Tutorial  Updated

Virtual Console - Nintendo 64 (N64) - Wii VC Injection Tutorial

Hello, community.
I'd like to share us my Wii VC injection tutorial for Nintendo 64 (N64) games.

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If you like N64 games as Tom & Jerry: Fists of Fury, Animal Forest, Puyo Puyo SUN 64 or others for those game systems, and you want to see in action as Wii VC games, this is the tutorial for you.

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WARNING WARNING WARNING!!!!!!!!!!!!!!!!
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Unproperly following these instructions and/or unproperly packing the 00000000.app file CAN HARD-BRICK YOUR Wii!!!!!! DO NOT ATTEMPT TO CREATE CUSTOM Wii VC WADS unless you know what are you doing!!!!!! It's highly recommendable that you have installed in your Wii any brick protection such as BootMii as boot2, or Priiloader!

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CAUTION:
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N64 VC emulation is too poor on Wii, so you will have an 85% chance that your injection fails because the game does not load and crashes on the "You will need the Classic Controller" screen, and you only have an 15% chance that your injection runs fine on your Wii (often with glitches and issues).
You can see the compatibility of the N64 games that work on Wii VC in this link: https://wiki.gbatemp.net/wiki/VCInjections_Compatiblity_List#Nintendo_64

Here are the steps to inject your game!

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You can download the tools here: https://gbatemp.net/download/all-in-one-wii-vc-injecting-tools-by-saulfabreg.35917/
Uncompress the ZIP file.
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FIRST STEP - TAKING A SNAPSHOT OF YOUR GAME

  1. Get your N64 ROM. Its format must be in .n64, in .z64 or in .v64. Emulate it using Project64 or other emulators.
  2. Take a snapshot of your game. Use Snipping Tool to do it.
  3. Click in 'New' and use the mouse to take it.
  4. Save the snapshot in a folder with the name of the game.

SECOND STEP - INJECTING THE ROM
  1. Get your WAD to inject. The recommended N64 WADs to inject are Sin & Punishment, Zelda: Majora's Mask, Zelda: Ocarina of Time, Super Mario 64 and Mario Kart 64, but you can test your ROM you want to inject with other N64 VC WADs such as Bomberman Hero (with romc compression), Kirby 64, Yoshi's Story, Mario Golf (romc) and others.
  2. Now do the following instructions depending of the Wii VC injector you want to use:
  • For Devilken's VC Injector:
  1. Copy your N64 ROM in the following folders: .../Devilken_Injector/VC/ROM/
  2. Copy your N64 VC WAD in the following folders: .../Devilken_Injector/VC/
  3. Now open the CMD. For this, click in the address bar and write 'cmd' and press Enter.
  4. Then write the following commands in the CMD: VC.exe [wad_name].wad ROM Example: VC.exe SandP64.wad ROM
  5. Wait the ROM inject in the WAD.
  6. When the VC.exe program shows enter the region, enter the region number and press Enter. The regions are in-screen.
  7. When the VC.exe program shows enter the new game ID, enter the game ID you want to make the injected WAD and press Enter. The instructions for entering new game ID are in-screen.
  8. Wait the program finish the injection. When screen appears 'Mission completed! =)', then close the CMD.
  9. You get a new title.wad file. Now go to the THIRD STEP.
  • For AutoInjectuWAD Injector:
  1. Open the Wii VC Injecting Tools folder and select the AutoInjectuWAD folder.
  2. Run 'Auto Injectuwad Injector v3.exe' as administrator
  3. In 'Console Mode', select 'N64' for Nintendo 64 injection.
  4. Copy the Nintendo 64 ROM and paste in the AutoInjectuWAD folder.
  5. Copy the WAD you want to use for inejct and paste in the AutoInjectuWAD folder.
  6. Click 'Refresh' in Pick Rom and Pick Wad.
  7. Select your ROM to inject in 'Pick Rom'.
  8. Select the WAD file you want to inject in 'Pick Wad'
  9. In 'Custom Channel Title', enter the name of the game.
  10. Press the 'Start!' button.
  11. Wait the injection finish...
  12. Close AutoInjectuWAD. Now go to the THIRD STEP.
THIRD STEP - EDITING THE VCPic.tpl, IconVCPic.tpl AND banner.brlyt FILES

  1. Now open the CustomizeMii v3.11 folder
  2. Run CustomizeMii.exe as administrator
  3. In Source Wad, select the injected WAD from the 'AutoInjectuWAD' folder.
  4. Click in the 'Title' tab, and delete the translations.
  5. Click in the 'Options' tab, and modify the game ID.
  6. Click in the 'Banner' tab, and select the 'VCPic.tpl' file.
  7. Click in the 'Preview' button
  8. In 'Banner', select again 'VCPic.tpl'
  9. Click in 'Replace', and select 'RGBA8'
  10. Select the screen capture file of your game that you maked in Snipping Tool
  11. Now, in 'Icon', select 'IconVCPic.tpl'
  12. Click again in 'Replace', and select 'RGBA8'
  13. Select the screen capture file of your game again that you maked in Snipping Tool
  14. Close the Preview window
  15. Go to the 'Layout' tab
  16. In 'Banner', select the 'banner.brlyt' file and extract it
  17. Save in the Wii VC Injecting Tools folder
  18. Now open the 'HowardC_Tools' folder
  19. Open the 'VCbrlyt9.0' folder
  20. Run vcbrlyt.exe as administrator
  21. Click in the '...' button to localize the banner.brlyt file
  22. Select the 'banner.brlyt' file that you extracted
  23. Edit the banner.brlyt file as shown:
  • Name: [Game Name]
  • Year: [year that was released the game]
  • Players: [# of allowed players], NO DASHES!!!! (Ex., write '2' for '1-2'
  • Then follow the following steps:
  1. Click in 'Save Changes'
  2. Close the VC brlyt Editor
  3. In CustomizeMii, select again the 'banner.brlyt' file and click in 'Replace'
  4. Select the 'banner.brlyt' file that you edited
  5. Now click in 'Create WAD'
  6. If the 'You changed the brlyt file, but you didn't change the brlan file. Are you sure this is correct?' window shown, select 'Yes' or 'OK'
  7. Save the WAD as '[game_name]_TEST.wad' Example: 'pilotwings64_TEST.wad'
  8. Close CustomizeMii
FOURTH STEP - UNPACKING THE EDITED WAD

