Hacking USB Loader... my turn ;)

User423

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QUOTE([email protected] @ Apr 17 2009, 01:09 PM) 1.5 is out..

- The update partitions/canales/VC are not unknown in the future facilities (in previous versions the partitions were copied but they were eliminated of the table of partitions and therefore they stopped existing).

Can someone explain? I think there is no difference of previous releases? Need I to dump my Games again?
 

Chrnosclock

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moviecouple said:
Scooby,

Thanks for the info. Is there a master list for the Titles.txt... instead of doing it all by hand?
Yeah, someone posted it, nearly 80 pages ago...
wink.gif

I have it, but already changed it, according to my preferences, e.g. adding PAL, NTSC and NTSC-J and some additional information like cut and uncut and missing games.
I also renamed some games according to their European names, so if you like, I could upload it.
I think, a full titles list should be added to the full release btw.
 

NeoRame

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Blue-K said:
jarock said:
So your coords for cover displays 50,109 and console displays 331,78,?,?
? being the size of the console you want to display.

I come to that:
CODEconsole_coords = 261,71,337,302
covers_coords = 39,110
console_color = 15,0
entry_lines = 12

But I always have a black screen
frown.gif
...should be right anyways...can somebody test?

Blue, jetzt nochmal auch für dich aber auf deutsch zum besseren verständnis: die coordinaten x müssen IMMER durch 4 teilbar sein.
das heist mach aus

covers_coords = 39,110 entweder 40,110 oder 36,110
und aus
console_coords = 261,71,337,302 machst du console_coords = 260,71,336,302

grüsse aus dem nachbarland
NeoRame
 

rockbmi

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Chrnosclock said:
moviecouple said:
Scooby,

Thanks for the info. Is there a master list for the Titles.txt... instead of doing it all by hand?
Yeah, someone posted it, nearly 80 pages ago...
wink.gif

I have it, but already changed it, according to my preferences, e.g. adding PAL, NTSC and NTSC-J and some additional information like cut and uncut and missing games.
I also renamed some games according to their European names, so if you like, I could upload it.
I think, a full titles list should be added to the full release btw.
Yeah mate could you post your edited file please, and oh my 1.5 is out this thread is already massive. but come on another 100 pages.
 

Knocks

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boy2048 said:
QUOTE([email protected] @ Apr 17 2009, 01:09 PM) 1.5 is out..

- The update partitions/canales/VC are not unknown in the future facilities (in previous versions the partitions were copied but they were eliminated of the table of partitions and therefore they stopped existing).

Can someone explain? I think there is no difference of previous releases? Need I to dump my Games again?

It means ISOs are now copied with firmware updates. They were copied with updates before too, but becase the Table of Contents was destroyed during copying, those partitions became unusable. Worthless feature.
 

lexlth

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Let me ask something...

On the first post, there is a 7.1 version that links to a file called UltimateV75.dol, that's only 630Kb, while the 7.0 ones are 2.8Mb...
Is it compatible with the new 1.5 USB loader from Waninkokos ????

Thanks...
 

Bladexdsl

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this is working for me now but unfortunately 98% of the skins on my site will not work in wide screen mode. already tried to re size my skins and use them but they either don't show up or don't line up correctly. damn shame.
 

OuahOuah

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boy2048 said:
And now they will be usable? But I think only on PC, the Loader blocks updates, right?

Yes, and extract them with a WBFS tool on PC means you have a perfect ISO, except for garbae 0 removed...
Like a scrubbed ISO with update and other things...
 

Blue-K

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lexlth said:
Let me ask something...

On the first post, there is a 7.1 version that links to a file called UltimateV75.dol, that's only 630Kb, while the 7.0 ones are 2.8Mb...
Is it compatible with the new 1.5 USB loader from Waninkokos ????

Thanks...
7.0 was bigger, because it had another libary in it, which was supposed to autoscale the Images. It didn't worked, so it was removed in 7.1, that's why 7.1 is smaller than 7.0.

And what do you mean with compatible with 1.5? It will read and play the games dumped with 1.5 from Wanin, yes. But currently, there's no version based on Wanin's 1.5...

@NeoRame: Thanks
smile.gif
. Sometimes I'm just too stupid to see/read things like this -.-...Vielen Dank nochmal
smile.gif
.
 

quepaso

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Knocks said:
boy2048 said:
QUOTE([email protected] @ Apr 17 2009, 01:09 PM) 1.5 is out..

- The update partitions/canales/VC are not unknown in the future facilities (in previous versions the partitions were copied but they were eliminated of the table of partitions and therefore they stopped existing).

Can someone explain? I think there is no difference of previous releases? Need I to dump my Games again?

It means ISOs are now copied with firmware updates. They were copied with updates before too, but becase the Table of Contents was destroyed during copying, those partitions became unusable. Worthless feature.

This is untrue. I believe Waninkiko did this because he figured out how to get games like Red Steel, Sam and Max and others to run via USB Loader. When USB Gecko updated a few days ago, they announced that games using their own IOS's now work in their loader, and they take the IOS's from the update directory. Previously, the loader would not know where on the hard drive the updates were. This would have made it impossible to use the USB Gecko method that waninkiko is likely going to copy and put into the USB loader. So not worthless at all. Only problem is we will all need to re-install every single game again!
 

HUELEN10

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quepaso said:
Only problem is we will all need to re-install every single game again!
Couldn't we just put all current working games on our computers with a WBFS utility, wipe the drive, format it with the USB loader, install the now-compatible games, and then use the utility to import the previously dumped games?
 

quepaso

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HUELEN10 said:
quepaso said:
Only problem is we will all need to re-install every single game again!
Couldn't we just put all current working games on our computers with a WBFS utility, wipe the drive, format it with the USB loader, install the now-compatible games, and then use the utility to import the previously dumped games?

Sure, but i prefer to wipe the slate clean with all new installs. Id rather not leave it to chance. But im sure that would work.
 

Blue-K

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HUELEN10 said:
quepaso said:
Only problem is we will all need to re-install every single game again!
Couldn't we just put all current working games on our computers with a WBFS utility, wipe the drive, format it with the USB loader, install the now-compatible games, and then use the utility to import the previously dumped games?
Why every game again? I think the ones that worked before don't need a redump again...and we still can delete a game from the loader...the bug was fixed in 1.4. No need for a complete whipe out. And we have no proof or an exact explenation what this actually means and do..so don't hype it right now...wait for a final confirmation.

Anyways, I'm happy that I need to redump my games anyway...copy to a bigger partition
tongue.gif
...
 

grante

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j.m.g.a said:
What about internet-actualization?
With that it would be the best loader at the moment.


I'm going to assume there is a lauguage barrier here. What do you mean by internet-actualization?
 
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