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it doesn't take in account games that render in 660.
and you can't have both "720" + auto, it's the same option.
it's either "auto" (which is more "OFF" than auto), OR "enable forced width from 640 to 720".
the option should be called :
Force picture width : OFF
force picture width : 640-720
maybe it makes more sense, it's not a ratio (ratio would be 1:20 4:3 16:9 etc.), but users understand better "auto" as being "I don't care, let nintendont do it for me" instead of being an option to understand why it's ON or OFF.
Or they think I was the only one having that issue because nobody complains.
I think it's like that since LibFAT update (to support exFAT).
and the "no info" is the new "seamless" loading method, to not see any GUI anymore, so you just experienced it without a GUI, but with a MC creation freeze.
and you can't have both "720" + auto, it's the same option.
it's either "auto" (which is more "OFF" than auto), OR "enable forced width from 640 to 720".
the option should be called :
Force picture width : OFF
force picture width : 640-720
maybe it makes more sense, it's not a ratio (ratio would be 1:20 4:3 16:9 etc.), but users understand better "auto" as being "I don't care, let nintendont do it for me" instead of being an option to understand why it's ON or OFF.
I already reported that issue back in august, I guess it's not devs concerns.(specially if there's no virtual mc created) what's up with that?
Or they think I was the only one having that issue because nobody complains.
I think it's like that since LibFAT update (to support exFAT).
and the "no info" is the new "seamless" loading method, to not see any GUI anymore, so you just experienced it without a GUI, but with a MC creation freeze.












