glad to see you didn't stop tomberyx \o/ long live to vitacheat =)
Do you create codes for Wanted Corp, Monster Hunter or Helldivers# Title: Child of Light
# ID: PCSB00598 / PCSE00480 / PCSG00408
# Region: EU / US / Jap
# Version: 1.00 / 1.00 / 1.01
# Type: NoNpDrm
# only for VitaCheat z06 and FW 3.65+
# Code Author: tomberyx
# PCSB00598
_V0 [Aurora] max.Speed in Battle
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF5B8
$0000 00000000 45F30800
_V0 [Aurora] One Hit Kill
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF600
$0000 00000000 45F30800
_V0 [Aurora] inf.LP-MP
$B200 00000001 0000BABE
$3103 0000C8E0 000002DC
$0000 00000000 00000014
$0000 00000000 00000010
$0000 00000000 00000309
$3103 0000C8E0 000002DC
$0000 00000000 00000014
$0000 00000000 00000014
$0000 00000000 00000309
_V0 [Aurora] max.Skill-Points
$B200 00000001 0000BABE
$3003 0000C8E0 000002DC
$0000 00000000 00000014
$0000 00000000 00000294
$0000 00000000 0000004D
_V0 [Aurora] max.Critical 100%
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF570
$0000 00000000 3F800000
_V0 [Aurora] max.Defense 100%
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF528
$0000 00000000 3F800000
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF648
$0000 00000000 45F30800
_V0 [Aurora] max.Magic
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF690
$0000 00000000 45F30800
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF705
$0000 00000000 45F30800
_V0 [Rubella] One Hit Kill
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFFBC0
$0000 00000000 45F30800
_V0 [Fin] One Hit Kill
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF8E0
$0000 00000000 45F30800
_V0 [Rubella] max.Speed in Battle
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFFB78
$0000 00000000 45F30800
_V0 [Fin] max.Speed in Battle
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF898
$0000 00000000 44424000
_V0 [Items] Best-Items
$B200 00000001 0000BABE
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000998
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000B98
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000BC8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000C18
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000C48
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000C78
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000CC8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000D88
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000DD8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000EC8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000F48
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000F98
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000FE8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00001058
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 000010C8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 000010F8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 000011A8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000D38
$0000 00000000 0000004D
_V0 inf.max Light
$B200 00000001 0000BABE
$3203 0000C890 00000B08
$0000 00000000 00000024
$0000 00000000 00000914
$0000 00000000 447A0000
_V0 Hold X to Fly A [test]
$C201 00000001 00004000
$3202 831842DC 000003AC
$0000 00000000 00000030
$0000 00000000 40511110
_V0 Hold X to Fly B [test]
$C201 00000001 00004000
$3202 830842DC 000003AC
$0000 00000000 00000030
$0000 00000000 40511110
_V0 Weapon Pos1 60k ATK [OneHitKill]
$0200 83C46E68 0000EA60



Have you tried artificial intelligence help to find the codes?I have to disappoint you, there is no solution for stable codes with B200+.
The only solution is A100 Codes but there is no one who can do that...
Edit;
Normal pointer-Codes with XYZ pattern could help but that is something that i would avoid ,in this case maybe i can give a pass. Will see if it will work..
