Hacking VitaCheat/FinalCheat Database

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My Work today;

Im working on Rainbow Skies US-EU to make an Update.
Many old codes (all) work perfectly but here and there are some understanding issues how to get the code work in the best why.
Also im trying to find some new codes that can push up the fun Factor.

Progress; (not huge at the Moment)

-i deleted some codes and (or) combine
- trying to make walk speed 2x stable (new)
- the aim is Walk2x, Game Speed 2x, and other unkowen things.
-and many Love for this amazing game;-)
 
# Title: Child of Light
# ID: PCSB00598 / PCSE00480 / PCSG00408
# Region: EU / US / Jap
# Version: 1.00 / 1.00 / 1.01
# Type: NoNpDrm
# only for VitaCheat z06 and FW 3.65+
# Code Author: tomberyx
# PCSB00598

_V0 [Aurora] max.Speed in Battle
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF5B8
$0000 00000000 45F30800

_V0 [Aurora] One Hit Kill
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF600
$0000 00000000 45F30800

_V0 [Aurora] inf.LP-MP
$B200 00000001 0000BABE
$3103 0000C8E0 000002DC
$0000 00000000 00000014
$0000 00000000 00000010
$0000 00000000 00000309
$3103 0000C8E0 000002DC
$0000 00000000 00000014
$0000 00000000 00000014
$0000 00000000 00000309

_V0 [Aurora] max.Skill-Points
$B200 00000001 0000BABE
$3003 0000C8E0 000002DC
$0000 00000000 00000014
$0000 00000000 00000294
$0000 00000000 0000004D

_V0 [Aurora] max.Critical 100%
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF570
$0000 00000000 3F800000

_V0 [Aurora] max.Defense 100%
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF528
$0000 00000000 3F800000
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF648
$0000 00000000 45F30800

_V0 [Aurora] max.Magic
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF690
$0000 00000000 45F30800
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF705
$0000 00000000 45F30800

_V0 [Rubella] One Hit Kill
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFFBC0
$0000 00000000 45F30800

_V0 [Fin] One Hit Kill
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF8E0
$0000 00000000 45F30800

_V0 [Rubella] max.Speed in Battle
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFFB78
$0000 00000000 45F30800

_V0 [Fin] max.Speed in Battle
$B200 00000001 0000BABE
$3204 00035FB0 00000AEC
$0000 00000000 0000000C
$0000 00000000 FFFFFE0C
$0000 00000000 FFFFF898
$0000 00000000 44424000

_V0 [Items] Best-Items
$B200 00000001 0000BABE
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000998
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000B98
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000BC8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000C18
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000C48
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000C78
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000CC8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000D88
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000DD8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000EC8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000F48
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000F98
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000FE8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00001058
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 000010C8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 000010F8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 000011A8
$0000 00000000 0000004D
$3003 0000AF64 0000029C
$0000 00000000 00000CF8
$0000 00000000 00000D38
$0000 00000000 0000004D

_V0 inf.max Light
$B200 00000001 0000BABE
$3203 0000C890 00000B08
$0000 00000000 00000024
$0000 00000000 00000914
$0000 00000000 447A0000

_V0 Hold X to Fly A [test]
$C201 00000001 00004000
$3202 831842DC 000003AC
$0000 00000000 00000030
$0000 00000000 40511110

_V0 Hold X to Fly B [test]
$C201 00000001 00004000
$3202 830842DC 000003AC
$0000 00000000 00000030
$0000 00000000 40511110
Do you create codes for Wanted Corp, Monster Hunter or Helldivers
 
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# Title: Wanted Corp
# ID: PCSB01055 / PCSE00036
# Region: EU / US
# Version: 1.00
# Type: NoNpDrm
# only for VitaCheat z06 and FW 3.65+
# Code Author: tomberyx
# PCSB01055

_V0 No-Reload
$B200 00000001 0000BABE
$3002 00003648 00000008
$0000 00000000 00001280
$0000 00000000 00000027
$3002 00003648 00000008
$0000 00000000 00001284
$0000 00000000 00000010
$3002 00003648 00000008
$0000 00000000 00001288
$0000 00000000 00000008

_V0 inf.HP
$B200 00000001 0000BABE
$3202 00003648 00000008
$0000 00000000 0000056C
$0000 00000000 43C80000

_V0 Walk-Speed 3x
$B200 00000001 0000BABE
$3202 00003648 00000008
$0000 00000000 00000400
$0000 00000000 4420BABE
$3202 00003648 00000008
$0000 00000000 00000404
$0000 00000000 4420BABE

_V0 inf.Granates
$B200 00000001 0000BABE
$3002 00003648 00000008
$0000 00000000 000010D0
$0000 00000000 00000005

_V0 [Railgun] Rapid-Fire
$B200 00000001 0000BABE
$C201 00000001 00000200
$3002 00003648 00000008
$0000 00000000 00002A84
$0000 00000000 00000001

