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Deleted_171835
Guest
Touch-screens and motion-controls as we know now were not used in mainstream videogames until Nintendo used it with the Wii and DS. Before that, they were solely relegated to R&D efforts in some companies aside from a few gimmicky peripherals and primitive implementations like the EyeToy (which is more like Kinect than the Wii). That's different from online gaming which was done long before on the PC.Nintendo is constantly credited for revolutionizing touch screen and motion controls, when they weren't the originator of either. They just popularized and perfected the concept and made it mainstream, hence "revolutionizing" gaming in that way. The same thing with Xbox live. It popularized and perfected a less-used concept and made it mainstream. That's pretty revolutionary in my book. A revolution means nothing if it doesn't affect that many people.
The vast majority of the features (messaging, voice-chat, an account system and more) that Xbox Live has were done before on the PC. And contrary to what you seem to think, the PC was not a dead platform for gaming even back then so it's perfectly okay to compare the two.
Claiming that Xbox Live revolutionized online gaming (in general) is wrong. It did not introduce many significant new features (and even brought limitations with some things like P2P online gaming instead of with servers). While it did bring online-gaming mainstream on the consoles, it did not revolutionize online gaming as a whole.
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