  1. Now copy and paste the WAD in the 'WADpack_WADunpack' folder
  2. Rename the WAD file as 'in.wad'
  3. Use 'WAD Unpacker.bat'
  4. Click in the randomed-name folder. Here's the files that joins the WAD.

FIFTH STEP - CREATING THE SAVE ICON

  1. Open again the 'HowardC_Tools' folder
  2. Now, in 'HowardC_Tools' folder, click in the 'VCIcon8.0' folder
  3. Run VC_Icon_Gen.exe as administrator
  4. In 'Console', select:
  • Select 'N64' for making Nintendo 64 save icons
  • Then follow the following steps:
  1. In 'Source', select the screen capture photo that you made in Snipping Tool
  2. In 'Dest', select the photo folder
  3. In 'Create', uncheck the options 'Channel Icon' and 'Banner Image'
  4. Click in 'Make Preview' to see the preview of your new save icon
  5. Now click in 'Make' to make the save_banner.tpl file. This file is saved in the photo's folder.
SIXTH STEP - EDITING THE SAVE TITLE
  1. Now download a hex editor compatible with Unicode to edit the save title. Download the HxD Hex Editor utility from the following link: https://mh-nexus.de/en/downloads.php?product=HxD20
  2. Once the HxD Hex Editor is installed, open it.
  3. Then click on File and then Open. Or easier, press Ctrl + O.
  4. Find the WAD folder you unpacked and open the file 00000005.app that you modified the save_banner.tpl.You will get a lot of characters, but this is normal. I used a backup of the original 00000005.app before editing, but you use the 00000005.app that you are going to modify the save title.
  5. Now click on Search and select the Search option. Or easier, press Ctrl + F.
  6. MvrEDUqu9-DVtFyLTk2_f60uYsxsA9qb5pXbxrQTyrgXG-tTQ6H0hXRFrKxqSw846oYedvTN7LdTT8Do0PS1SNpD6oGmBqYKFux-wPbn4N-uXZDb73B3jXGiiW51LQyYd0YtYnaD-0NyID5yDxW1i5pQBwFU6rDZI7XupIwhv5Aog2yIg1MetApHob-zXBEyUu1qPWbNWYHovezSw6Smda9jxOpNwVVd-7nof_p6RoOBDsbebgnU9sFPoFvwU9Abx2qOeKCIsuXjk-KtCb0_KQ_aXvH5qHyArig1XspJECAuiqC1P93VJpobwJcb9e8EnslQzuZcN6v-4cN5g6jQxfzLm_H7eT_zMVZI2PItEDvFVfxkcFa1rJAyykOfURvA2uu4lLE3W0LRV_wliAwoXri2G_yaYEJdFDh0Mo6Bw82Ga0i7infckRnk85qPebJyXnCwRVbvpcj8SGTZVH5h-hWq3zGsPWLazyIbs-D0EjGqts8ESV14PH17htMWtobUbk7bjNc2VxoXabgJxxGhptvuY0kYEiA2Y2ikzD3ZZzpMTpm-hckr20-HuM68kSKNzLiEw2NgHId5LwOfyPLWOgIlOI2NJHHi20mMSZRJz4cG6Wldk9KtMkljjyqw_rEYuvPWunFRs5Ai5KAKJSMWiP6BbsvdR7nWhJm3AC5O7fEgE7nANmQG4-UOaqnnJfN1ZlKZa4ibVHZJEc0smUL0ac1SsKcjWcAUD7duuiu8FkG_NDC8=w787-h319-no

