Using MT-emuNAND classic saves in rxMode

Discussion in '3DS - Flashcards & Custom Firmwares' started by mid-kid, Mar 29, 2015.

  1. mid-kid
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    mid-kid GBAtemp spamBOT

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    Okay, we all know that some games use a new kind of encryption for saves, and that those which are created on sysNAND >6.x don't work on 4.x
    Now, I thought I could just play my saves on an updated emuNAND and enjoy them forever as long as I don't upgrade my sysNAND.
    Boy, was I wrong.
    As we all know, 9.6 was just released, and whoop-de-doo, emuNAND stopped working. Thankfully, someone by the name of Roxas75 updated his emuNAND solution to be compatible with it.
    That's great and all, but there's a little caveat: Saves (that use the new encryption) from MT-emuNAND don't work on rxMode.
    Now, the saves (only one in my case: smash) are stuck on MT's emuNAND, and I don't think we can expect anything coming from MT's side.

    Am I the only person who was stupid enough to do this?
    How would we go about playing our saves in rxMode (if it's even possible)?
     
  2. Digital.One.Entity

    Digital.One.Entity Banned

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    I was another fool that didn't really pay attention and used RXTools to upgrade to 9.6 emuNAND now all Saves came up corrupt :cry:


    Mario Golf,NSMB 2,Zelda LBW and countless others....hopefully there's still hope they ain't completely gone
     
  3. mid-kid
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    mid-kid GBAtemp spamBOT

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    You could create a new emuNAND and update it to 9.5 using CIAs (Also works with CFW).
     
    Digital.One.Entity likes this.
  4. Digital.One.Entity

    Digital.One.Entity Banned

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    I got a problem tho my Laptop has Win 8 and the netwatcher doesn't pick up my 3ds hence I have trouble installing .cia's ATM.......