_V0 [Irina] inf.HP
$B200 00000001 0000BABE
$3202 00003648 0000000C
$0000 00000000 0000056C
$0000 00000000 43C80000

_V0 [Irina] Walk-Speed 3x
$B200 00000001 0000BABE
$3202 00003648 0000000C
$0000 00000000 00000400
$0000 00000000 4420BABE
$3202 00003648 0000000C
$0000 00000000 00000404
$0000 00000000 43F0C0FE

_V0 max.Credit [Battle]
$B200 00000001 0000BABE
$3202 00003648 00000008
$0000 00000000 0000147C
$0000 00000000 2E5BF271

_V0 max.Credit [Shop]
$B200 00000001 0000BABE
$3201 00003A04 00000034
$0000 00000000 2E5BF271

_V0 max.Credit [Shop] Alternative
$B200 00000001 0000BABE
$3201 00013BEC 00000034
$0000 00000000 069F6BC7

_V0 inf.Ammo [test Code]
$B200 00000001 0000BABE
$3102 00003648 00000008
$0000 00000000 0000127C
$0000 00000000 00000309
$3102 00003648 00000008
$0000 00000000 00001280
$0000 00000000 00000015

Us Version may not work....
 

Attachments

Last edited by tomberyx,
I'm having trouble using this particular cheat in Ragnarok Odyssey Ace.

_V0 Ultra Damage
$0100 83C46E74 0000EA60

I assume this cheat would make any attacks of my character will deal very high or maximum damage.
But I turned it on for about an hour, and seems it doesn't work for me.
Wonder if it has some sort of activation command or something?
 
can anyone make a single player cheat code for helldivers solo/offline mode? someone on pc already make the trainer that only work on solo/offline mission hope our legends in this community can make another legend code for us! 🥳❤️

i manage to find the exp and research point cheat code using a simple search it boost my rank from 1 to 50 and my research point is unlimited but the code seems like one time used only after restart the game the code will not be working anymore and u need to search new code to be able to use it again

what i only hope for our legends mod to find is the unlimited life Respawn for single player i try but failed miserably just like when i do mission with coop 😭
 
Last edited by ComeToYourMaker,
I have to disappoint you, there is no solution for stable codes with B200+.

The only solution is A100 Codes but there is no one who can do that...


Edit;
Normal pointer-Codes with XYZ pattern could help but that is something that i would avoid ,in this case maybe i can give a pass. Will see if it will work..
 
Last edited by tomberyx,
'''Oreshika Tainted Bloodline Europe NoNpDrm (# PCSF00536)''' by Tomberyx, the item code work sometime, but most of the time, it won't work at all. It didn't change anything.

[I# PCSF00536][/I
_V0 Instant all Items [1922 Pcs.]
$B200 00000001 0000BABE
$7101 000799D8 00014F3C
$7701 00000000 00000000
$0782 00000008 00000001
$7101 000799D8 00014F40
$7701 00000000 0000004D
$0782 00000008 00000000
]

I don't understand what '''1922 Pcs.''' mean for cheat too in Oreshika, which sporadically added all items as 77 when it works, perhaps. Would be cool if there were cheat like 77777 Glory after fights for devotion points in Oreshika.
Additionally, '''MeiQ Labyrinth of Death Europe, NoNpDrm (# PCSB00990)''' code by Tomberyx game , it required one cheat facilitates a crucial need—visibility through the labyrinth's massive depths, it too large, theoritically impossible to explore all. The instant all items code seems to hinder progress in Chapter 3, forcing a restart from the beginning of the game since I saved it with instant all items enabled, so needed fresh new start with that cheat disabled, as the Leo dragon remains disappear for the jump stone reward, vital for the storyline's progression. Also when I enable EXP-Changer, it didn't do anything at all.

[I_(# PCSB00990)][/I
V0 Instant all Items
$B200 00000001 00000000
$4201 01014FFC 004D0103
$00D5 0000000E 00000001
$0100 01014FF8 000000D5
And then there’s the EXP-Changer in '''MeiQ Labyrinth of Death''', its cheat function unclear, as enabling it appears to yield no effect.
][/I

_V0 EXP-Changer
$B200 00000001 00000000
$0200 0014ADF8 0000001B
]

And would be kinda cool if someone could make cheat for '''Asterisk Wars Phoenix Festa or Gakusen Toshi Asterisk Houka Kenran game(# PCSH00249)(Asia)(# PCSG00791)(JP)(# PCSB00960)(EU)(# PCSE00871)(US)''', since it hard to find value, I think. Sometimes you can find it, many times you can't find it at all, they probably have pretty value or something which is differing from actual value underneath.



{| border="1"
|'''Oreshika Tainted Bloodline Europe NoNpDrm (# PCSF00536)'''
|'''MeiQ Labyrinth of Death Europe, NoNpDrm (# PCSB00990)'''
|-
|'''Asterisk Wars Phoenix Festa'(# PCSB00960)(EU)'''
|'''Gakusen Toshi Asterisk Houka Kenran game(# PCSH00249)(Asia)'''
|-
|'''AW: Phoenix Festa((# PCSE00871)(US))'''
|''''AW: Phoenix Festa(# PCSG00791)(JP)'''
|}
 
Last edited by GlueXininput,
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Some codes need a loading-scene to become active because memory needs to rebuilt. [Oreshika Tainted Bloodline]

Some codes can destroy the game progress if you have or use items that are not intended in the first level,
and other codes only work in position 1 and not for all characters.