  7. In the 'Search' box, look for the original save title of the original WAD (that is, the previous name of the WAD before editing it). For example, if to inject 'Pilotwings 64' you used the WAD of 'Sin & Punishment', then look for the words 'Sin & Punishment' (WITHOUT quotes). Another example: if to inject 'Puyo Puyo SUN 64' you used the WAD of 'Super Mario 64', then look for 'Super Mario 64' (again, WITHOUT quotes).
  8. In 'Text encoding', choose the option 'Unicode (UTF-16 little endian).
  9. Click on 'Accept' or 'OK'.
  10. bVv24sBwmRDNbXLsSByZBXn3WGB2CqwMw9Xip8PENfh6gDy6CcPQnCuSkkIRbHGBp4QmqTTNoyID0tP6CtgwN2ZvO8LCBdz12RjHCUYsWhHMd-si1bAocrhPQ5WV3P7Jg1OLHluNzEgSTnTbDDLcIG4_qmInTlBWSn06fygzeXExCSIxiYYS8qWDMW1dLXu0zmWqJAxk-iuX4SBlEA73SYNEEc2D3_9Sr4GMq1MeVcCka2motlY3-jymC4gxlF51m3ZNGm1asqSIqS4JwqXK-et4qKLQkK5kwB8BMYg7W4OEjnfmKH19Oe3wQTxfBzgIVQ9GkmnjspKleUbBkV86pZ7DafWrByRuBc21Fzef6AUqO4noFzKAyFMkZRcZtZy8ehN35AV8D9s1CXNPtKRdd4891BolzzHiM4W_ef71UmIi-yhJ3EvJtQGKpENQJ5QmSWuc3AOG66zuahRrqTwS0CnrKYwKwTLsvMoFkX5Er3tOsRYsh2RlAhbq6Mk2LiQim8rnlbP_hKjJkyuQ9Ok9CcR1kGf7g_3kOOpNoAUskhh071M1wTdl7NoV0wGe2GfnFKtZzx-9lfOZkPtqeTQRJjnPh1ZndB7tIYmxqgh6kYoDbtUP1kgMoCDTqCFfqzDYBUVubXFrHLMqyMgKvBMEzkeHlEA7JyYGe5JUIHqjEdpdv6u24pOsUuM9lWSv42RR8KOrkUpOOUNeK6NI_8rt2oD-nmFTdZnEjmXOr3YhC-6dI0Sn=w753-h548-no

  11. If you wrote the name of the original save correctly, it will be highlighted:
  12. vZ_Re8SlMrKDHvxOZtB417o5iOFWTy6Y1mEO2bHfGHMHJAYD8VNrwv4shFwGbXKyy-tFZSCyBMY5OXyeFyldvXpgkdbAcgGQfSAxhiBD7SJXwwtoRVvI4IRF8USganhuYaI4Rohm9iE_F4W3Zg-LJBAQlXSg1s9ABNvoVEd9hlqQ5Gw0gUBf36ZLrekhRDsdyW8IsYfOJQmTMaGaNsDUplBJMtb5kr5wb46pq3FxxLhJeQI6he0j9mE5iK1F7hCirOj2NrD62AZ4XzjUvM9RerWQ1oNYJ707ILPVawAORc2FNJz6j6qrPHWtGRpyRGodqWePK2UYY_kcVynJbjub4OvmdD6_ShIJx81jZ5j5iUhQRCaip-WtvisVG5goCM5xA7foJS2JbML6Tr9mZo-udhJaCs4s-l5O5qbptih3YclNCTnxvwUc8vZD1qDw3QcND9V40Z0gVMpEtkqGNTAtFi8TQ0gKK_8mxpHTMosF18gb_5AeGNmrLC7fpwyTJBjVnrTdwJNg1kscom0Im4Vo9EQ9OFmJhM5OL8AGD0oHal94MV3cGzYjQVDVdLc7IOCDGMa3CDpMDdWXPoD-D6oyKusoDQAtebETwS2m4LpBJ7VgMNn7CUIiFoYQqJ_Aaf8QtvJN7WCcF3k_-y3EF5VktLbJwK1W8f_IDfLEW8TVfyZ4ipK9uB3wFmWav-3OQvcK67hsGWKubqsI-uYciFchsFKFlw8eE-C5gY5tSH4bhEtkGOPl=w526-h374-no

  13. Now click on Search and select the Replace option. Or easier, press Ctrl + R.
  14. In the 'Search' box, retype the original save title of the original WAD (that is, the previous name of the WAD before editing it). For example, if for inject 'Pilotwings 64' you used the WAD of 'Sin & Punishment', then look for the words 'Sin & Punishment' (WITHOUT quotes). Another example: if for inject 'Puyo Puyo SUN 64' you used the WAD of 'Super Mario 64', then look for 'Super Mario 64' (again, WITHOUT quotes).
  15. In the 'Replace with' box, type the name of the game you are going to inject (DO NOT type more than 20 characters in your save). For example, if you want to inject 'Pilotwings 64' into 'Sin & Punishment', then type the words 'Pilotwings 64' into the 'Replace with' (WITHOUT quotes) box. Another example: if you want to inject 'Puyo Puyo SUN 64' and you used the WAD of 'Super Mario 64', then put for your save title 'Puyo Puyo SUN 64' (again, WITHOUT quotes).
  16. In 'Text encoding', choose the option 'Unicode (UTF-16 little endian).
  17. Check the option 'Notice when replacing' so you can see that if you are editing the right place, IF YOU DON'T MAKE THIS OPTION, YOU CAN DO ANYTHING WRONG IN THIS AND WHEN TRYING IT IN YOUR Wii, IT IS VERY LIKELY FOR YOUR Wii TO HAVE A BRICK!!!!
  18. Click on 'Accept' or 'OK'. (NOTE: Some WADs, such as Zelda: Ocarina of Time, have non-modifiable saves, so if you try to modify a save of an original Zelda Ocarina WAD, when you see it in your Wii, there are no letters. DO NOT DO IT in the case of that WAD. In others, like Sin & Punishment, you can edit them).
  19. zm1OeSqTQoKqDB2dJ2icQ023-mys0WpEx6cLjQA_yiXQ8BHwQ55pK-LvItaPqFk_I78G_Y0s1dxEg2Eqw7vm01M83oBl6rRyJe36hpqU1KSCTQVEWWnUNV1VzrHgHPorsQsTbpK7r6uqHB3yO0yy1S6CK1DFcAC891pBJfLENP8oLdiVvhz9apWOpfLrwTtdr3KHk_5VFiUbm4ElnhUupic2wcnzAHeCOBeXc8D0Y4zIYg06GaKW07WTngOcaaxGBdMiqnpZklwhHd3re__k2EEe-DZ2iuGbsJnBvJF26Kvox17mxMacoFAxpbD3iUyVgIgaCcEWQl4CfmI3n4dTuFW7Q36W6Fsk-JxyusFjK5v56E88LgQ9SrdNBo45YLi2w4EfWK_kemRzFTNmlIM84Kmpcl7-Z8JETEPQWMipKFIVuaXHsflvrb1ZX8gzidfqvavDWh8K7nDIWkvZWexdtZAM5h-vtvdTWIclCjBvTQaLdjnmWKse1SKrlfcZ6iBlirxGN96Gat6H3p0ZQtTeSxp-Zs-rpvvvS5BL52FXSoa-oFADKJqV4AF8NOrcCydxjgqSDSnm0j_8jRhqsSfvbMjEAq7FUVtsT1KkLi_ZzXYjHUlCLbyIuH1lY-76ezLGMKRnApmzpT3VS3B1ZtSqhCYZdsY8MR0RblOdR-69e2FmuOyzxVlc4BWwkhPP_sM5I2120Ur8bFaQFtTru7r3d5eR3DXPHMOORZ5y_PJ2__72SVIR=w725-h574-no

