Hacking USB Loader... my turn ;)

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kongsnutz said:
Code dump isnt the loader, it's your game.

It got corrupted somehow.

I garranty any loader you use now it'll code dump

Have you deleted any games recently........ cos atm deleting corrupts other games
Ah. Thanks for the info kong.
smile.gif


So deleting with just the USB Loader app causes corruption or deleting by any method?
 
Hope anyone can Answer or make it working :

So here again:
Problem:

My Problem is when the USB loader loads normal all is ok Boxart/Game Images are there, but
when he must be a Usb Retry to detect the USB drive the Boxart/Game Images are left.

Solution other Thread:

this is the only loader that works for me to load all my images no matter how long it takes to load usb device. http://wiinewz.com/forums/591533-post80.html
(Source is inside )

So can anyone put the Source in the UltimateLoader ?
 
jservs7 said:
kongsnutz said:
Code dump isnt the loader, it's your game.

It got corrupted somehow.

I garranty any loader you use now it'll code dump

Have you deleted any games recently........ cos atm deleting corrupts other games
Ah. Thanks for the info kong.
smile.gif


So deleting with just the USB Loader app causes corruption or deleting by any method?


Any method for now
 
jservs7 said:
kongsnutz said:
Code dump isnt the loader, it's your game.

It got corrupted somehow.

I garranty any loader you use now it'll code dump

Have you deleted any games recently........ cos atm deleting corrupts other games
Ah. Thanks for the info kong.
smile.gif


So deleting with just the USB Loader app causes corruption or deleting by any method?

Deleting a game leaves a gap of free space between the surrounding games and when you try to install a new one, the new game installs itself into this gap even if it's too big and ends up corrupting the games around it. So if you delete the latest game you've added you're okay, but if you deleted the first game you added you'll have to re-add every game on your HDD.
 
FenrirWolf said:
jservs7 said:
kongsnutz said:
Code dump isnt the loader, it's your game.

It got corrupted somehow.

I garranty any loader you use now it'll code dump

Have you deleted any games recently........ cos atm deleting corrupts other games
Ah. Thanks for the info kong.
smile.gif


So deleting with just the USB Loader app causes corruption or deleting by any method?

Deleting a game leaves a gap of free space between the surrounding games and when you try to install a new one, the new game installs itself into this gap even if it's too big and ends up corrupting the games around it. So if you delete the latest game you've added you're okay, but if you deleted the first game you added you'll have to re-add every game on your HDD.
Holy Jeebeez!

Anyone got a link to more news on this? I wanna know if this was tested using wbfs on Linux as well.
 
stonetempler said:
Hope anyone can Answer or make it working :

So here again:
Problem:

My Problem is when the USB loader loads normal all is ok Boxart/Game Images are there, but
when he must be a Usb Retry to detect the USB drive the Boxart/Game Images are left.

Solution other Thread:

this is the only loader that works for me to load all my images no matter how long it takes to load usb device. http://wiinewz.com/forums/591533-post80.html
(Source is inside )

So can anyone put the Source in the UltimateLoader ?

Check your PM. If that doesn't work, there's nothing I could do.
 
kongsnutz said:
Thanks for the white version.........


what wa sthe small fix you did?

My guess: When you turn on ocarina, and if no code is found, the game might not be able to access the sd card.

Not sure if it would happen but I have fixed it
 
hungyip84 said:
Just made a very minor fix (I think it's fine if you keep the old one)

ALL 4 versions are included (normal, child1, child2, teen)

http://sharebee.com/2fb4f9d8

Someone just requested me to make one for white background:

http://sharebee.com/87cbca31

I didn't test for it, but it should work.

4 versions but only one DOL ?

By the way, anoter "multi uploader" => http://www.superuploader.net
Advantage : more upload service, including french http://dl.free.fr => no waiting time and full speed (Free rocks)...
 
OuahOuah said:
hungyip84 said:
Just made a very minor fix (I think it's fine if you keep the old one)

ALL 4 versions are included (normal, child1, child2, teen)

http://sharebee.com/2fb4f9d8

Someone just requested me to make one for white background:

http://sharebee.com/87cbca31

I didn't test for it, but it should work.

4 versions but only one DOL ?

By the way, anoter "multi uploader" => http://www.superuploader.net
Advantage : more upload service, including french http://dl.free.fr => no waiting time and full speed (Free rocks)...

I think I made a mistake (uploaded a wrong file)

This is the right one (consist all 4 versions)

http://superuploader.net/ca0397471967-usbloader3-rar.html

Thanks for the advice!
 
FenrirWolf said:
jservs7 said:
kongsnutz said:
Code dump isnt the loader, it's your game.

It got corrupted somehow.