PCSB00989 (_V0 Max.Fullness and _V0 One Hit Lvl.UP) not work.# Title: I am Setsuna (Ikenie to Yuki no Setsuna) (Final update)
# ID: PCSG00756
# Region: Jap
# Version: 1.00
# Type: NoNpDrm
# Vita-Language: German
# Reset Game: 30+
# Code Author: tomberyx
# Title: Shiren the Wanderer The Tower of Fortune and the Dice of Fate# PCSG00756
_V0 Always turn in Fight
$3202 84399124 00000224
$0000 00000000 00000094
$0000 00000000 4080EB00
_V0 Game Speed 150% [Permanent]
$3001 83868814 0000003C
$3300 00000000 00000000
_V0 Game Speed 150% [hold R]
$C201 00000000 00000200
$3001 83868814 0000003C
$3300 00000000 00000000
_V0 Save Everywhere
$B200 00000001 00000000
$0000 0228FEBC 00000001
_V0 Walk thru Walls on MAP [hold L -caution-]
$C201 81000000 00000200
$3101 83868814 0000003C
$3300 81000000 00000000
_V0 max.Money [not Static]
$B200 00000001 00000000
$0200 0543FE94 04A2CB71
# ID: PCSB00989
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Vita-Language: German
# Code Author: tomberyx
# Title: The Amazing Spider-Man# PCSB00989
_V0 inf.HP
$B200 00000001 00000000
$0100 00113DB0 00000104
_V0 inf.Money
$B200 00000001 00000000
$0200 00113DE4 0076ADF1
_V0 max.Strengh
$B200 00000001 00000000
$0200 00113DB8 00000309
_V0 Max.Fullness
$B200 00000001 00000000
$0000 00113DC6 0000000F
_V0 One Hit Lvl.UP
$B200 00000001 00000000
$0000 00113DC8 00000001
$0000 00113DCC 00000009
# ID: PCSB00428
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Vita-Language: German
# Code Author: tomberyx
# PCSB00428
_V0 Game Speed 2x
$B200 00000001 00000000
$0100 00083660 00000000
Can you explain about the guide? PleaseNext up in Shiren the Wanderer: The Tower of Fortune and the Dice of Fate codes/memory editing is Item Editing!
This one is easy to search, search at memory region 850D0000-850E0000 or 84FD0000-84FE0000 if the first memory region has 0 results.
Here's what an item block in memory will look like
Code:AA AA AA AA AA AA AA AA ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? BB BB BB BB BB 00 00 00 00 00 00 00 CC CC 00 00 ?? ?? ?? ?? ?? DD DD 00 EE FF 00 00 GG 00 00 00 ?? HH 00 ?? 00 00 00 00 00 00 00 00 00 00 00 00 Here's how it should look like in Browse Memory AA = Runes on Weapon/Shield BB = Secret Pot Effect Identifier/Abilities CC = Item Identifier DD = Weapon/Shield EXP EE = Equipped/Tagged/Blessed/Cursed/Sealed Status FF = Plated/Not Plated Status GG = Item Icon/Type HH = Upgrade Value for Weapons/Shields ?? = No idea what they are for yet
Upgrade Value is easy. Range is +127 (7F) to -128 (80). Normal maximum is +99 (63).
NOTE - Don't store any weapon or shield with an upgrade value of over +99 on the Storehouse. Otherwise, the item will disappear!
Runes are complicated, Weapons and Shields have their own digits but for a shortcut if just want the best Rune selections for your stuff...
Code:Weapon runes 1 - BF (max ability without expendable) 2 - FE (max ability without trap busting) 3 - FF (max ability) 4 - F7 (max ability without enriching) 5 - 3E (max ability without costly and focusing and stupefying) 3F (with stupefying) 6 - FC (max ability without obsessive and unsound) 7 - EF (max ability without darting) FF (with darting) 8 - 0E (max ability without berserk) 0F (with berserk) Shield runes 1 - DD (max ability without hungry and expendable) 2 - F6 (max ability without unmoving and unfamished) 3 - 7F (max ability without stupefying) FF (with stupefying) 4 - C7 (max ability without costly and unsound and offensive) CF (with offensive) 5 - FF (max ability) 6 - FF (max ability) 7 - FD (max ability without escaping) FF (with escaping) 8 - 3F (max ability)
Just edit the Rune addresses in order (1 2 3 4 5 6 7 8).
Weapon and Shield EXP, you can just set them to 65535 (FFFF) to level them up.
If you want Tagged/Blessed/Equipped status, just put 8A.
If you want a Plated Weapon/Shield, Just put F0.
Here's the list of Item Identifiers.
Code:item icon/item type 01 - weapon 02 - torch 03 - shield 04 - bracelet 05 - arrows 06 - rock 07 - onigiri 08 - peach 09 - herb 0A - scroll 0B - rod 0C - talisman 0D - pot 0E - gitan 0F - point card 10 - key item
Finally, a quick list of Item Identifiers for Weapons/Shields/Bracelets.