The user decides for himself which code to use and its side effects, it is not possible to describe a code to the last point, that would probably take too much work and space.

Cheat codes can be a lot of fun but also frustrating in some case..

You are also using original B200 codes and not B200+ codes,
which means that these B200 are more stable than B200+...
all codes are OK in this case.


_V0 EXP-Changer Original Code
$B200 00000001 00000000
$0200 0014ADF8 0000001B

_V0 EXP-Changer
$B200 00000001 00000000
$0200 0014ADF8 000FFFFF <----- change here and make a battle to get quick a level up


V0 Instant all Items Original Code
$B200 00000001 00000000
$4201 01014FFC 004D0103
$00D5 0000000E 00000001
$0100 01014FF8 000000D5

V0 Instant many Items
$B200 00000001 00000000
$4201 01014FFC 004D0103
$0077 0000000E 00000001
$0100 01014FF8 000000D5

V0 Instant ONE Item
$B200 00000001 00000000
$4201 01014FFC 004D0103
$0001 0000000E 00000001
$0100 01014FF8 000000D5

V0 Instant 100 Item
$B200 00000001 00000000
$4201 01014FFC 004D0103
$0064 0000000E 00000001
$0100 01014FF8 000000D5


......
Post automatically merged:

A.W. : Phoenix Festa EU US


test Code

_V0 Hold X to Fly
$B200 00000001 0000BABE
$C201 00000001 00004000
$3202 0018A9B8 00000100
$0000 00000000 00000078
$0000 00000000 40400000

_V0 Walk-Speed 3x
$B200 00000001 0000BABE
$3202 0018A9B8 00000100
$0000 00000000 00000398
$0000 00000000 40800000
 
Last edited by tomberyx,
I have to disappoint you, there is no solution for stable codes with B200+.

The only solution is A100 Codes but there is no one who can do that...


Edit;
Normal pointer-Codes with XYZ pattern could help but that is something that i would avoid ,in this case maybe i can give a pass. Will see if it will work..
Have you tried artificial intelligence help to find the codes?
 
Very interesting hint from you, unfortunately I have no idea how to do this and I don't know any AI or KI program.


Will certainly be very helpful in the future an AI or not or could cheat to enslave humanity with a single B200+ code.

Who knows what the future holds...

But I do know one thing for sure, if the AI does everything at the touch of a button, the question remains: what do we gain if the AI does everything?
Yes, you're right, we save a lot of time and money.
But there are also a lot of negative things, we humans forget to learn, forget to use our brains, forget our senses and in the end we have no Life-sense except to give Ki orders.

We humans go backwards in development but the Ki /Ai will progress.
One day we will no longer be able to tell what is reality and what is not on the Internet.
Probably our media consumption will become a deep fake also our being..

Sorry for my philosophical way of writing.
 
Last edited by tomberyx,
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# Title: I am Setsuna (Ikenie to Yuki no Setsuna) (Final update)
# ID: PCSG00756
# Region: Jap
# Version: 1.00
# Type: NoNpDrm
# Vita-Language: German
# Reset Game: 30+
# Code Author: tomberyx
# PCSG00756

_V0 Always turn in Fight
$3202 84399124 00000224
$0000 00000000 00000094
$0000 00000000 4080EB00

_V0 Game Speed 150% [Permanent]
$3001 83868814 0000003C
$3300 00000000 00000000

_V0 Game Speed 150% [hold R]
$C201 00000000 00000200
$3001 83868814 0000003C
$3300 00000000 00000000

_V0 Save Everywhere
$B200 00000001 00000000
$0000 0228FEBC 00000001

_V0 Walk thru Walls on MAP [hold L -caution-]
$C201 81000000 00000200
$3101 83868814 0000003C
$3300 81000000 00000000

_V0 max.Money [not Static]
$B200 00000001 00000000
$0200 0543FE94 04A2CB71
# Title: Shiren the Wanderer The Tower of Fortune and the Dice of Fate
# ID: PCSB00989
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Vita-Language: German
# Code Author: tomberyx
# PCSB00989

_V0 inf.HP
$B200 00000001 00000000
$0100 00113DB0 00000104

_V0 inf.Money
$B200 00000001 00000000
$0200 00113DE4 0076ADF1

_V0 max.Strengh
$B200 00000001 00000000
$0200 00113DB8 00000309

_V0 Max.Fullness
$B200 00000001 00000000
$0000 00113DC6 0000000F

_V0 One Hit Lvl.UP
$B200 00000001 00000000
$0000 00113DC8 00000001
$0000 00113DCC 00000009
# Title: The Amazing Spider-Man
# ID: PCSB00428
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Vita-Language: German
# Code Author: tomberyx
# PCSB00428

_V0 Game Speed 2x
$B200 00000001 00000000
$0100 00083660 00000000
PCSB00989 (_V0 Max.Fullness and _V0 One Hit Lvl.UP) not work.
Post automatically merged:

Next up in Shiren the Wanderer: The Tower of Fortune and the Dice of Fate codes/memory editing is Item Editing!