  20. If this warning comes out (or any other warining for indicate you are modyfing the data), click on 'Accept' or 'OK' or 'Yes'.
  21. BigFko3idAiLsBnZXi1QLEDAMQgHjzU6LDQh4WWrNLGIDIExM2NRczWb79HCbgzb6W2kVCqbIUrwNqiSV2RoYnIRNc897mB3tz0RjeTls6X0qU4-BAcsy7AzfCFfS-QP-YkUGJAbir36yq5BBghY44ioNxTemElyypO07ClJKi4K7OA-pAEFr3aO8s4eRFWEpoDUzovbk4Qh3MSiPqMb4WUmyEswTzq7QLOHDyRCDCOzN5zkmkoFIrborzm9JELK3sIrFKJ0IgIyLhZGJ-CA4uut3Fp5sZ8V0QW0ZJHPdyabKXsi3-uxzq0RB48tZUz53xCcFDbTPDOiSFRIeUhERa72uTpUGj0SwGqrlEk3Qp9g9i9Nu_ERSEBVXwewRRQF05SKclfbG_tnOEjmnfGKpyESzn4dJq_hT7UnvQRbj5hSF3bx8HLZNk86fmcRFvqZyLG__IQexrlip3VJds_gY7xt2wul3pUKfyfmVQ2ASS3gXr4fnccuUf4I25z-ysLzBnJ_6KPrB0vYUA7CYbZPFpJJCE_w7RDkZ6I6rlZxfD6-QNLBz4VQw6nNcS-KLR7GHVc8IAVT452395c7PnNWUZD7xTHo4auGrZm6PnSBkdTL3k0WfaetoLwg7ekiDiN7HlQTxSmfcmBfZgS0Q5f62kGR9emTeE19uKEWVDwZdC7UZ3fbCVWYS7cUShl1NyUHXG3tBb3xcPmKjNwfbhYW9r4Xt8H99SF_L_apRkCn_lwJx-x_=w720-h336-no

  22. Check if the original save title is highlighted before modifying it by your own save title. If so, click on 'Yes' to modify it. (It does not matter if the original save does not have a character, here the & in the 'Confirm' window does not appear, just make sure that the hex appears what you wrote, either Unicode or any other).
  23. W4LfSn3CQ3SxrVnrR2qNy3GDDBQhRLP528OcVnBA0jzwVsdGqKzwFZQKuFx6p3Ee41T3_3vL8Z9c8oP_5oHwnI2N2ezqxKFGExxALWBdeqa-F0sdt9yuZ_gWBmTYMJXvqWt4ijzTOIt5e9cAt6-LwzQ_ErkIBAfTKkwsD4S9QbU2ibrX_lfCbPqtKHT70VeEHfIgoGL3d9pJzqj51PpWL1eR5wDoG0g7bi5CYskDBDLGrgDeMwRi4br2hgSqqbu0XwmsMyrafIAaYl47YPJ6i36xFAgjT6MdFkY69BjMcFZLR0HncjJxvfYZL7u4hExA3PFOmdz7r2WQ7rwL6bul1pMKEfm37Z4RLlbRLdJ6wQuBfjg36607q3-pkzzaEiNshIHBfvfJDbWE2OupFCj8Ul0R-knEo3CKSNGhNEMs3WvFHLrgYERGF9C4y3WiuLCcmHOjy6oQ5cXstT8_DQth5Y4zIM0ZvAmksawb_fhl05YlgR0kUEkxNGIl-Moi3duubvBnPGIeeIpJe3p9xS6r7v7KE4SQXTbsLzE70wgNHom2pilLvIONBqcEBsx0BbCv8DYWe9KZ1VzeCeKx0f8AkOxKbWk3jQWbQdupUvwKtrREXO4xYz-qQ4LAelVBiFDneD3O0fliBN2YkY-VduiFh3tPh-Ziw6O7nSeV3vqqroFc4aUGTWuZVUgImUAojdzsFBZICSEgiPjpjmsvwYLCAznHWj9Xm78kbs-qqQg5EnPGw_If=w691-h354-no