Code:Weapons 01-08 - ordinary stick 09-10 - tin blade 11-18 - katana 19-20 - beast fang 21-28 - dotanuki 29-30 - bladite 31-38 - red blade 39-40 - kabura katana 41-48 - fuuma sword 49-50 - kaburagi 51-58 - rusty pickaxe (break walls, can break) 59-60 - wonder pick (break walls, never break) 61-68 - true knife (always hit) 69-70 - breeze blade (3 direction slash) 71-78 - hatchet (crits) 79-80 - shoddy dirk (lowers power) 81-88 - bright blade (auto crit if previous attack misses) 89-90 - old mallet (destroy traps, can break) 91-98 - sturdy mallet (destroy traps, never break) 99-A0 - dull gold edge (never rust) A1-A8 - burning blade (fireball at full HP) A9-B0 - baffle axe (confuse hit) B1-B8 - shockuto (paralyze hit) B9-C0 - sealing keisaku (seal hit) C1-C8 - nap rattle (sleep hit) C9-D0 - blurry stick (blind hit) D1-D8 - crescent katana (anti-explode) D9-E0 - water cutter (anti-aquatic) E1-E8 - sky splitter (anti-floating) E9-F0 - myopic masher (anti-cyclops) F1-F8 - drain dagger (anti-drain) F9-100 - lizard lasher (anti-draconic) 101-108 - extreme sword (crit or miss) 109-110 - dirk of debts (attack up but drains gitan per use) 111-118 - glass dirk (can break per use) 119-120 - pathetic blade (low attack at start but high max attack at max) 121-128 - violent blade (cannot flee from enemies but enemies cannot flee) 129-130 - copper cleaver (anti-metal) 131-138 - scythe (anti-plant) 139-140 - magic masher (anti-magic) 141-148 - fox kodachi (koharu turned into a weapon) Shields 16D - super torch 16E-175 - plain targe 176-17D - tin shield 17E-185 - iron targe 186-18D - wolfshead (resonate with dotanuki) 18E-195 - beast shield 196-19D - targite 19E-1A5 - red shield 1A6-1AD - fuuma shield 1AE-1B5 - helix shield 1B6-1BD - diet shield (halve hunger) 1BE-1C5 - heavy shield (high def but doubles hunger) 1C6-1CD - snake shield (half damage to fire) 1CE-1D5 - counter shield (reflect damage) 1D6-1DD - spry shield (dodge attacks) 1DE-1E5 - shoddy plank (lowers def) 1E6-1ED - blast shield (half damage to explosion) 1EE-1F5 - gold shield (never rust) 1F6-1FD - steady shield (negate warp effects) 1FE-205 - anti-gaze targe (negate hypnosis) 206-20D - swap shield (convert magic bullet to damage) 20E-215 - nirvana board (fullness reduced to 1 but can't be hungry) 216-21D - student shield (convert damage to exp) 21E-225 - bowl shield (convert damage to fullness) 226-22D - parry shield (reflect damage to other enemies near) 22E-235 - lock shield (negate steal) 236-23D - safe shield (negate steal) 23E-245 - gyadon blocker (negate eaten) 246-24D - blazing shield (cannot be synthesized, burn item to illuminate area) 24E-255 - rush shield (attack shield) 256-25D - pauper's plank (reduce damage by draining gitan) 25E-265 - glass buckler (high def but breaks easily) 266-26D - pathetic shield (low def at start but high def at max) 26E-275 - midnight shield (reduce damage vs night monsters but double damage on day monsters) 276-27D - day shield (reduce damage vs day monsters but double damage on night monsters) 27E-285 - onigiri shield (negate item turned into onigiri) 286-28D - binary shield (half damage if first digit of HP is 1 or 0) 28E-295 - fox shield (koharu turned into a shield) Bracelet 2AE - cannon arm