Hello, i am using this guide (https://gbatemp.net/threads/the-definitive-vwii-hacking-guide.425852/) to mod my vwii and i am wondering if there is some way to maku sure NAND dump is not with error or something to make sure its safe?
My is 528 so i guess thats fine, also, i dont have slcmpt backup and i dont see it mentioned in that guide, should i backup slcmpt, is it importnat? (sorry if its dump question, i am new to nintendo stuff)the backup should be 528MBs or slightly larger than the one made of the slcmpt. that's how mine is anyway. I don't think there's a way to verify it. if it creates a NAND backup, it should be safe.
Thanks for info, i looked at that tool but it says wiiu nand dumper but i am modding my Virtual wii not my wii uthe slcmpt is the wii NAND. u can back it up with @EyeKey 's tools. it's important to have the full NAND backed up. however, the one made in the virtual NAND is slightly larger by one kilobyte. I'd suggest backing up all three parts of the NAND in case u ever brick or have reason to reflash the NAND.
Thank you for your help, i am now backing up using that eyekey's tool that you suggested, i am backing up everything except mlc since i have 32GB model and my SD card is only 16GBthe mlc is the largest part. the other two partitions r 528MBs apiece. the mlc could be 29.1/.7 if u have a 32GB system (a black wii u). the slcmpt is one of the partitions u can backup. it's the wii partition. the NAND u backup on the virtual wii will be larger by one kilobyte than the one backed up by the wii u NAND dumper.
yeah, u need a 64GB card for the 32GB mlc.
edit: the mlc is the least important of the three. it's for system storage when u install games and whatnot, so it doesn't contain system software.
Yeah, i will keep them safeI haven't tried botw on loadiine. the game has like 40,000 files, so it's not worth it. it should run flawlessly using wup installer. I personally installed all games using system config tool, but that won't make a difference. good idea to dump the mlc as well. u don't need it to recover a brick, but it's always good to have. the slc is to recover from a brick, so keep that safe as well as the slcmpt (the virtual Wii's NAND).
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btw, loadiine's saves r compatible with wup installer's installs. use saviine to inject the save (your botw save). u just need a save on the system to inject it. make a fake save, then inject. good luck.
seems like Nintendo made lot of oversights with Wii U, it is really easy to mod it, after all most of homebrew and cfw loads from sd card to RAM and it's unloaded after restart (if im not mistaken)I've only heard of bans for cheating. u can get around that if u r banned by modifying the sys_prod.xml. change the serial number by one, and suddenly you're unbanned. it's a major oversight by Nintendo. there's a tutorial on this on temp.