First :
I'm in holidays this week. I'll
try to code instead of playing PS4
So, few things you need to know:
- EmuNAND titles currently have a bug (since r1247 to prevent listing deleted channels) where it displays TitleID instead of game's name, I will fix it this week by reverting 1247 changes. you might see empty channels but it's better than wrong title.
- wiitdb can be used, but you need to edit the xml AND never update it or you'll have to edit it again. but it's THE BEST METHOD.
- You can edit titles directly from the loader and they are stored in a "title cache" file, but I noticed it's not always stable (sometime the loader 'forget' the user's title and use Wiitdb title instead).
- I also noticed sometime the loader doesn't use Wiitdb titles at all and displays the original internal titles. I don't know why yet, probably a race issue. I'll try to delay wiitdb loading.
To edit the title inside the loader :
- feature > title cache > enable.
- feature > force title from disc > disable
- gui > game window > enable rotating disc (either every where, or on anything other than banner layout)
- go to List view, click on the game you want to rename to open the spinning disc window
- click on the title at the top of that window to edit it.
- reboot the loader, it SHOULD load the titles from cache before loading it from Wiitdb.
note that internal channel's title are loaded FIRST (at loader's launch), I'm not sure which title will be used if you edit it manually. it should use the title cache too.
Holidays prevision:
- revert/remove SSL support
- remove nintendont update feature (don't know if I'll add it back, it needs SSL so until SSL is stable this option is unusable)
- revert EmuNAND skip deleted channel changes from 1247 to fix games without titles.
*MAYBE* (no promise) :
- see if I can add batch wad install to emuNAND.
- see if I can add both HTTP and HTTPS code on separate functions and use SSL only for https downloads.