I garranty any loader you use now it'll code dump

Have you deleted any games recently........ cos atm deleting corrupts other games
Ah. Thanks for the info kong.
smile.gif


So deleting with just the USB Loader app causes corruption or deleting by any method?


Deleting a game leaves a gap of free space between the surrounding games and when you try to install a new one, the new game installs itself into this gap even if it's too big and ends up corrupting the games around it. So if you delete the latest game you've added you're okay, but if you deleted the first game you added you'll have to re-add every game on your HDD.


Ouch, that sucks.
I spent hours loading over a hundred games onto mine and I noticed a couple became corrupt after a while and wondered what it was.
Damn, that means I could have messed up everything now as I have definitely deleted a couple. I wasted hours
frown.gif


Posts merged

hungyip84 said:
QUOTE(OuahOuah @ Apr 11 2009, 09:12 AM) QUOTE(hungyip84 @ Apr 11 2009, 08:39 AM)
Just made a very minor fix (I think it's fine if you keep the old one)

ALL 4 versions are included (normal, child1, child2, teen)

[url=http://sharebee.com/2fb4f9d8]http://sharebee.com/2fb4f9d8[/url]

Someone just requested me to make one for white background:

[url=http://sharebee.com/87cbca31]http://sharebee.com/87cbca31[/url]

I didn't test for it, but it should work.

4 versions but only one DOL ?

By the way, anoter "multi uploader" => [url=http://www.superuploader.net]http://www.superuploader.net[/url]
Advantage : more upload service, including french [url=http://dl.free.fr]http://dl.free.fr[/url] => no waiting time and full speed (Free rocks)...

I think I made a mistake (uploaded a wrong file)

This is the right one (consist all 4 versions)

[url=http://superuploader.net/ca0397471967-usbloader3-rar.html]http://superuploader.net/ca0397471967-usbloader3-rar.html[/url]

Thanks for the advice!

Erreur 403 - Acces Refusé
 
hungyip84 said:
stonetempler said:
Hope anyone can Answer or make it working :

So here again:
Problem:

My Problem is when the USB loader loads normal all is ok Boxart/Game Images are there, but
when he must be a Usb Retry to detect the USB drive the Boxart/Game Images are left.

Solution other Thread:

this is the only loader that works for me to load all my images no matter how long it takes to load usb device. http://wiinewz.com/forums/591533-post80.html
(Source is inside )

So can anyone put the Source in the UltimateLoader ?

Check your PM. If that doesn't work, there's nothing I could do.


cannot boot it , it doesnt starts.

In the Brisma file is the EditforCovers.txt

QUOTE
- Add the library fat.h under the include in menu.c:

-------------------

#include "disc.h"
#include "menu.h"
#include "partition.h"
#include "restart.h"
#include "sys.h"
#include "utils.h"
#include "video.h"
#include "wbfs.h"
#include "wpad.h"
#include "fat.h"

-------------------

- Add this function to menu.c before the function Menu_Loop():

-------------------

void Load_Cover()
{
// Obtain ID
struct discHdr *header = NULL;
header = &gameList[gameSelected];
char png_cover[80];
sprintf(png_cover, "usbloader_cover/%s.PNG", header->id);
// Draw Cover
fatInitDefault();
PNGUPROP imgProp;
IMGCTX ctx;
s32 ret;
ctx = PNGU_SelectImageFromDevice(png_cover);
if (!ctx) return;
ret = PNGU_GetImageProperties(ctx, &imgProp);
if (ret != PNGU_OK)
{
ctx = PNGU_SelectImageFromDevice("usbloader_cover/none.png");
ret = PNGU_GetImageProperties(ctx, &imgProp);
}
Video_DrawPng(ctx, imgProp, 62, 203);
PNGU_ReleaseImageContext(ctx);
}

-------------------

- Always in menu.c, add a simple Load_Cover(); under the User/Free Space printf:

-------------------

printf("[+] Used Space: %.2fGB, Free: %.2fGB", used, free);
Load_Cover();

-------------------

That's all
smile.gif
 
@hungyip84: it Boots my fault, but no Boxart/Image after Usb-Drive detected. Only shows wehen USBdrive will be direktly detected. Problem is still there.
 
lejong2002 said:
hungyip84 said:
Just made a very minor fix (I think it's fine if you keep the old one)

ALL 4 versions are included (normal, child1, child2, teen)

http://superuploader.net/ca0397471967-usbloader3-rar.html

Someone just requested me to make one for white background:

http://sharebee.com/87cbca31

I didn't test for it, but it should work.

For white background ...

There is only one dol file...

Please give me more....

Anyway, Really cool !!!

yaypsp.gif

I can compile the other tomorrow (i think by that time this version would get modified again)

Time to go to bed now. Gd nite!
 

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