This one is easy to search, search at memory region 850D0000-850E0000 or 84FD0000-84FE0000 if the first memory region has 0 results.

Here's what an item block in memory will look like

Code:
AA AA AA AA AA AA AA AA ?? ?? ?? ?? ?? ?? ?? ??
?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ??
BB BB BB BB BB 00 00 00 00 00 00 00 CC CC 00 00
?? ?? ?? ?? ?? DD DD 00 EE FF 00 00 GG 00 00 00
?? HH 00 ?? 00 00 00 00 00 00 00 00 00 00 00 00

Here's how it should look like in Browse Memory

AA = Runes on Weapon/Shield
BB = Secret Pot Effect Identifier/Abilities
CC = Item Identifier
DD = Weapon/Shield EXP
EE = Equipped/Tagged/Blessed/Cursed/Sealed Status
FF = Plated/Not Plated Status
GG = Item Icon/Type
HH = Upgrade Value for Weapons/Shields
?? = No idea what they are for yet

Upgrade Value is easy. Range is +127 (7F) to -128 (80). Normal maximum is +99 (63).

NOTE - Don't store any weapon or shield with an upgrade value of over +99 on the Storehouse. Otherwise, the item will disappear!

Runes are complicated, Weapons and Shields have their own digits but for a shortcut if just want the best Rune selections for your stuff...

Code:
Weapon runes

1 - BF (max ability without expendable)

2 - FE (max ability without trap busting)

3 - FF (max ability)

4 - F7 (max ability without enriching)

5 - 3E (max ability without costly and focusing and stupefying) 3F (with stupefying)

6 - FC (max ability without obsessive and unsound)

7 - EF (max ability without darting) FF (with darting)

8 - 0E (max ability without berserk) 0F (with berserk)

Shield runes

1 - DD (max ability without hungry and expendable)

2 - F6 (max ability without unmoving and unfamished)

3 - 7F (max ability without stupefying) FF (with stupefying)

4 - C7 (max ability without costly and unsound and offensive) CF (with offensive)

5 - FF (max ability)

6 - FF (max ability)

7 - FD (max ability without escaping) FF (with escaping)

8 - 3F (max ability)

Just edit the Rune addresses in order (1 2 3 4 5 6 7 8).

Weapon and Shield EXP, you can just set them to 65535 (FFFF) to level them up.

If you want Tagged/Blessed/Equipped status, just put 8A.

If you want a Plated Weapon/Shield, Just put F0.

Here's the list of Item Identifiers.

Code:
item icon/item type

01 - weapon
02 - torch
03 - shield
04 - bracelet
05 - arrows
06 - rock
07 - onigiri
08 - peach
09 - herb
0A - scroll
0B - rod
0C - talisman
0D - pot
0E - gitan
0F - point card
10 - key item

Finally, a quick list of Item Identifiers for Weapons/Shields/Bracelets.

Code:
Weapons

01-08 - ordinary stick
09-10 - tin blade
11-18 - katana
19-20 - beast fang
21-28 - dotanuki
29-30 - bladite
31-38 - red blade
39-40 - kabura katana
41-48 - fuuma sword
49-50 - kaburagi
51-58 - rusty pickaxe (break walls, can break)
59-60 - wonder pick (break walls, never break)
61-68 - true knife (always hit)
69-70 - breeze blade (3 direction slash)
71-78 - hatchet (crits)
79-80 - shoddy dirk (lowers power)
81-88 - bright blade (auto crit if previous attack misses)
89-90 - old mallet (destroy traps, can break)
91-98 - sturdy mallet (destroy traps, never break)
99-A0 - dull gold edge (never rust)
A1-A8 - burning blade (fireball at full HP)
A9-B0 - baffle axe (confuse hit)
B1-B8 - shockuto (paralyze hit)
B9-C0 - sealing keisaku (seal hit)
C1-C8 - nap rattle (sleep hit)
C9-D0 - blurry stick (blind hit)
D1-D8 - crescent katana (anti-explode)
D9-E0 - water cutter (anti-aquatic)
E1-E8 - sky splitter (anti-floating)
E9-F0 - myopic masher (anti-cyclops)
F1-F8 - drain dagger (anti-drain)
F9-100 - lizard lasher (anti-draconic)
101-108 - extreme sword (crit or miss)
109-110 - dirk of debts (attack up but drains gitan per use)
111-118 - glass dirk (can break per use)
119-120 - pathetic blade (low attack at start but high max attack at max)
121-128 - violent blade (cannot flee from enemies but enemies cannot flee)
129-130 - copper cleaver (anti-metal)
131-138 - scythe (anti-plant)
139-140 - magic masher (anti-magic)
141-148 - fox kodachi (koharu turned into a weapon)

