Hacking Virtual Console Hack Theory

  • Thread starter Thread starter DGSystems
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Right on DGSystems! I have no clue about anything that has to do with hacking but if you think it's possible then you should go for it and do your best!
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Actually you're wrong. I know the thinking behind what you're trying to propose (I thought similarly when I was looking into this a month or two ago), however the method the Wii uses to interface with the shop does not simply involve grabbing a few files - there's unknown functions of unknown objects to be called (both server-side and in the wii), etc. etc.

I won't pretend like I'm very knowledgeable on the subject, and by all means feel free to prove me wrong, but don't get your hopes up
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the communications between the wii and the wiishop are encrypted now?

you can use a tool like ethereal to check it out.. but if they are smart, for sure its encrypted
 
Actually you're wrong. I know the thinking behind what you're trying to propose (I thought similarly when I was looking into this a month or two ago), however the method the Wii uses to interface with the shop does not simply involve grabbing a few files - there's unknown functions of unknown objects to be called (both server-side and in the wii), etc. etc.


Well I'll trust what you say, for now

I still want to create some proper logs of what the wii does in communication with the server - because im still confident it can be done. If I get anywhere I'll post my results (as I said I wont have time to do this for at least two weeks probably).
If you really want to hear about this stuff from someone who actually knows exactly what they're talking about, see if you can get some of the guys in #wiidev on EFnet to talk to you (just as long as it doesn't consist of warez talk - hacking the VC for the purposes of running homebrew is acceptable)
 
I know that, but thinking about it on a basic level:

W = Wii, S = Server

W: lemme see some games...
S: ok we have...
W: I'll take that one
S: ok, you can now download it
.....


now surely sending that exact same sequence of messages will have the exact same results? (unless of course there is some measurement of time in the encryption) assuming that the server knows nothing about the client which is connected (which seems to be true)
DGSystems, go read up on public key encryption theory.
 
Each region have their own tmd and bin files, and each file can be updated and thus a different version. Make sure you download the right version and the right region.
 
LOL if Dark_AleX was into Wii he prolly hack it

That would be good if Dark_AleX joined the scene. But, the Wii isn't as easy to hack. With the update files, or the eboots, you have access to the entire firmware once you decrypt it. Sony also does not know how to fix this hole, so he can use the same way with each firmware version to make a new custom firmware. He also has done a lot of downgraders too, but we need access to the wii update files. That would help a lot.
 
Has anyone been able to get this working yet? I have the PS3 Proxy program downloaded, and when I go to setup up my Wii exactly as the guide says I keep getting a connection error.
Hopefully in the future they can figure out more using this method.
 

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