Wario Ware Smooth Moves

Discussion in 'Wii - Console and Game Discussions' started by Bloodgod, Apr 17, 2007.

Apr 17, 2007

Wario Ware Smooth Moves by Bloodgod at 7:22 AM (2,388 Views / 0 Likes) 18 replies

  1. Bloodgod
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    Member Bloodgod 嵐の王

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    How do you get multiplayer going? I tried to turn on my second wiimote while the game was going but it never connected. and no my second remote is not broken.
     
  2. EddyB

    Member EddyB GBAtemp Regular

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    You have to complete single player mode to unlock multiplayer
     
  3. Bloodgod
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    Member Bloodgod 嵐の王

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    haha. see told you it was retarded =D. Thanks.
     
  4. wabo

    Member wabo GBAtemp Maniac

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    Even then, you can't use more than one controller in this game. Multiplayer is hot-seat one controller. I'm still trying to figure out what they were thinking... [​IMG]
     
  5. slightlyaskew

    Member slightlyaskew GBAtemp Regular

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    I think its just to increase the intesity of the game, when you suddenly have to pass the remote to someone else. we played with 5 ppl on Saturday and it was awesome-tastic.
     
  6. dirtycarrot

    Newcomer dirtycarrot Advanced Member

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    Intensity isn't a good enough reason when you are supposed to wear the damn wrist strap!
     
  7. slightlyaskew

    Member slightlyaskew GBAtemp Regular

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    this is true.

    if nintendo had thought ahead, they'd have made wrist straps readily available, so each player could have their own on their wrist and just a quick disconnect/reconnect between players.

    obviously, thats a plan b after allowing the game to use multi-wiimotes.
     
  8. moribund112

    Newcomer moribund112 Advanced Member

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    I was confused about this as well at first.
    We tried the multiplayer game, and no matter what we tried, we couldn't get our second wiimote to hook up to the system.

    I think Wario Ware is an AWESOME game full of cool NES nostalgia, but I'll be damned if that wasn't the dumbest move they've ever made.
     
  9. kristijan08

    Member kristijan08 GBAtemp Fan

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    if you manage to throw your wiimote anywhere during wario you must truly be retarded!

    i think the one remote was a great idea, because it adds a sense of rush and anticipation to the game, good call by big n!
     
  10. xergal

    Newcomer xergal Advanced Member

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    I really like WarioWare but the lasting appeal of it is kinda short. I sat and finished the whole thing in less than three hours, had a couple of MP games but other than that, it's been gather dust:(

    I need a new Wii game:(
     
  11. ilostmyshoes

    Newcomer ilostmyshoes Member

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    This was the first game I slipped in my wii when I was trying to sync my remotes to it.

    The one kept turning off, and only one would sync, so I tested 2 more.

    And I couldnt find multiplayer, and assumed it was because the remote wouldnt sync.
     
  12. Pikachu025

    Member Pikachu025 GBAtemp Advanced Fan

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    There's even a microgame where you HAVE to let the Wiimote fall.
     
  13. Sonic_Crash [NL]

    Newcomer Sonic_Crash [NL] Member

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    yeah, but thats only in single player mode.
    In multiplay you won't see that minigame. [​IMG]
     
  14. smashing

    Newcomer smashing Member

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    Sorry for your wasted effort, but I think the manual did say something about only one wiimote (and a nunchak).

    The multiplayer mode is only unlocked after the single player game is completed (or rather mostly complete). Multiplayer games are usually played in the "pass the baton" style, which make the advice "wear your wrist strap" kind of pointless. Still, it's quite fun to play this multiplayer, provided that all the players know the playstyle well (like distinguishing between a Mohawk and Elephant in mere milliseconds).

    There are other games in the two-player mode that require one to hold onto the wiimote and another on the nunchak. Quite fun, especially since there is no learning to those games at all.
     
  15. Shadowhawk22

    Newcomer Shadowhawk22 Member

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    I agree with the fact that onlu allowing 1 wiimote in multiplayer was retarded. I mean, how hard it is to put in an option to allow 1-4 wiimotes in multiplayer?! And being forced to complete the singleplayer to play mutliplayer sucked, even though it was fun. I got it in the hopes of playing with my buddies right away, only finding that we had to "share" singleplayer. Lame.

    But overall still a fun game.
     
  16. superrob

    Member superrob H4X H4X H4X!

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    I agree the multipayer sucks.
    I finaly did complete single player and i was like WT* when i was trying Multi with my little brother.
    I just turned of the Wii and became angry lol.
     
  17. Hitto

    Member Hitto MKDS Tournament Winner

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    This mini-game happened once in a room of seven. Thankfully, most players present weren't total retards and it didn't cause problems.
     
  18. crafton48

    Member crafton48 GBAtemp Regular

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    most annoying thing is that you have to unlock mutliplayer, so when you come to take it round a friends house you have to copy your save file to an SD card and take that too :/ really annoying, and why doesn't multiplayer have all of the minigames in [​IMG]
     
  19. jesterscourt

    Member jesterscourt Not Brad.

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    Having now unlocked MP on two consoles (and nearly unlocking the final elephant on the second) I really love this game (and every other iteration of the Warioware series) adults and children alike can pick up the multiplayer after watching someone play an elephant stage a few times and identifying how to hold the form baton. Our family really enjoyed playing the angel MP game as well as the cut the rope game. Note that after you play one MP game, it unlocks another, and so on.
     

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