Shields

16D - super torch
16E-175 - plain targe
176-17D - tin shield
17E-185 - iron targe
186-18D - wolfshead (resonate with dotanuki)
18E-195 - beast shield
196-19D - targite
19E-1A5 - red shield
1A6-1AD - fuuma shield
1AE-1B5 - helix shield
1B6-1BD - diet shield (halve hunger)
1BE-1C5 - heavy shield (high def but doubles hunger)
1C6-1CD - snake shield (half damage to fire)
1CE-1D5 - counter shield (reflect damage)
1D6-1DD - spry shield (dodge attacks)
1DE-1E5 - shoddy plank (lowers def)
1E6-1ED - blast shield (half damage to explosion)
1EE-1F5 - gold shield (never rust)
1F6-1FD - steady shield (negate warp effects)
1FE-205 - anti-gaze targe (negate hypnosis)
206-20D - swap shield (convert magic bullet to damage)
20E-215 - nirvana board (fullness reduced to 1 but can't be hungry)
216-21D - student shield (convert damage to exp)
21E-225 - bowl shield (convert damage to fullness)
226-22D - parry shield (reflect damage to other enemies near)
22E-235 - lock shield (negate steal)
236-23D - safe shield (negate steal)
23E-245 - gyadon blocker (negate eaten)
246-24D - blazing shield (cannot be synthesized, burn item to illuminate area)
24E-255 - rush shield (attack shield)
256-25D - pauper's plank (reduce damage by draining gitan)
25E-265 - glass buckler (high def but breaks easily)
266-26D - pathetic shield (low def at start but high def at max)
26E-275 - midnight shield (reduce damage vs night monsters but double damage on day monsters)
276-27D - day shield (reduce damage vs day monsters but double damage on night monsters)
27E-285 - onigiri shield (negate item turned into onigiri)
286-28D - binary shield (half damage if first digit of HP is 1 or 0)
28E-295 - fox shield (koharu turned into a shield)

Bracelet

2AE - cannon arm bracelet (thrown items pierce through)
2AF - heal bracelet (heal faster but fullness drops faster)
2B0 - anti-confuse bracelet (prevents confusion)
2B1 - anti curse bracelet (prevents curse and sealed)
2B2 - alert bracelet (prevents sleep)
2B3 - cleansing bracelet (prevents loss of strength)
2B4 - staunch bracelet (prevent loss of stats)
2B5 - strength bracelet (str +3)
2B6 - inaccuracy bracelet (throw items miss enemies)
2B7 - waterwalk bracelet (walk on water)
2B8 - wallclip bracelet (walk on walls)
2B9 - alleyway bracelet (find hidden rooms)
2BA - identify bracelet (identify items)
2BB - anti-parry bracelet (prevents parry)
2BC - scout bracelet (reveal item and monsters on the current floor)
2BD - growth bracelet (gain exp on any action)
2BE - trap bracelet (any action increases traps on the current floor)
2BF - blink bracelet (may randomly warp after any action)
2C0 - explosion bracelet (things explode after any action)
2C1 - critical bracelet (attacks can crit)
2C2 - monster summoner (summon more enemies)
2C3 - monster detector (see the location of monsters on the current floor)
2C4 - item detector (see the location of items on the current floor)
2C5 - night ward (null the night monster effect allowing normal damage)
2C6 - trapper bracelet (monsters are always affected by traps and you can pick up and set traps)
2C7 - nonary bracelet (explode when entering doors and special doors are no longer locked)
2C8 - time stop bracelet (time stops)
2C9 - mojo bracelet (increase crit the more cursed or sealed items you have)
2CA - bunch bracelet (increase damage the more similar name weapons you have)
2CB - floating bracelet (float in the air)
2CC - vip bracelet (allows access to special stores)
2CD - monsterphobic (take damage whenever you see a monster)
2CE - itemphobic (take damage whenever you pick up an item)
2CF - dozer bracelet (get sleepy every 10 steps)
2D0 - restful bracelet (sleeping restores HP faster)
2D1 - sanitary bracelet (recover from status effects faster)
2D2 - upgrade bracelet (going up on floors may increase the upgrade bonus of items)
2D3 - boost bracelet (going up on floors may increase the number of items)
2D4 - gitan bracelet (gain gitan by moving)
2D5 - greedy bracelet (gain gitan instead of exp)
2D6 - elusive bracelet (evade items thrown at you)
2D7 - onigiri bracelet (monsters drop onigiri more often)
2D8 - survival bracelet (reduce HP to 1 rather than KO)
2D9 - modder's bracelet (upgrade weapons and shields faster)
2DA - healthy bracelet (increase HP recover and fullness from items)

That's it for now. Feel free to ask questions! I haven't finished up the rest of the item lists for now.
Can you explain about the guide? Please
 
