Which system won this generation to you?

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Which system won this generation?

  • Nintendo's Wii

    Votes: 49 45.8%
  • Sony's Playstation 3

    Votes: 28 26.2%
  • Microsofts Xbox 360

    Votes: 30 28.0%

  • Total voters
    107
I think of it like this. This generation is a marathon, and the Wii ran faster than the competition. The Wii won, but having not done a steady stride instead of the overexerted sprint that it did, it suffered a heart attack, and has died sooner than the rest.
live fast, die young, leave a pretty corpse behind lol.
 
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No one plays games on PC.
In many foreign countries people only play PC games. In Russia, some say that if steam did not exist piracy would be near 100%. Games just cost too much in those countries but PC gaming is a huge industry in said countries. Why else would Ubisoft and Capcom release most of their games on PC?

Overall the 360 definitely grabbed a large chunk on the market from Sony.
Nintendo lost some of the "bro" gamers with the Wii but might be able to grab them back with the Wii U.
Sony has just lost money and the top spot in the market.

I say the Wii won.
 
umUGC.gif


Can't tell if serious.
joke and im also pointing out the invalidity of your comment.
This thread is about the past console generation lol not PCs. So... who cares about PC gaming.
 
Eh, everything revolutionary about the 360's online was done on the PC years ago. For free.
Achievements, integrated chatting and message system regardless of which game is being played, cross-game chat, information on who from your contact list plays what game at any given time to facilitate sending invitations, which mind you, are embedded in the system and all sorts of related functionality perhaps were available, but not in any form of a unified system. XBox Live was the first "Online Gaming Service" of its kind and it taught all the other players how to manage those things - previously such functions belonged in entirely separate applications. The revolution started with the XBox, and since then has been progressing - saying that XBox Live did not shape online gaming as we know it is like saying that the invention of sandwiches did not change much about our daily breakfast habits.

There may have been *similar* systems around, but A) They were not that popular and B) They were worse, plain and simple.

I'm not a big fan of XBox Live's subscription policy and I too think that it should be a free service, but I acknowledge its influence over everything related to online gaming.
 
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The only part of 360s pay for LIVE plan i dont mind, is that im hoping that the money goes back into the LIVE system so it can be upgraded and made better.

PSN...
 
360. Dem Halo games and several others just won it for me.
People saying the Wii... aren't really true with themselves.
3rd party games were mostly crap, with the occasional good game. Most were party games or ripoffs of Wii Sports or Wii Fit.
Graphics capabilities coulda been much more. And no, the "grafix dunn matter" argument does not work. Graphics add to the gameplay. And the Wii's should have been a lot better.
I'm no Micro-fanboy, I love Ninty and grew up with it, but I think they only won because of the family appeal and their new motion control. If not for the family appeal, the units sold would have been much smaller.
 
Achievements, integrated chatting and message system regardless of which game is being played, cross-game chat, information on who from your contact list plays what game at any given time to facilitate sending invitations, which mind you, are embedded in the system and all sorts of related functionality perhaps were available, but not in any form of a unified system. XBox Live was the first "Online Gaming Service" of its kind and it taught all the other players how to manage those things - previously such functions belonged in entirely separate applications. The revolution started with the XBox, and since then has been progressing - saying that XBox Live did not shape online gaming as we know it is like saying that the invention of sandwiches did not change much about our daily breakfast habits.

There may have been *similar* systems around, but A) They were not that popular and B) They were worse, plain and simple.

I'm not a big fan of XBox Live's subscription policy and I too think that it should be a free service, but I acknowledge its influence over everything related to online gaming.
Well let me introduce you to GameSpy Arcade (on the PC) as one example. It featured system-wide messaging, voice-chat, an account system as well as server browsing all the way back in early 2000, long before the 360 released.

Achievements were done in some games before (E-Motion on the Amiga for one), just not in a system-wide implementation like the 360.

Aside from the few frivolous improvements you've mentioned, you're essentially paying $60 for a P2P online service. But this isn't the place to be talking about my gripes with online gaming on consoles. It's just that the majority of these things aren't really revolutionary when you consider the fact that PC gaming had most of this long before the 360.
 