  24. Once modified, you should see a text like this, with your save marked red: (DO NOT DO ANYTHING THERE)
  25. uVXUH-Tswng5pwcNA9TruDtFiD8R8Ypp_se1NaVb4b_gUeBs8a6tt5bq8q_Ai6yz3_-HkFCe80vH6WSBKTz7Pq-4RvSzwU6wzcUKVwo2FCxVLO4IC4rnywQjSjZqPoTTF7PqogG44nGrzlAx4GLRUFHTcFiJIR6h11jwVdPyRTyqSfX8k_QM5-eLK6IKseNKjJ91EgdGedTpif1GgAZYxW78wbvo3ELJezByKoH4w2mR-UJz9142bKUF2bRQbixHleQSmo9elBT0ZQOuqckIKFCcx7v4IFd72iH9xoloHKdCPbGU7iiwMCwQdTKlLBlwi88cv1T_9N1BfwdNqi2DcotRJI8R4g6duZXtZZdQkxcoq9YM0R4-ZCBju6VMkLqqUdO2adFuFnM42RE3O-jZltCtm7-ZFPFHOhv78jYMhlRVWgWlJ_uPhjV7SqBWoBOcE3hdXw5goOjJEnSDkB0yysDX0qHMAhP9MLEHbGqXLa3ycJ69mHdmnjNDPspyK5MUYeHJN_6uq6bsKqC-OjNDbG_ysIvej4v6UJnYyhF7jUalaoTwWf5KWtjoAhSU_8dNQ-fr7b3jZ2qD6WT30LxqzA7msLXuRIb_dnHvi4l6ryERXV1klJxqMJCBc5-yXgPEs94XuwvJZQHRsBP1h2iPAP3psF6JWxzJRHzGsWzrAmR_4mh0Y_OGUIKyWPPi7xC2FlurW0X-UI0AS9UYUkrMgI55-5AH4t9fbrmkvo7gLW-R66ic=w679-h277-no

  26. Once you have edited your save, save the changes of 00000005.app by clicking on File and then on Save. Or easier, use Ctrl + S.
  27. pzjFH4VFb3xDLLzorOECWt7lPZmOAQVxiCnE4V863rL0E-CqP4IyFrJGQuqKkPEYQDyIjQrKKordPCvDud3vrJoq0KThEPWBoXpQIDS4unFtiHmWdlqSZBzsWtFu3a7fVLB4rsAnIVaYWt6ujNly7w6i0ZYJUQMGaBNny7ZwNHeNl80eLZReGAidzE3O3NTzvszmc2nvum17xNTpR-L9Nr3IGyM4XrUHxiK5AKsaIbBmbkoNp-uk2yR1_3jHJDQ96klZ-RiqzUlU8fhfQrtY6Lf4bF2JUYqOAhRr89gXvo7FZNRC_4rdmDHvnw5-_518rDxG_mjUbaiSlhKdUtqysA1E4RfBrixxm1kmo1nnATeYhINwS5izJltkCpNUhyfvTGz_TwfcNr_dnhKOQBalYD_HJsojUa4R3V1xHTCc3oAiGjWEbtQhEvJSpNCoHXfrMekY_o9C2RNMc0NM8l8IUPBrjWS0OiMnPpf4_rM7MZ66rEyCpvUsPlrFAYbV3nNR9QstjhRmPj1Eex0tmTa47WAoIjSUiYUDRc3Ygfda5-o6dGC1iGazLmWDuhDAYscZtxwrBuHx93Cg-9dX_cvEREYJRtSHAOdhuZfqwTE3LFGaff1Yk7fo_vq1D6dsrjm-9vyVdfBJschQTk80E95Kay9KNA29QIZ63CCmaJOwne79t3kpKO71w3YbOb0yqvDv2Hm-nhTtypoO9LaVT3GvN0aaQOi8CFWgQYoBuh1ozObVceo4=w480-h191-no

  28. Once saved, now go to the SEVENTH STEP.

SEVENTH STEP - UNPACKING THE 00000005.app FILE


  1. Now go to the 'u8tool10.1' folder and run U8Tool.exe as administrator
  2. In 'Archive File', click in '...' button to localize the file
  3. Select the '00000005.app' file in the
  4. Now cut all the save icon files and paste in the randomed-name folder folder
  5. Then click in 'Extract'
  6. Minimize the U8 Tool

EIGHTH STEP - INJECTING THE SAVE ICON AND PACKING THE 00000005.app FILE

  1. Now go to the following folders:
  • The screen capture folder
  • The '.../[randomed-name]/00000005_app_OUT/' folder
  • Then follow the following steps:
  1. Now copy the save_banner.tpl file from the screen capture folder and paste in the 00000005_app_OUT folder
  2. Open again the minimized U8 Tool
  3. In 'Archive File', click in '...' button to localize the file
  4. Select the '00000005.app' file in the randomed-name folder
  5. Then click in 'Pack'
  6. Close the U8 Tool
NINETH STEP - PACKING THE INJECTED WAD

  1. Go to the randomed-name folder
  2. Copy all the files (not the folders, just
  3. the files) that are:
  • - The .app files
  • - The .tik file
  • - The .tmd file
  • - The .cert file
  • - The .trailer file
  • - The .wte files
  • Then follow the following steps:
  1. Paste all the files in the 'WADpack_WADunpack' folder
  2. And use 'WAD Packer.bat'
  3. This make a out.wad file
TENTH STEP - USING WADder TO EDIT THE PACKED WAD

