Paper Mario 2, because it's pretty much the only Mario game I haven't had the pleasure to play yet.


From what I hear, the Wii U online structure is designed loads better than the one on the original Wii, so hopefully it'll be no problem.
I really can't wait for Super Smash Bros. 4, though! Assuming the online works well, it'll be the first console game that I seriously spend a lot of time playing online.

Is gamecube VC announced?
I think not having any Wii U controller with an analog trigger could be a major problem. How would they get around this issue?


They could just tweak the control scheme on a game-by-game basis. For example, in Super Mario Sunshine, they could map "full stream" and "light stream" to two different buttons, since the Wii U Pro controller has more buttons than the GameCube did. Alternatively, a single tap could be light stream, and a double tap could be full stream.Is gamecube VC announced?
I think not having any Wii U controller with an analog trigger could be a major problem. How would they get around this issue? I don't have many gamecube games but Mario Sunshine makes use of them pretty extensively controlling the FLUDD


that's exactly what they can do it was done with a few VC arcade games on the wii the buttons were changed easily.They could just tweak the control scheme on a game-by-game basis.
It was remade on GC in 2002.I'm pretty sure Doshi is for N64DD...
There were no more 1st party 2nd party games worth porting.That's the main reason I freaked when I heard there would be no GameCube compatibility. I don't mind having to pay a second time for digital downloads that much. I just don't trust Nintendo to release that many GCN games as VC. I mean, on the Wii there's what, literally only 21 N64 games available in the US? Seriously?

Nintendo won't want to distract potential buyers between 2 similar games.