Well let me introduce you to GameSpy Arcade (on the PC) as one example. It featured system-wide messaging, voice-chat, an account system as well as server browsing all the way back in early 2000, long before the 360 released.

Achievements were done in some games before (E-Motion on the Amiga for one), just not in a system-wide implementation like the 360.

Aside from the few frivolous improvements you've mentioned, you're essentially paying $60 for a P2P online service. But this isn't the place to be talking about my gripes with online gaming on consoles. It's just that the majority of these things aren't really revolutionary when you consider the fact that PC gaming had most of this long before the 360.
GameSpy was not working in-conjuntion with all PC games of its time though, and it wasn't exactly ideal - I'd know, I used GameSpy to play Fallout Tactics online. Also, mind you, the XBox Live system started with the XBox, not the 360, plus Achievements are system-specific, not game-specific - games merely state requirements to get them.

As I said earlier, I'm not a fan of the subscription fee, but I do like the way the system works.
 
GameSpy was not working in-conjuntion with all PC games of its time though, and it wasn't exactly ideal - I'd know, I used GameSpy to play Fallout Tactics online. Also, mind you, the XBox Live system started with the XBox, not the 360, plus Achievements are system-specific, not game-specific - games merely state requirements to get them.

As I said earlier, I'm not a fan of the subscription fee, but I do like the way the system works.
My point is just that all the underlying technologies was there and used long before Xbox Live. All Microsoft really did was take all of this, bring it to the consoles and give it a nice name. It's not really anything new or revolutionary (for the PC that is).
 
Eh, everything revolutionary about the 360's online was done on the PC years ago. For free.
There's no denying that the 360 definitely made it mainstream, though. And with much less hassle.
360. Dem Halo games and several others just won it for me.
People saying the Wii... aren't really true with themselves.
3rd party games were mostly crap, with the occasional good game. Most were party games or ripoffs of Wii Sports or Wii Fit.
Graphics capabilities coulda been much more. And no, the "grafix dunn matter" argument does not work. Graphics add to the gameplay. And the Wii's should have been a lot better.
I'm no Micro-fanboy, I love Ninty and grew up with it, but I think they only won because of the family appeal and their new motion control. If not for the family appeal, the units sold would have been much smaller.
-"Anyone who thinks X system is the best is wrong"
-"Also, I'm not a fanboy"
Trying to argue that a particular system "factually" can't be the best in the eye of the beholder really doesn't help your case for not being a fanboy (or in this case, anti-fanboy), regardless of your history as a fan of the company. Just saying.
 
I already went but there have been some interesting posts in the meantime.

On the xbox live being revolutionary. I would argue it is the wrong word, but that in and of itself is not a bad thing; those that bring together either disparate or competing technologies and apply a high degree of polish are somewhat celebrated with a great example being the iphone (nothing great compared to what had existed in various countries before and some regards worse before I even consider the locked down nature of it all). Likewise in general science those that work their whole lives to improve things fractions at a time are certainly allowed to stand just as tall as those that completely rocked the boat and discovered something entirely new. Also [insert jab at achievements].
 
...which are the mainstream way to play games, even more so back then.
So what?

The argument was about whether Xbox Live was revolutionary for online gaming in general and "transformed" the way things were done (which it didn't). Not about how popular gaming on home consoles vs. gaming on the PC is.
 
Nintendo won handheld

in console to be honest i dont know i think we all lost there was nothing big that happen i mean it was the same as lat gen
 
So what?

The argument was about whether Xbox Live was revolutionary for online gaming in general and "transformed" the way things were done (which it didn't). Not about how popular gaming on home consoles vs. gaming on the PC is.
Nintendo is constantly credited for revolutionizing touch screen and motion controls, when they weren't the originator of either. They just popularized and perfected the concept and made it mainstream, hence "revolutionizing" gaming in that way. The same thing with Xbox live. It popularized and perfected a less-used concept and made it mainstream. That's pretty revolutionary in my book. A revolution means nothing if it doesn't affect that many people.
 

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