  1. Go to the 'WADder_Editor' folder
  2. Run wadder.exe as administrator
  3. In 'WAD to Edit', click in 'Browse'
  4. Select the 'out.wad' file that is in the 'WADpack_WADunpack' folder
  5. Click in the 'Title' tab
  6. In 'All Languages', enter the name of the game
  7. Click in the 'Create WAD!' button
  8. In the 'Banner' tab, select the 'VCPic.tpl' file
  9. Click in 'Preview'
  10. Now click in 'Replace'
  11. Select the screen capture that you made in Snipping Tool
  12. Click again in 'Preview'
  13. Click in the 'Icon' tab
  14. In the 'Icon' tab, select the 'IconVCPic.tpl' file
  15. Click in 'Preview'
  16. Now click in 'Replace'
  17. Select the screen capture that you made in Snipping Tool
  18. Click again in 'Preview'
  19. Then click in 'Continue'
  20. Save your WAD as [game_name].wad Example: Pilotwings64_N64.wad
  21. OK! Now you injected your game as Wii Virtual Console game, ready to install and use!
INSTALLING YOUR INJECTED WAD:

Remember, you must have installed any brick protection such as BootMii as boot2, or Priiloader BEFORE INSTALLING ANY WAD!!!!!!! For install WADs, you must have the Homebrew Channel installed on your Wii and one of the following homebrew apps:
  • Wii Mod Lite (released by RiiConnect24 bashed on jskyboo's WiiMod)
  • Multi-Mod Manager (released by Wiiwu)
  • YAWMM (Yet Another Wad Manager Mod) (released by Leathl, WiiShizzza and Cwstjdenobs)
  • WAD Manager (released by Waninkoko)
  • Pimp my Wii (released by Attila and distributed by wii-info.fr)

Here's some snapshots of my VC N64 iNJECT:
-Mt9M51Y62F-RRYer3dPDq-Dc61GkeZtzb6GJH-JUfK2qB-WZvGAnkFDyDCCExs71d-p1yxA6aBcgVZx9Yq65PgyQZD3Rt_XnS-WpR8bQqzivt8z-9bsEux5l9oYms9mBE5Ni1Klanv0dP9lXb1n7pXLVysNXqXANktL22ePl-wL89YVSru8j5zpCaUX4slpmVKqBEYEaTh5r_UltmlA2RuQdz3UgdySf7p2uUBQBDkLmvixZwm-XEKonQzuxnNUWjikoeLMw6gZm4KcEdIlhEmb6gAuHYXUTypiyqOvV3B6Y1A_fXibiAB2xc7W75KN7XrVQFkfy91tJvIjD3p5pNq_Cay6M2w9OIQIYQadQblZSsXwuyx9jCzHflBOmit-ZN_mbNQRWi0H_uktg6479nxwOzyGe3OmaIK53QD3-IrDoCE_K7y-7CwCG2mlou88H6xiBVPRUXvGlwdMEm85b7FaaXPPfnYhRvAaLfxJi2HsSRTGVcl0S5coeqx6-VdKA8kD5dPBv6vVYNv4ztK16k3FSTTf6msK1ARP-KpET9o7kPNSaVNXmU5bTsArkVhi-5SCIvPspOKsZUOUqexgnPXQQIT_LCZ3bqEQxSj_aADoijrv-fCiXRb_A8AHgUmnu_zrOziYAQNuy48qWrJw6tEVmcK55LBsLYhgZ8n9tbZrn88SUpqR1YFOK9La0OWpeSr4pyoK2I_YmE1N16icVlRwCGVvPwCjuWYKwqrdCEq-Aa5O=w275-h160-no

dN-CDvAtWJMTNJ-OzTapNvT4Ngp4UtAC4byGTBYUBfvsJBtPBJeInei8Ozw5wzcV3E04OdSY51j4jnTBiQdXvSihedJ2h7qWS64mEF2nC2OZDPz69oRHH7r5g4gRbqks1phfJjz71EjG_udGukFkSNSvZMAYuQC7wZI-YCXFaLcsS4UFM5hhknhaWDF8iWVzu0Lc-l9Pb9miMNQzIfBPyVWfsB9duTgu0QaX2e7bCwqM32_PQK5lYjZDjnk-J9gtPIqbJfj-p7yb0eYEm34d-FNV6KQnJUxjDqvpMxTtYric7V9KgM9KO6QiOmASfi7kI8POKL7zcsc8AqALTvlExO-nnqTGOP1H1gc4q4CsB-u7er0G_OPGvzbBEKjdygkn4LiXB0I93LJTw6PfIN0ILy0hvq0JS6-u0OcHks8GYx5C6vw0tColgO9zfc2b21GPml59fvUN5sjqNSaLl5ZIobCDKopY-Od9e1gQZACSSChswX9Gmb3c08kjJJfvpHeMbfxK1p-Iv92uFYYCLRKzdgwtab2hYU7j04S0nj4PA8x4uUqcVRgoqN0AvCniVKz6-gb3hQkB7vf6oblj2d6mDSO8u6VFiUxkwvUM9LukGMG9typMpFHRmVtPv4ZsfbzTWb6X7ubjW3GQ4YGDq1wMP0lxa9VF3tXbu-dyITQayP9nCkIEou6XUxv-M_bANb4-IWWNd7nHk2yUjCMPQZli-aOncJ7WEcfe6S4l_hEB9aqwrzmt=w942-h512-no