bracelet (thrown items pierce through) 2AF - heal bracelet (heal faster but fullness drops faster) 2B0 - anti-confuse bracelet (prevents confusion) 2B1 - anti curse bracelet (prevents curse and sealed) 2B2 - alert bracelet (prevents sleep) 2B3 - cleansing bracelet (prevents loss of strength) 2B4 - staunch bracelet (prevent loss of stats) 2B5 - strength bracelet (str +3) 2B6 - inaccuracy bracelet (throw items miss enemies) 2B7 - waterwalk bracelet (walk on water) 2B8 - wallclip bracelet (walk on walls) 2B9 - alleyway bracelet (find hidden rooms) 2BA - identify bracelet (identify items) 2BB - anti-parry bracelet (prevents parry) 2BC - scout bracelet (reveal item and monsters on the current floor) 2BD - growth bracelet (gain exp on any action) 2BE - trap bracelet (any action increases traps on the current floor) 2BF - blink bracelet (may randomly warp after any action) 2C0 - explosion bracelet (things explode after any action) 2C1 - critical bracelet (attacks can crit) 2C2 - monster summoner (summon more enemies) 2C3 - monster detector (see the location of monsters on the current floor) 2C4 - item detector (see the location of items on the current floor) 2C5 - night ward (null the night monster effect allowing normal damage) 2C6 - trapper bracelet (monsters are always affected by traps and you can pick up and set traps) 2C7 - nonary bracelet (explode when entering doors and special doors are no longer locked) 2C8 - time stop bracelet (time stops) 2C9 - mojo bracelet (increase crit the more cursed or sealed items you have) 2CA - bunch bracelet (increase damage the more similar name weapons you have) 2CB - floating bracelet (float in the air) 2CC - vip bracelet (allows access to special stores) 2CD - monsterphobic (take damage whenever you see a monster) 2CE - itemphobic (take damage whenever you pick up an item) 2CF - dozer bracelet (get sleepy every 10 steps) 2D0 - restful bracelet (sleeping restores HP faster) 2D1 - sanitary bracelet (recover from status effects faster) 2D2 - upgrade bracelet (going up on floors may increase the upgrade bonus of items) 2D3 - boost bracelet (going up on floors may increase the number of items) 2D4 - gitan bracelet (gain gitan by moving) 2D5 - greedy bracelet (gain gitan instead of exp) 2D6 - elusive bracelet (evade items thrown at you) 2D7 - onigiri bracelet (monsters drop onigiri more often) 2D8 - survival bracelet (reduce HP to 1 rather than KO) 2D9 - modder's bracelet (upgrade weapons and shields faster) 2DA - healthy bracelet (increase HP recover and fullness from items)
That's it for now. Feel free to ask questions! I haven't finished up the rest of the item lists for now.
Hello,# Title: Mary Skelter: Nightmares
# ID: PCSB01059
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSB01059
_V0 Random Fights OFF
$B200 00000001 00000000
$0000 0120D384 00000000
_V0 Enemies no Attack
$B200 00000001 00000000
$0000 00D883B4 00000000
$0000 00D925B4 00000000
$0000 00D9C7B4 00000000
$0000 00E15FB4 00000000
$0000 00E201B4 00000000
$0000 00EA3BB4 00000000
$0000 00E2A3B4 00000000
$0000 00DA69B4 00000000
$0000 00E345B4 00000000
$0000 00E855B4 00000000
$0000 00DB0BB4 00000000
$0000 00DBADB4 00000000
$0000 00DE35B4 00000000
$0000 00DED7B4 00000000
$0000 00E66FB4 00000000