# Title: Mary Skelter: Nightmares
# ID: PCSB01059
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Code Author: tomberyx
# only for VitaCheat z06 and FW 3.65+
# PCSB01059

_V0 Random Fights OFF
$B200 00000001 00000000
$0000 0120D384 00000000

_V0 Enemies no Attack
$B200 00000001 00000000
$0000 00D883B4 00000000
$0000 00D925B4 00000000
$0000 00D9C7B4 00000000
$0000 00E15FB4 00000000
$0000 00E201B4 00000000
$0000 00EA3BB4 00000000
$0000 00E2A3B4 00000000
$0000 00DA69B4 00000000
$0000 00E345B4 00000000
$0000 00E855B4 00000000
$0000 00DB0BB4 00000000
$0000 00DBADB4 00000000
$0000 00DE35B4 00000000
$0000 00DED7B4 00000000
$0000 00E66FB4 00000000
$0000 00E5CDB4 00000000
$0000 00DC4FB4 00000000
$0000 00DF79B4 00000000
$0000 00E52BB4 00000000

_V0 Enemies HP 1
$B200 00000001 00000000
$0100 01010B00 00000000
$0100 01010B60 00000000
$0100 01010BC0 00000000
$0100 010110A0 00000000
$0100 01011640 00000000
$0100 01011040 00000000
$0100 01011100 00000000
$0100 01010C20 00000000
$0100 01011160 00000000
$0100 01010C60 00000000
$0100 01010E60 00000000
$0100 01010CE0 00000000
$0100 01010C80 00000000
$0100 01010EC0 00000000
$0100 01011340 00000000
$0100 010112E0 00000000

_V0 Walk Speed 2x
$B200 00000001 00000000
$0000 00AAB3CC 00000001

_V0 inf.HP-SP all Characters
$B200 00000001 00000000
$0100 00FF54F0 000003E7
$0100 00FF4EA4 000003E7
$0100 00FF6188 000003E7
$0100 00FF67D4 000003E7
$0100 00FF54F6 0000006E
$0100 00FF4EAA 0000003A
$0100 00FF618E 0000007D
$0100 00FF67DA 00000063

_V0 max.Status all Characters
$B200 00000001 00000000
$0200 00FF5714 03000300
$0200 00FF5718 03000300
$0200 00FF571C 03000300
$0200 00FF50C8 03000300
$0200 00FF50CC 03000300
$0200 00FF50D0 03000300
$0200 00FF63AC 03000300
$0200 00FF63B0 03000300
$0200 00FF63B4 03000300
$0200 00FF69F8 03000300
$0200 00FF69FC 03000300
$0200 00FF6A00 03000300

_V0 max.Level after Fight
$B200 00000001 00000000
$0200 00F31904 000BDE31

_V0 inf.max CP-Points and Blood Crystals
$B200 00000001 00000000
$0100 00FF6A08 00000309
$0100 00FF63BC 00000309
$4101 0152A5DE 00000309
$000C 00000002 00000000

_V0 inf.Blood Ability all Character
$B200 00000001 00000000
$0200 00FF93D8 00741108
$0000 00FF54F6 00000063
$0200 00FF67D8 0063007B
$0200 00FF618C 0063007D

_V0 Full Massacre all Characters
$B200 00000001 00000000
$0200 00FF5224 42E40000
$0200 00FF5870 42E40000
$0200 00FF6B54 42EC0000
$0200 00FF6508 42E80000

_V0 Inf.Items
$B200 00000001 00000000
$4001 01B68C76 0000004D
$0063 00000022 00000000

_V0 Unlock all Areas [Load a Save-File]
$B200 00000001 00000000
$0100 0141263E 00000FFF

_V0 Unlock all Characters A [Load a Save-File]
$B200 00000001 00000000
$0000 01401C41 00000008
$0000 01401C42 00000001
$0000 01401C43 00000002
$0000 01401C44 00000005
$0000 01401C45 00000004

_V0 Unlock all Characters B [Load a Save-File]
$B200 00000001 00000000
$0000 01401C41 0000000A
$0000 01401C42 00000006
$0000 01401C43 00000007
$0000 01401C44 00000008
$0000 01401C45 00000009
$0000 01401C46 00000003

_V0 Unlock full Library [Creatures]
$B200 00000001 00000000
$4201 01412644 FFFFFFFF
$0009 00000004 00000000

_V0 Instant Jail-Bonus[Push R up-down-right]
$B200 00000001 00000000
$C201 00000001 00000280
$0200 0120D3A8 447A0000
$C201 00000001 00000210
$0200 0120D3AC 43AF0000
$C201 00000001 00000220
$0200 0120D3B0 43C80000

_V0 The Jail is sleeping [ON-L OFF-R]
$B200 00000001 00000000
$C201 00000001 00000100
$0000 0120D3A7 00000001
$C201 00000001 00000200
$0000 0120D3A7 00000000

_V0 The Jail has matured [push R]
$B200 00000001 00000000
$C201 00000001 00000200
$0000 00AAB39C 00000001

