Video Game Logic

  • Thread starter Thread starter Deleted User
  • Start date Start date
  • Views Views 69,283
  • Replies Replies 584
  • Likes Likes 3
If your defence rating is high enough, you will not take damage even when stabbed in the chest by a sword half as large as you are.
 
I can stand up, shrug off any injury and fight at 100% until I hit 0 health points
Unless it's Super Smash Bros., in which case the higher your hit points, the more likely you are to go flying. Even though this apparently has no bearing on how weak or powerful your attacks are.
 
  • Like
Reactions: 2 people
also, you NEVER have more health points then a boss.
And if a boss has a change of heart and decides to join your team as a playable character, then they all of a sudden have maybe a third of the health and power they had when you fought them (if you're lucky).
 
  • Like
Reactions: 3 people
-you perform a 360 kickflip nook ollie + tailgrab + 720 indy into wall grab, grind a bar, then double kickflip onto another bar (CLOSING THE GAP!) on another side of the lava, then arch upward in a nosedive supermove grab...then hit the wall, fall down in a sound that indicates 3 broken ribs and you smeer the wall with blood. The whole trick is worth ZERO POINTS because of the failed landing, the crowd boos at you...and you simply get back on your skateboard for more. :P
-it doesn't matter if you're shred to pieces, blown up, have bones shattered, burnt, get your arms ripped off or get thrown in an acid pit...all it takes is one "continue" to restart the fight.
-sometimes you just try combining anything in your inventory with anything else or go checking every freakin' inch of the room because you're too damn retarded to actually GET CREATIVE with what you get (yeeey, point-'n click game references :P ).
-the US Army NEVER has civilian casualties.
-only the minority of houses has the full set of living room, bathroom, kitchen and dining room. Heck...in quite some cases, NPC's don't even have a toilet!
 
  • Like
Reactions: 1 person
-only the minority of houses has the full set of living room, bathroom, kitchen and dining room. Heck...in quite some cases, NPC's don't even have a toilet!
You can sit down on a toilet, do your business without making any noise except for the flush at the end, and all without even removing your pants (Zelda: Skyward Sword)
 
  • Like
Reactions: 2 people
- You can enter any house you like, open their chest, wardrobe, turn on the tv.... without anyone's permission.
- You disappear after you die.
- On the battlefield, the enemy will wait until you've done chosen your weapons.
 
  • Like
Reactions: 1 person
Rule no.1 of Japanese horror games:

japanese_porcelain_doll_150_erie_10938857.jpg


These things are out to get you. They may look harmless, but they're not. They're the essence of the devil encased in a porcelain shell. Destroy upon contact.
 
  • Like
Reactions: 2 people
This thread kinda reminds of crysis, Where you can use stealth mode to drive a jeep into the enemy Headquarters and the dozens of guards there see this jeep with no driver but acts like it's the most normal thing in the world.

They even open the gate for you.
 
  • Like
Reactions: 1 person
When in a conversation with somebody, there is generally only ever 2 or 3 possible answers to anything anybody says to you.
 
When in a conversation with somebody, there is generally only ever 2 or 3 possible answers to anything anybody says to you.
And about half those times, there's only one "right" answer, and choosing any others just leads to a brief loop where the character asks you the same thing over and over again until you give the "right" answer. :D
 
When in a conversation with somebody, there is generally only ever 2 or 3 possible answers to anything anybody says to you.
And about half those times, there's only one "right" answer, and choosing any others just leads to a brief loop where the character asks you the same thing over and over again until you give the "right" answer. :D

That's not exclusive to video games. I get in similar situations with my girlfriend all the time...
 
At the beginning of Pokemon Emerald, when Professor Birch asks you to see his daughter May at route 203, If you say no when asks you "It's a good idea, wouldn't you say?, or something along those lines, he will keep asking you until you say yes. You can keep saying no and it will be an infinite loop. You HAVE to choose yes in order to progress.
 
  • Like
Reactions: 1 person

Site & Scene News

Popular threads in this forum