$0000 00E5CDB4 00000000
$0000 00DC4FB4 00000000
$0000 00DF79B4 00000000
$0000 00E52BB4 00000000
_V0 Enemies HP 1
$B200 00000001 00000000
$0100 01010B00 00000000
$0100 01010B60 00000000
$0100 01010BC0 00000000
$0100 010110A0 00000000
$0100 01011640 00000000
$0100 01011040 00000000
$0100 01011100 00000000
$0100 01010C20 00000000
$0100 01011160 00000000
$0100 01010C60 00000000
$0100 01010E60 00000000
$0100 01010CE0 00000000
$0100 01010C80 00000000
$0100 01010EC0 00000000
$0100 01011340 00000000
$0100 010112E0 00000000
_V0 Walk Speed 2x
$B200 00000001 00000000
$0000 00AAB3CC 00000001
_V0 inf.HP-SP all Characters
$B200 00000001 00000000
$0100 00FF54F0 000003E7
$0100 00FF4EA4 000003E7
$0100 00FF6188 000003E7
$0100 00FF67D4 000003E7
$0100 00FF54F6 0000006E
$0100 00FF4EAA 0000003A
$0100 00FF618E 0000007D
$0100 00FF67DA 00000063
_V0 max.Status all Characters
$B200 00000001 00000000
$0200 00FF5714 03000300
$0200 00FF5718 03000300
$0200 00FF571C 03000300
$0200 00FF50C8 03000300
$0200 00FF50CC 03000300
$0200 00FF50D0 03000300
$0200 00FF63AC 03000300
$0200 00FF63B0 03000300
$0200 00FF63B4 03000300
$0200 00FF69F8 03000300
$0200 00FF69FC 03000300
$0200 00FF6A00 03000300
_V0 max.Level after Fight
$B200 00000001 00000000
$0200 00F31904 000BDE31
_V0 inf.max CP-Points and Blood Crystals
$B200 00000001 00000000
$0100 00FF6A08 00000309
$0100 00FF63BC 00000309
$4101 0152A5DE 00000309
$000C 00000002 00000000
_V0 inf.Blood Ability all Character
$B200 00000001 00000000
$0200 00FF93D8 00741108
$0000 00FF54F6 00000063
$0200 00FF67D8 0063007B
$0200 00FF618C 0063007D
_V0 Full Massacre all Characters
$B200 00000001 00000000
$0200 00FF5224 42E40000
$0200 00FF5870 42E40000
$0200 00FF6B54 42EC0000
$0200 00FF6508 42E80000
_V0 Inf.Items
$B200 00000001 00000000
$4001 01B68C76 0000004D
$0063 00000022 00000000
_V0 Unlock all Areas [Load a Save-File]
$B200 00000001 00000000
$0100 0141263E 00000FFF
_V0 Unlock all Characters A [Load a Save-File]
$B200 00000001 00000000
$0000 01401C41 00000008
$0000 01401C42 00000001
$0000 01401C43 00000002
$0000 01401C44 00000005
$0000 01401C45 00000004
_V0 Unlock all Characters B [Load a Save-File]
$B200 00000001 00000000
$0000 01401C41 0000000A
$0000 01401C42 00000006
$0000 01401C43 00000007
$0000 01401C44 00000008
$0000 01401C45 00000009
$0000 01401C46 00000003
_V0 Unlock full Library [Creatures]
$B200 00000001 00000000
$4201 01412644 FFFFFFFF
$0009 00000004 00000000
_V0 Instant Jail-Bonus[Push R up-down-right]
$B200 00000001 00000000
$C201 00000001 00000280
$0200 0120D3A8 447A0000
$C201 00000001 00000210
$0200 0120D3AC 43AF0000
$C201 00000001 00000220
$0200 0120D3B0 43C80000
_V0 The Jail is sleeping [ON-L OFF-R]
$B200 00000001 00000000
$C201 00000001 00000100
$0000 0120D3A7 00000001
$C201 00000001 00000200
$0000 0120D3A7 00000000
_V0 The Jail has matured [push R]
$B200 00000001 00000000
$C201 00000001 00000200
$0000 00AAB39C 00000001
_V0 The Jail reacts [push L]
$B200 00000001 00000000
$C201 00000001 00000100
$0000 00AAB360 00000001
_V0 Enemy-X in Fight [change B]
$B200 00000001 00000000
$0200 00FB1E46 0000000B
$0200 00FB1E56 0000000B
$0200 00FB1E66 0000000B
$0200 00FB1E76 0000000B
$0200 00FB1E86 0000000B
$0200 01010B10 0000000B
_V0 Full Map City Streets 1234567
$B200 00000001 00000000
