Vigil Games, the development team behind Darksiders II has, in an interview with GameReactor, said their 'opinions' on the Wii U hardware. Transcript of the interview thanks to Nirolak at NeoGAF
http://www.gamereactor.se/nyheter/43021/GRTV%3A+Darksiders+II-intervju/GameReactor: This one is all coming out for the Wii U. How has that been?
Darksiders 2 Game Director Marvin Donald: Uh, so far, so good. We have limitations based on Nintendo's progress, but, you know, that really has, the only problem that's been for us is, you know, not having an actual release date. But once we know when the Wii U has, when Nintendo has commited to a firm date, you know, we will be able to commit to a date for Darksiders II, but we're planning on it being a launch title, and so far everything's been smooth sailing.
We got the game running on their hardware pretty quickly, and the controller's been great to work with, now it's just down to deciding what we really want to do to make it a unique experience on the Wii U. You know, taking advantage of you know the extra screen and the touch capability and all that. So, you know, so we'll have a few new feature for sure, but I think visually, for the most part, it'll be pretty much the same.
You know, so far the hardware's been on par with what we have with the current generation's. Based on what I understand, the, you know, the resolution and textures and polycounts and all that stuff, we're not going to being doing anything to uprez the game, but we'll take advantage of the controller for sure.