Hacking WAD Packer v0.0001 released!!!

Opium

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Can people please stop sharing VC releases, or at least talking about sharing with other members on the forum? Thank you. Any more mention of people on the forums giving you VC games and the topic will be locked and you'll get a nice suspension.

Don't give Nintendo a reason to come looking for us
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kovach

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UPDATE: New version 1.1, fixes the TMD parsing bug.


I just created a windows GUI tool that uses wadpacker 0.000007 that is dead easy to use
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. You only need to point it to the TMD file and it will produce a working WAD package.

Download: http://bagra.org/people/61302186455b7707d6...adMaker-1.1.rar
Mirror: http://www.filefactory.com/file/b3e5bd

Here is the README:

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WaadMaker-1.1 by kovach


3 Steps to get a WAD package:


1. Make a full dump of your Wii's memory using Waninkoko's Wii FileSystem Dumper v1
- http://www.elotrolado.net/hilo_Wii-FileSys...inkoko-_1001321

2. Find the TITLE.TMD file of the game/application you want to pack into a WAD
- All TMDs for the downloadable apps from the Wii Shop are put in WII_FS\TITLE0010001\*KEY*\CONTENT\TITLE.TMD, all you need is the key your title uses
- Check http://wiibrew.org/index.php?title=Title_Database ; it lists keys for some titles

3. Run WaadMaker.exe and point it to the TMD file you located earlier, click the "Create title.wad" button and select an output folder

That's all there is to it. WaadMaker should find all the .APP files listed in the .TMD, copy all of them to the output directory under the correct name, along with the correct ticket file and your CERT.SYS, and run WADPACKER on the files to produce your TITLE.WAD.
Your WII_FS dump should be intact so that the program can locate all the needed files.

NOTE: You can't repack an extracted WAD with this tool, as the files need to be in specific places and have specific names. This only works with a NAND FS dump from a Wii with the installed title.


If WaadMaker.exe doesn't run, you will need to install Microsoft .NET Framework 2.0
Download here: http://www.microsoft.com/downloads/details...;displaylang=en


CHANGELOG:
1.1 - Fixed a long file names bug (tmd parsing error), and added a little more debuging information and meaningfull messages. Also exits cleanly now
smile.gif



Thanks to:
KiKe - for making WADPACKER (and bringing it up to a usable 0.00007
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Segher - for his excellent Wii tools (this program uses a modified tmd-dump that also lists SHA1)
Adam Back - for his nice and simple SHA1 utility

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I tested it with my PAL Internet Channel, worked flawlessly on a Wii that didn't have the channel before.
P.S. I'm willing to test PAL N64 games produced by this tool, P.M. me
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mb01

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Tanas said:
I've just installed Mario Kart 64, which I remember being bad but just not this bad, its totally awful...
Are you kidding? This was probably the best Mario Kart game there has been. Keep in mind it is 10years old now.
 

Dingler

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Just to let everyone know that kovach's tool _IS_ working:

waadmakernd0.jpg


It's extremly easy to use, and works like a charm
smile.gif


(My desktop was my output folder)
 

mark.m.moran

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So guys, one you have title.wad what do you then do to get it onto the Wii? Sorry for the noob question.

That's all there is to it. WaadMaker should find all the .APP files listed in the .TMD, copy all of them to the output directory under the correct name, along with the correct ticket file and your CERT.SYS, and run WADPACKER on the files to produce your TITLE.WAD.
Your WII_FS dump should be intact so that the program can locate all the needed files.
 

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