And here's my snapshot of my save:
992rcrL9fxL7tykfGu35VyX4ZorEn6v5PEFhkq2XNSGWVFvr3zrsttg0mHuKUK055bi1OzYcEO_yanDuO8VPhWupBmVNZT0P88-mqCGKloi-Q_Fk_W7SRAzYPj9J9iIuMYUpmKJ0K2cB9P20VWMTUvXA6DsgLP5Y3GJ48tY1yqSQZ7Pz8Ht2T2tzSK9sVCR5Xf3OvoOZ52MW0n2CU9YpMbcYaiM1rRK6svKdPC6hF2zJyEBWTyj_V2iCRZiE45YAGPHWEwa74CPQLzGErQvZbDt2e6H5jFp67oui7zeiPmLwws0gNL2ehBXy0lT_w0Iikg317Dix_FMSdX9tQUdqEucd5ARgKXj0jpoRwTx2AaIYuh5A16GiO3xWCm1-tOXkdU-uZFo7lRmMfbECNomkpwe2ZMqXyGIs4dExLfPixordnD_Ut3yYE9LdwLgK1xvaiwWLhjrwGRvJzUl0CnG79kQMhd5Q29C750LFS5VjBhKRgKm1raM5c4mYeQvf2j0gqIypQbaT1_dIK4CQnAmjhQdVdBNMqNLVVjci6LrUADc4DoDX4doikWxgDMpKKlJUZQTb9c7FQx0Gla8omXJHurIYjRgmpVbHa0rPnPMOqoXMCk10FbrXdO3zUJjfLBlA-Dwy-_Lv9lL-WiKaMGm_qUV_GCPckJ_FdLZbc2s7zQ5GJnneTSsr5eVGvu0TW1GWxpRgxlCkY_Jw-fzF-R5OwCyLf-WU8LW4rd3dAcr51Qp3lPyv=w939-h515-no

Enjoy injecting your NINTENDO 64 games, and have fun!!! Enjoy! :)
SaulFabre
 
Last edited by SaulFabre,

Exidous

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@SaulFabre I have a project for you

Someone accomplished something I failed to do with all the tools here. Mystical Ninja Starring Goemon runs on Wii. https://gbatemp.net/threads/mystical-ninja-starring-goemon-wii-vc.346417/

I don't know the first thing about unpacking WAD files. But they did something different there that made the game run. The WAD linked in that thread has two big problems: no HOME menu (console freezes on blackscreen if you press HOME) and distorted sound. But it runs!

Maybe if you peeked into that file, it might give you some insight into possibilities for your N64 injection tool.
 
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ZackyTheGamer

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I got an error: I am using Rayman 2 as my N64 ROM, and using Sin and Punishment as the VC WAD. I clicked Start waiting for the WAD to inject. I saw the status stuck at Waiting for final injected wad. Did I do anything wrong or is Rayman 2 not compatible?
(EDIT) The program I'm using is Auto InjectuWAD
(EDIT 2)
Even using Devilken Injector, the CMD doesn't recognise "VC.exe" even when I have the file
 
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SaulFabre

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I got an error: I am using Rayman 2 as my N64 rom, and using Sin and Punishment as the VC Wad. I clicked Start waiting for the wad to inject. I saw the status stuck at Waiting for final injected wad. Did i do anything wrong or is Rayman 2 not compatible?
(EDIT) Program im using Auto InjectuWAD
(EDIT 2)
Even using Devilken Injector, the CMD doesn't recognise "VC.exe" even when i have the file
@SnackyZackyCool Well, check if your ROM and WAD files doesn't have any symbols nor spaces in its name.
Then try again using these injectors or try using my newish N64 Wii VC iNJECTOR here: https://gbatemp.net/download/nintendo-64-wii-virtual-console-injector-beta-version.37151/

But remember, even when you do everything correct for inject your N64 ROM to a N64 WAD, most games will keep freezing/crashing at the "You will need the Classic Controller" screen, due to the poor N64 emulation on the Virtual Console of Wii.

Greetings ;)

--------------------- MERGED ---------------------------

@SaulFabre I have a project for you

Someone accomplished something I failed to do with all the tools here. Mystical Ninja Starring Goemon runs on Wii. https://gbatemp.net/threads/mystical-ninja-starring-goemon-wii-vc.346417/

I don't know the first thing about unpacking WAD files. But they did something different there that made the game run. The WAD linked in that thread has two big problems: no HOME menu (console freezes on blackscreen if you press HOME) and distorted sound. But it runs!

Maybe if you peeked into that file, it might give you some insight into possibilities for your N64 injection tool.
@Exidous Well, I already know how to solve issue with HOME button crash by modifying the ROM's ID with the original ID of the base game ROM (that info told me @SuperrSonic) but I couldn't find any solution for sound issues.

Anyways, as a Wii VC iNJECTOR guy, I will try to inject these two games of Goemon / Mystic Ninja to several N64 VC WADs for see if i have luck. ;)

Greetings. :)
 
Last edited by SaulFabre,

Zorg07

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[QUOTE = "SaulFabre, publicación: 9485210, miembro: 479192"] [USER = 506515] @SnackyZackyCool [/ USER] Bueno, verifique si sus archivos ROM y WAD no tienen símbolos ni espacios en su nombre.
Luego, intente nuevamente usando estos inyectores o intente usar mi nuevo N64 Wii VC iNJECTOR aquí: https://gbatemp.net/download/nintendo-64-wii-virtual-console-injector-beta-version.37151/

Pero recuerde, incluso cuando haga todo lo correcto para inyectar la ROM de su N64 en un WAD de N64, la mayoría de los juegos se congelarán o fallarán en la pantalla "Necesitará el controlador clásico" debido a la mala emulación de N64 en la consola virtual de Wii. .