_V0 The Jail reacts [push L]
$B200 00000001 00000000
$C201 00000001 00000100
$0000 00AAB360 00000001

_V0 Enemy-X in Fight [change B]
$B200 00000001 00000000
$0200 00FB1E46 0000000B
$0200 00FB1E56 0000000B
$0200 00FB1E66 0000000B
$0200 00FB1E76 0000000B
$0200 00FB1E86 0000000B
$0200 01010B10 0000000B

_V0 Full Map City Streets 1234567
$B200 00000001 00000000
$4201 01509704 FFFFFFFF
$001E 00000010 00000000
$4201 0150A394 FFFFFFFF
$0013 00000010 00000000
$4201 01508444 FFFFFFFF
$001E 00000010 00000000
$0000 01508A86 000000F0
$4201 01508A94 FFFFFFFF
$001D 00000010 00000000
$4201 015090C4 FFFFFFFF
$001E 00000010 00000000
$4201 0150A9C4 FFFFFFFF
$0014 00000010 00000000
$4201 0150B004 FFFFFFFF
$0013 00000010 00000000

_V0 Full Map Graveyard 12343
$B200 00000001 00000000
$4201 0150B654 FFFFFFFF
$00AA 00000004 00000000
$0000 0150B647 0000000F
$0000 0150B649 0000000F
$4201 0150C2C4 FFFFFFFF
$00B1 00000004 00000000
$4201 0150C904 FFFFFFFF
$00B4 00000004 00000000
$4201 0150BC84 FFFFFFFF
$00B1 00000004 00000000

_V0 Full Map Temple 1
$B200 00000001 00000000
$4201 0150D584 FFFFFFFF
$00EE 00000004 00000000

_V0 Full Map Downtown 1
$B200 00000001 00000000
$4201 0150EE84 FFFFFFFF
$009E 00000004 00000000

_V0 Full Map Dorm 1
$B200 00000001 00000000
$4201 01511404 FFFFFFFF
$00B2 00000004 00000000

_V0 Full Map Water Side 1
$B200 00000001 00000000
$4201 01513984 FFFFFFFF
$009D 00000004 00000000

_V0 Full Map Station Grounds 1
$B200 00000001 00000000
$4201 01515F04 FFFFFFFF
$0099 00000004 00000000

_V0 Full Map Tower Base 1
$B200 00000001 00000000
$4201 01517E44 00000000
$0071 00000004 00000000

_V0 Full Map Upper Tower 1
$B200 00000001 00000000
$4201 0151AA04 FFFFFFFF
$0075 00000004 00000000

_V0 Full Map Underground 1
$B200 00000001 00000000
$4201 015233A4 FFFFFFFF
$000B 00000010 00000000

_V1 Random Fights 3x
$B200 00000001 00000000
$0100 0120D384 00000FFF

_V0 Camera better View
$B200 00000001 00000000
$0200 01313580 42900000

_V0 Dark Light [ON-L OFF-R]
$B200 00000001 00000000
$C201 00000001 00000100
$0000 0000283C 00000001
$C201 00000001 00000200
$0000 0000283C 00000000

_V0 Exit-Dungeon [touch Wall]
$B200 00000001 00000000
$0000 00AAB3DC 00000001

_V0 Jack No Stunned
$B200 00000001 00000000
$0000 00FF93E6 00000000

_V0 Red full Hearts
$B200 00000001 00000000
$0000 00FF5763 00000004

_V0 Hide UI
$B200 00000001 00000000
$0000 00003A6C 000000C0
$0000 00003A70 00000000[/COLOR]
Hello,

First of all, thank you very much for your work.

I'm encountering an issue with one of the cheat codes for Mary Skelter on PS Vita. All the other codes seem to be working fine, but the one for infinite CP points and Blood Crystals is not behaving as expected.
  • Infinite CP issue: The code does not seem to apply correctly or lock the CP value for certain characters like Alice and Red Riding Hood. However, it works fine for others, such as Sleeping Beauty and Snow White.
  • Blood Crystals: This part of the cheat appears to be working, as they are displayed as infinite in my inventory.
Here are my system details:
  • Firmware: 3.65
  • Plugin used: VitaCheat z06
  • Game version: European (PCSB01059)
Any idea what might be causing this problem for certain characters? Is it a known bug, or is there a specific manipulation to be carried out?

Thanks in advance for any help! 😊
 

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This CP code is probably not made for all players.
At that time it was not important for me because other codes had more priority.

CP code for all players takes a lot of time and is not really necessary for the fun;-)

If you want to experiment then change value C to F (000C)
(im not sure what this code does at moment)

_V0 inf.max CP-Points and Blood Crystals
$B200 00000001 00000000
$0100 00FF6A08 00000309
$0100 00FF63BC 00000309
$4101 0152A5DE 00000309
$000C 00000002 00000000 change here

But I also think that the right value for all players probably leads to a crash and that's why I limited this code... mybe..

