Homebrew Waithax/Slowhax implementation released by Mrrraou

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Looks like these memset functions inside k_enable_all_svcs() are causing data aborts.

It's seems the way these constants are cast is the source of the problem. When I remove those casts entirely, my

debug waithax is working right. This makes sense given those constants weren't cast in the source repo where the svc patching function came from, svchax.

Tested my theory, and just finished. Success, fieldrunnershax installed. :)
 
Last edited by zoogie,
Looks like these memset functions inside k_enable_all_svcs() are causing data aborts.

It's seems the way these constants are cast is the source of the problem. When I remove those casts entirely, my

debug waithax is working right. This makes sense given those constants weren't cast in the source repo, svchax.

Tested my theory, and just finished. Success, fieldrunnershax installed. :)
Holy shit can I have a copy
 
Last edited by zoogie,
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It was released last night, but we've been having trouble implementing it.
I just had the first successful trial run.

Remove the casts on the following constants and compile. Easy fix.
https://github.com/blawar/dwhax/blob/master/source/waithax_elevate.c#L11-L12

Granted it may be really easy to do, say I fuck up, don't realize it but still run it on my 3DS. Is it possible that my 3DS bricks?

EDIT : Also, I REALLY don't know which are the casts in there. Should I even bother trying to remove them since i'm so inexperienced?
 
Last edited by TheMynx,
So downgrade is possible with slowhax now ?
Yes. I just installed fieldrunnershax with it on an 11.0 new3ds.

There has to be someone on the forum who knows how to compile stuff. Just compile that repo I linked with my simple changes:

#define CURRENT_KTHREAD (*((u8**)0xFFFF9000))
#define CURRENT_KPROCESS (*((u8**)0xFFFF9004))

to

#define CURRENT_KTHREAD 0xFFFF9000
#define CURRENT_KPROCESS 0xFFFF9004

That's it lol.
 
Last edited by zoogie,
OT :) If you aren't sure what is going on, then read the previous posts. I just did. It might give people a clearer picture about what is going on. Although somethings I know nothing about. So for most end users like me, I would wait for a guide and till all the bugs are worked out. btw I don't think this is the correct place to ask about other things besides what is already being discussed here aka waithax. Shifts the topic :P
 
Sorry for being a complete idiot but I have no idea how to compile this. I know that some application called devkitpro is required, but what else is needed?
there is a released 3dsx build already. get the original release archive and replace the 3dsx with the one i give
 
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there is a released 3dsx build already. get the original release archive and replace the 3dsx with the one i give

I don't understand what I need to do, so I'm just going to wait for someone else to release a compiled version of this. Thanks for releasing waithax & adding dsiwarehax to it :D

You're awesome
 

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