Homebrew What is an good program to make :nds: games?

eldhand

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wow, there is more than 1000 homebrews and you say that every has been maked by two programs, it must be more?
 

DanTheManMS

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Most decent programs are coded in C/C++ using the DevKitARM toolchain. PAlib is a set of libraries that helps make it easier to program, though you'll still need C++ experience. DSGameMaker is built off of PAlib and is an attempt to dumb it down enough to make program creation possible with no coding experience, but I don't know how well it accomplishes this. I've never seen any programs actually made in it before.
 

Wabsta

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DanTheManMS said:
Most decent programs are coded in C/C++ using the DevKitARM toolchain. PAlib is a set of libraries that helps make it easier to program, though you'll still need C++ experience. DSGameMaker is built off of PAlib and is an attempt to dumb it down enough to make program creation possible with no coding experience, but I don't know how well it accomplishes this. I've never seen any programs actually made in it before.
I didn't know any C/C++ when I started with Palib, I've learned some C/C++ from Palib
tongue.gif


Palib is very easy, just check the wiki and the examples if you want to know how something works.


(oh, I had some experience with JAVA before I started with Palib, but that doesn't count, does it?)
 

kennypu

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most people make games using c/c++ with devkitpro only, or PALib, which basicly simplifies the process. as of gui programs, I believe I cam across two: XtenDS(if i'm correct) and DSgamemaker. If you count DSLUA, thats a choice too, although I never favored Lua xP.

EDIT: YAY 100th post :]
 

JDandy

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I didn't know any C/C++ when I started with Palib, I've learned some C/C++ from Palib
tongue.gif


I doubt that, Palib's "language" and C++ are two entirely different things. (Though it's been a year since I last touched Palib, so I might be wrong.)
 

Wabsta

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JDandy said:
I didn't know any C/C++ when I started with Palib, I've learned some C/C++ from Palib
tongue.gif


I doubt that, Palib's "language" and C++ are two entirely different things. (Though it's been a year since I last touched Palib, so I might be wrong.)
Yea, that's right, but now I know things like switch and for... and a lot of other things from the C language, I've learned functions and stuff...
Just the bascis...
 

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