$4201 01509704 FFFFFFFF
$001E 00000010 00000000
$4201 0150A394 FFFFFFFF
$0013 00000010 00000000
$4201 01508444 FFFFFFFF
$001E 00000010 00000000
$0000 01508A86 000000F0
$4201 01508A94 FFFFFFFF
$001D 00000010 00000000
$4201 015090C4 FFFFFFFF
$001E 00000010 00000000
$4201 0150A9C4 FFFFFFFF
$0014 00000010 00000000
$4201 0150B004 FFFFFFFF
$0013 00000010 00000000
_V0 Full Map Graveyard 12343
$B200 00000001 00000000
$4201 0150B654 FFFFFFFF
$00AA 00000004 00000000
$0000 0150B647 0000000F
$0000 0150B649 0000000F
$4201 0150C2C4 FFFFFFFF
$00B1 00000004 00000000
$4201 0150C904 FFFFFFFF
$00B4 00000004 00000000
$4201 0150BC84 FFFFFFFF
$00B1 00000004 00000000
_V0 Full Map Temple 1
$B200 00000001 00000000
$4201 0150D584 FFFFFFFF
$00EE 00000004 00000000
_V0 Full Map Downtown 1
$B200 00000001 00000000
$4201 0150EE84 FFFFFFFF
$009E 00000004 00000000
_V0 Full Map Dorm 1
$B200 00000001 00000000
$4201 01511404 FFFFFFFF
$00B2 00000004 00000000
_V0 Full Map Water Side 1
$B200 00000001 00000000
$4201 01513984 FFFFFFFF
$009D 00000004 00000000
_V0 Full Map Station Grounds 1
$B200 00000001 00000000
$4201 01515F04 FFFFFFFF
$0099 00000004 00000000
_V0 Full Map Tower Base 1
$B200 00000001 00000000
$4201 01517E44 00000000
$0071 00000004 00000000
_V0 Full Map Upper Tower 1
$B200 00000001 00000000
$4201 0151AA04 FFFFFFFF
$0075 00000004 00000000
_V0 Full Map Underground 1
$B200 00000001 00000000
$4201 015233A4 FFFFFFFF
$000B 00000010 00000000
_V1 Random Fights 3x
$B200 00000001 00000000
$0100 0120D384 00000FFF
_V0 Camera better View
$B200 00000001 00000000
$0200 01313580 42900000
_V0 Dark Light [ON-L OFF-R]
$B200 00000001 00000000
$C201 00000001 00000100
$0000 0000283C 00000001
$C201 00000001 00000200
$0000 0000283C 00000000
_V0 Exit-Dungeon [touch Wall]
$B200 00000001 00000000
$0000 00AAB3DC 00000001
_V0 Jack No Stunned
$B200 00000001 00000000
$0000 00FF93E6 00000000
_V0 Red full Hearts
$B200 00000001 00000000
$0000 00FF5763 00000004
_V0 Hide UI
$B200 00000001 00000000
$0000 00003A6C 000000C0
$0000 00003A70 00000000[/COLOR]

This code works fine because its a B200PCSB00989 (_V0 Max.Fullness and _V0 One Hit Lvl.UP) not work.
Post automatically merged:
Can you explain about the guide? Please
I don't understand this. Don't know about create the cheatcodes. See the codes belowThis CP code is probably not made for all players.
At that time it was not important for me because other codes had more priority.
CP code for all players takes a lot of time and is not really necessary for the fun
If you want to experiment then change value C to F (000C)
(im not sure what this code does at moment)
_V0 inf.max CP-Points and Blood Crystals
$B200 00000001 00000000
$0100 00FF6A08 00000309
$0100 00FF63BC 00000309
$4101 0152A5DE 00000309
$000C 00000002 00000000 change here
But I also think that the right value for all players probably leads to a crash and that's why I limited this code... mybe..
This code could be for 2 Players
$0100 00FF6A08 00000309 Player 1
$0100 00FF63BC 00000309 Player 2
Maybe Player 3 could be this
$0100 00FF7054 00000309
Post automatically merged:
This code works fine because its a B200
PCSB00989 (_V0 Max.Fullness and _V0 One Hit Lvl.UP) not work.
I do not know why it dont work for you..
Do you use VitaCheat z.06 or 5..