Saludos ;)

[FUSIONADO] automático [/ FUSIONADO]


[USER = 553046] @Exidous [/ USER] Bueno, ya sé cómo resolver el problema con el bloqueo del botón INICIO modificando la ID de la ROM con la ID original de la ROM del juego base (esa información me dijo [USER = 291237] @SuperrSonic [/ USER]) pero no pude encontrar ninguna solución para los problemas de sonido.

De todos modos, como chico de Wii VC iNJECTOR, intentaré inyectar estos dos juegos de Goemon / Mystic Ninja en varios WAD de N64 VC para ver si tengo suerte. ;)

Saludos. :)[/CITA]
@SnackyZackyCool Well, check if your ROM and WAD files doesn't have any symbols nor spaces in its name.
Then try again using these injectors or try using my newish N64 Wii VC iNJECTOR here: https://gbatemp.net/download/nintendo-64-wii-virtual-console-injector-beta-version.37151/

But remember, even when you do everything correct for inject your N64 ROM to a N64 WAD, most games will keep freezing/crashing at the "You will need the Classic Controller" screen, due to the poor N64 emulation on the Virtual Console of Wii.

Greetings ;)

--------------------- MERGED ---------------------------


@Exidous Well, I already know how to solve issue with HOME button crash by modifying the ROM's ID with the original ID of the base game ROM (that info told me @SuperrSonic) but I couldn't find any solution for sound issues.

Anyways, as a Wii VC iNJECTOR guy, I will try to inject these two games of Goemon / Mystic Ninja to several N64 VC WADs for see if i have luck. ;)

Greetings. :)
Well, I tell you that I tried with almost all the official N64 wads (including those with "romc" compression) and I couldn't with any, in many cases it only reaches the title screen and then it hangs, you only see that it is It works in Bomberman Hero, but the sound bug persists, it is somewhat complicated, but it is playable if it is. Hopefully something can be done. Greetings
 
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SaulFabre

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The file names do not have any symbols and the vc injector download that my pc detects a virus.
@SnackyZackyCool I said that you must disable temporally your anti-virus program before downloading and using my tool, becuase anti-viruses detect my tools as false-positive "virus", but it doesn't have any virus.

Greetings ;)
 

SaulFabre

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From where? I keep forgetting.
The save icon files that you generated with the VC Save Icon Maker are stored in the folder where is the photo of the screenshot stored, as I explained in the tutorial. These files copy to the unpacked WAD folder.

Hope this understand, please sorry for my bad English :P

EDIT: I will update this tutorial with some new info ;)
 
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niuus

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@SaulFabre I used your N64 tool today, works fast and super easy, by following your tutorial!

Now, since the tutorial does not mention it and i did try putting a romc_ROM file inside the ROM_INPUT folder (compressed with the Jurai version since it seems newer than the other romc compressor), how is the file recognized by the injector? Does it need a specific name?

Under which conditions is the romc compression needed or not for a wad? At the moment, i have been following the kinda outdated compatibility list.

Lastly, do you know if there is a way to hack and remap buttons? Mortal Kombat Trilogy is useless with the VC defaults. :lol:
 
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Exidous

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Lastly, do you know if there is a way to hack and remap buttons? Mortal Kombat Trilogy is useless with the VC defaults.
This is a significant reason I don't use VC for anything besides N64. The closest thread on point I found was

https://gbatemp.net/threads/virtual-console-n64-specifically-hack-controls.368242/

Which suggests editing 00000001.app, no proof there that it works though. It would be great to figure out if it's possible this way though, presumably the remapped controls could be repacked to fix control schemes in any same-console VC game.
 

niuus

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This is a significant reason I don't use VC for anything besides N64.
I completely agree. Previous consoles are perfect, but for N64, i only use Star Fox 64, and more recently OoT & MM widescreen. Nothing else, non customizable buttons totally kills it for me.

The closest thread on point I found was

https://gbatemp.net/threads/virtual-console-n64-specifically-hack-controls.368242/

Which suggests editing 00000001.app, no proof there that it works though. It would be great to figure out if it's possible this way though, presumably the remapped controls could be repacked to fix control schemes in any same-console VC game.
Sounds interesting, i'll give it a read.

To be honest, i'll always prefer Not64, but having some wads in the console allows me to at least put the NAND to good use with some preinstalled games.
 
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Exidous

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I think the SNES VC Gamecube controller button configuration is horrible. I assume you were referring to the non-VC emulation quality available for older systems.

I use N64 VC for the multiplayer games too, since it generally has fewer framerate issues than Not64 and I don't want anyone I'm beating whining about inconsistent framerate. Admittedly, MK isn't my thing.

Basically I picked N64 VC games for my emunand build based on if they were multiplayer or if they had no/poor performance in Not64.
 
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in the nineth step for packing the injected wad, i din't see any .wte files cuz when i've used wad unpacker in the fourth step before, i din't see any of these files, do i have to convert something? or maybe it's about the save icon
 

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