jinxvorheeze said:Very informative teq. The only thing I see being a hassle is download time for VC games is outrageous compared to a wad installer. Although.... the longer install times are not so bad when you figure this will allow you to add and remove VC and WiiWare games without having o use an SD card ever. Also makes it easier to pick and choose which games to install unlick an SD card where they are either all going to install, or you have a to pick a few you like, and then swap out the SD card for a different one or change which files are in the WAD directory... which requires a PC.
I would love to be able to go to a friends house and just install every ticket for every VC game, then just tell them they can go to the WiiShop and get whatever they want. Makes it alot easier then installing game after game for them. And swapping them out when they get tired of said games.
Thank you, but I have to disagree with everything you've just said.
First of all, your concern over download times is outrageous. A similar analogy to what you just said would be stealing bread from a bakery, only to return and complain that it's stale.
Since most of the virtual console titles are old and definitely made their share of revenue in their own respective eras, I couldn't really care less about stealing roms. However, what everyone has to realize is that Nintendo is also packaging emulators with each title and those were created recently. As time progresses, they will be shifting to more generic builds of emulators and every rom will be compatible. This already holds true for NES and SNES titles -- any of which can be injected. The Nintendo 64 emulator, however, is currently lacking.
I feel that if people are going to continue stealing virtual console titles, they should at least buy the emulator for each system once. The same concept could be applied to purchasing a copy of Microsoft Office: you pay a base price and they provide a certain amount of licenses.
If you buy the rom, you buy the emulator, so it really doesn't matter which rom you have loaded with it.
Now, as far as the conviniency of helping your friends steal is concerned, I don't think anyone who wants to spread the virtual console hacking to a wider spectrum has the right idea. For one, the more prevalent this is, the more Nintendo will try to do to stop it. If they're spending their time developing better copy protection for this, their releases will grow wider and wider apart. That doesn't do anyone any good.
In addition, hacking virtual console titles is archaic compared to what the homebrew community is beginning to achieve.
I don't know if any of you have realized this, but each virtual console title has a custom controller map, meaning some games will play better than others with that controller scheme. Homebrew emulators, however, allow you to reassign buttons as you see fit.
Furthermore, open source projects will lead to advancing emulation far beyond anything Nintendo is going to release. We'll be able to have control over the outcome of the emulated game. The number of consoles it'll be able to emulate will also grow tremendously. I've already seen beginnings of PSX, PSP, and NDS emulators in the works and the Wii is theoretically fast enough to handle XBOX titles, provided a good CISC to RISC interpreter is available.









