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some people said the graphics were downgraded...yet again...all the E3 footage we saw was at night...they never showed any daytime..I don't think...PLUS an important detail is that the SDK was based from the PC which can sometimes out perform consoles in graphics (for now..inb4masterracejoke)
http://www.forbes.com/sites/insertc...-to-understand-watch-dogs-graphics-downgrade/
pretty much the "superior" footage we saw in 2012 was a highly closed off sandbox. Now IMO whats the point of putting all this work into an SDK version and implement it into a product that is not advanced enough to be into a home console version?? Downgrading graphics has been done since Motorstorm and Assisins Creed 1, Far Cry 3 and even Forza 5
But since this game has been delayed and more hype is behind it, people are just waiting to find something wrong with it. Misleading? yes. But graphics aren't everything. unless you're a graphics whore then you're screwed cause every mainstream publisher "downgrades" the final product from the tech demo or E3 version. With a full game to work with (compared to a small closed demo) graphics like that are not possible yet. IT does however give next gen consoles after Ps4 and Xbox one to shoot for. In the future maybe final products will look like that
When I first saw the E3 footage...the gameplay attracted me to the game the most. not the graphics