stages and hidden characters a la ssbb
 

jhoff80

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Works on NTSC with Wiinja Deluxe too. Unfortunately, the game is total crap though, Wii Sports handled it a million times better. Also, how is it that a Nintendo made game (SSBB) shows a higher quality looking Sonic than a Sega game? You'd think they'd put a little effort into the rendering of their own mascot.
 

Chinman

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they went for a virtua tennis type control system, control shots and move with the joystick. personally i loved virtua tennis so i'm happy, maybe in a perfect world they couldve given you a wii sports option
 
A

armand66

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Those complaining about this game i don't understand at all.

Wii Sports Tennis did some good things, giving a good swing style physics engine, but it was no where near perfect. No way to manually control your toons, and the swing physics were good, but nothing special. Its a heap of fun with friends though, swinging all over the place.


Sega Sports Tennis has gone in a different direction control wise, opting for a more traditional Virtua Tennis/Mario Tennis style way of playing, allowing plenty of control of your toon, as well as plenty of control of shot placement etc.


Both are great games in their own right, but i think SST is just a heap of fun for what it is, a fun party tennis game.
 

berlinka

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Duckula said:
I really want to like this but the controls are awful.
Okay, I played it and I have to admit I have exactly the same feelings. I really really really am trying to like this, but it's so FUCKING shallow. You can see the developers tried to make it appealing and have thought of different control schemes. They really tried to give this a "Mario" touch, they tried to make it fun with mini games, colourful graphics and happy tunes, they really tried. But unfortunately they did not succeed.....at all. I found this boring as hell. I actually was having a good conversation with my wife whilst playing this!!! That says enough. They managed to do the same as the last Nights game, it looks like damn fun, but behind the 'fun' look hides a dire game.

As Dr. Eggman said at the end of the my last match "You wasted so much of my time!!!"!
laugh.gif


Yep, I'm glad I burned this on a RW. So I didn't lose in the end (except some time)
 

The Mole

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I echo the opinions of the majority here. I can see what they have tried to do with the game, which is fair enough. However, for me it is the controls that let it down. I have only tried the traditional setup (useing the wiimote only) but i found myself missing shots, that i should have hit as i was standing right there.

The game is resonable enough but is let down by some poor unresponsive controls.
 

GaaraPrime

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thekid said:
just treid on my ntsc console and it works no probs wiikey

Just a curious question, since this is a PAL release, did you get dual channels on your US console ? I have a US console, and don't want dual channels crap just for this game.
smile.gif


Thanx in advance for the info
smile.gif
 

sekhu

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this game doesn't have an update AFAIK, updates are usually on Nintendo releases and not third party (though I recall SSX Blur NTSC-U had an update). The game stinks though, so I wouldn't waste my time with it. But the choice is obviously yours
smile.gif
 
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armand66

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I don't agree with the people whinging about the controls sucking, people are expecting the wrong thing with this game if they think that.

It ISN'T supposed to be like Wii Sports, people have got to stop thinking that for starters. It is more in line with Mario Tennis/Virtua Tennis than even being close to Wii Sports in the way it plays. The game is built for you to control your own character, that's where the skill and depth is.


CONTROLLER OPTIONS

Wiimote Only: The wiimote only option, allows you to let the CPU take control of your character, while you swing when needed. "Similiar" to Wii Sports, only Wii Sports has swing mechanic, that while no where near perfect, is much more timing and swing based than Sonics, which uses the Wiimote only in a "timing your shot" way. If you play the game this way, Wii Sports is the better game, BUT, you are also missing out on how this game should be played.

Wiimote and Nunchuk: How the game should be played, by anyone giving it a go. Control the character with the Nunchuk, swing with the wiimote to hit, (only timing based) and direct your shots with the Nunchuks analog as well. You can do lobs while holding down A, or go for drop shots while holding down B (need to swing for both too). Using this control scheme, Sega Tennis plays like a "proper" game of videogame tennis, in the same way Mario Tennis, Virtua Tennis, Top Spin, Table Tennis have in the past.

Traditional: Use the Wiimote, utilizing the digital pad to control your toon, while using the 1 and 2 buttons for power shots, slow shots, lobs and drop shots.


All characters also have a power play that builds up as you go through shots etc.


IMO, everyone is jumping into this game, thinking it is trying to Mimic what Wii Sports did with its control scheme, when the exact opposite is true. If anything, as long as you use the combo setup, its really just replacing the "swing button" with swinging the wiimote. Reason the 360 game plays exactly the same and is also a heap of fun against human opponents.
 

kedest

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well that's good to hear, armand66.
i downloaded this (but haven't played it yet) and by reading all the posts here, I thought it was a waste of time and ratio.
But I'll definitely give it a try now
 

drgary

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I just played it and the controls work like they never planned to port it to the WII.

Yes, you can use the wiimote movement to hit the ball. BUT you can't use the wiimote-movement to control anything else: NO SPEED, NO SPIN and NOT EVEN BALL-DIRECTION. You move the wiimote to just hit the ball like you usually do by pressing a button!!

I tried a bonusgame with some monsters: You can't even use the wiimote to swing the racket in this mode! It was only possible to use the wiimote as a classic controler!!!

A good working tennisgame is some kind of killer application for the WII. Too bad that Sega didnt want to spend more than a few minute on the wiimote-control.

For people, who like to play tennis on the WII like they always did with normal gamepads, the game is not that bad. But for everyone else its a huge disappointment. Let's hope that Top Spin Tennis will be THE tennisgame that everyone is waiting for.
 

jhoff80

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The disappointment that we're all having isn't because we have to plug in the nunchuk to play it, I think we all want direct motion of our character using the joystick. The disappointment is because all that the motion is used for is a button replacement instead of actually having anything to do with the swing on screen. Besides that, even when you time it correctly, sometimes your character just seems to miss, even when you're in exactly the right position.
 

aligborat69

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Does anyone have a nice DVD Cover for this? I would make it, but Sega site has zero artwork.

I posted my House of the Dead custom cover in the HOTD thread if anyone wants it.
 

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