This code could be for 2 Players
$0100 00FF6A08 00000309 Player 1
$0100 00FF63BC 00000309 Player 2

Maybe Player 3 could be this
$0100 00FF7054 00000309
Post automatically merged:

PCSB00989 (_V0 Max.Fullness and _V0 One Hit Lvl.UP) not work.
Post automatically merged:


Can you explain about the guide? Please
This code works fine because its a B200
PCSB00989 (_V0 Max.Fullness and _V0 One Hit Lvl.UP) not work.

I do not know why it dont work for you..
Do you use VitaCheat z.06 or 5..
 
Last edited by tomberyx,
  • Like
Reactions: MixRock
i know i asked something similar to this a while ago but i don't really know where to go from where i am. I was playing invizimals the alliance on a 3.60 psvita with z04 and the cheats turned blue but didn't work. I have uninstalled the plugin and removed vitacheat from my directory (I think it's on my sd2vita if that helps in any way). I think @tomberyx said it was intended for z06. Either way he told me to maybe use z05 but I can't find z05 for 3.60. Is there anything I can do to make it work and not lose game data?
 
This CP code is probably not made for all players.
At that time it was not important for me because other codes had more priority.

CP code for all players takes a lot of time and is not really necessary for the fun;-)

If you want to experiment then change value C to F (000C)
(im not sure what this code does at moment)

_V0 inf.max CP-Points and Blood Crystals
$B200 00000001 00000000
$0100 00FF6A08 00000309
$0100 00FF63BC 00000309
$4101 0152A5DE 00000309
$000C 00000002 00000000 change here

But I also think that the right value for all players probably leads to a crash and that's why I limited this code... mybe..

This code could be for 2 Players
$0100 00FF6A08 00000309 Player 1
$0100 00FF63BC 00000309 Player 2

Maybe Player 3 could be this
$0100 00FF7054 00000309
Post automatically merged:


This code works fine because its a B200
PCSB00989 (_V0 Max.Fullness and _V0 One Hit Lvl.UP) not work.

I do not know why it dont work for you..
Do you use VitaCheat z.06 or 5..
I don't understand this. Don't know about create the cheatcodes. See the codes below

https://github.com/r0ah/vitacheat/issues/142

# ID: PCSE00845
# Title: Shiren the Wanderer: The Tower of Fortune and the Dice of Fate
# Region: USA
# Version: 1.00/1.11
# Type: NoNpDrm
# Code Author(s): Suiseiseki, tomberyx

Original code: (japanese)
_V0 �在HP
$B200 00000001 00000000
$0100 0010B9A0 000001F4

_V0 最大HP
$B200 00000001 00000000
$0100 0010B9A4 000001F4

_V0 ギタン
$B200 00000001 00000000
$0200 0010B9D4 000204D9

_V0 EXP
$B200 00000001 00000000
$0200 0010B9BC 0000012D

_V0 �在力
$B200 00000001 00000000
$0000 0010B9A8 00000063

_V0 最大力
$B200 00000001 00000000
$0000 0010B9AC 00000063

_V0 �在満腹度
$B200 00000001 00000000
$0100 0010B9B0 00009C40

_V0 最大満腹度
$B200 00000001 00000000
$0100 0010B9B4 00009C40

_V0 �イントカード
$B200 80000001 00000000
$0200 0010C280 00000024

IA Chatgpt translate (English)
_V0 Current HP
$B200 00000001 00000000
$0100 0010B9A0 000001F4

_V0 Max HP
$B200 00000001 00000000
$0100 0010B9A4 000001F4

_V0 Gitan (Currency)
$B200 00000001 00000000
$0200 0010B9D4 000204D9

_V0 EXP (Experience Points)
$B200 00000001 00000000
$0200 0010B9BC 0000012D

_V0 Current Strength
$B200 00000001 00000000
$0000 0010B9A8 00000063

_V0 Max Strength
$B200 00000001 00000000
$0000 0010B9AC 00000063

_V0 Current Fullness
$B200 00000001 00000000
$0100 0010B9B0 00009C40

_V0 Max Fullness
$B200 00000001 00000000
$0100 0010B9B4 00009C40

_V0 Hint Card
$B200 80000001 00000000
$0200 0010C280 00000024

# Title: Shiren the Wanderer The Tower of Fortune and the Dice of Fate
# ID: PCSB00989
# Region: EU
# Version: 1.00
# Type: NoNpDrm
# Vita-Language: German
# Code Author: tomberyx

# PCSB00989

_V0 inf.HP
$B200 00000001 00000000
$0100 00113DB0 00000104

_V0 inf.Money
$B200 00000001 00000000
$0200 00113DE4 0076ADF1

_V0 max.Strengh
$B200 00000001 00000000
$0200 00113DB8 00000309

_V0 Max.Fullness
$B200 00000001 00000000
$0000 00113DC6 0000000F

_V0 One Hit Lvl.UP
$B200 00000001 00000000
$0000 00113DC8 00000001
$0000 00113DCC 00000009

I'm trying to adapt the USA code to the EUR game
 
Last edited by MixRock,

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