Hacking USB Loader GX

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Yes i to am gratefull for your work Old8oy, btw i did manage to get the wiiTDB to finally start reading the titles correctly.

One more question though, Ive been trying to get SSBB working again since i installed Rev14 which broke dual layer disc support. I have cIOS222 installed that i know works, but ever since Rev14 i cannot have usbloaderGX loaded with 249 and run a game under 222 it just gives me a black screen, but if i run the program in 222 and select games for 249 it works just fine, is this a bug in Rev 14 or somthing in the current rev 713 of the loader? Ive used this before and it worked no probs.

I've only got 2 games needing 222, SSBB and The house of the dead 2 & 3 Return (for the IOS reload option)

Last question, why does the block IOS reload option only work when loading under 222 and not 249?

thanks for all the help and the awesome program!
 
Don't mind me but I'm going to ask a stupid noob question because I don't feel like searching through the hundreds of pages of this thread lol, but this supports themes right? Does anyone have one similar to the black system menu theme?
http://www.youtube.com/watch?v=vdZUTbb97MI (like that sorta, except the press a screen)

if they are integrating a wad manager into this thats being menitoned here, thatd be amazing

besides that, gecko 1.9 code loading support, and if they make multiple code file loading (or i mean support for having multiple code files and choosing which to load on boot), then this is officially the best thing ever made lol
 
I want to report to issues:

1st .. I was not able to download all needed Covers in the last 2 days .. and
2nd .. it seems that the "Offical WiiTDB Site" is down. May be it have a relation?

Could someone confirm this?
 
0ld8oy said:
After a few days of begging to help,
laugh.gif
Thanks for your updates.
 
JimmyG said:
Great work with the loader, guys!
bow.gif


BTW: Did anyone notice how the pointer changes when Guitar Hero or Rockband is clicked?
wink.gif
Pure genius!


Lol This also happens on the game Rock and Roll Adventures and If u add the word rock or guitar to any of your game titles, it happens, the pointer changes!!!!
 
Yes, this one is a great loader... and thanks alot... but I think there is a big problem, this loader have too many feature from a unstable release time after time.

I want to explain, but my english is not very good... but why you don't work to get a very very stable release, and after add a feature, try to get this new release stable, add another one, get this 3rd version stable, etc.

But I want to say that I love this loader...
 
How about a quick DOO-DOOO or something to let me know a game has finished ripping? Only way to tell now is to stare mindlessly at the screen game after game. Ripping 200 games this gets to be a tad bit challenging
 
Pop006 said:
How about a quick DOO-DOOO or something to let me know a game has finished ripping? Only way to tell now is to stare mindlessly at the screen game after game. Ripping 200 games this gets to be a tad bit challenging

A confirmation sound has already been added. Make sure you are using the latest revision.
 
Pop006 said:
How about a quick DOO-DOOO or something to let me know a game has finished ripping? Only way to tell now is to stare mindlessly at the screen game after game. Ripping 200 games this gets to be a tad bit challenging
Or you can just use a WBFS manager program to do the job for you. I'm not sure which ones support reading Wii discs but I've used WBFS Intelligent v6 and it works so much faster than ripping it straight from the Wii. Besides, you can be reading gbatemp.net while it is ripping. I only wish they would've allowed you to drag an ISO directly rather than have to choose the ISO by browsing.
 
JimmyG said:
Great work with the loader, guys!
bow.gif


BTW: Did anyone notice how the pointer changes when Guitar Hero or Rockband is clicked?
wink.gif
Pure genius!
I only mentioned it a few pages back.
 
CuriousG said:
Pop006 said:
How about a quick DOO-DOOO or something to let me know a game has finished ripping? Only way to tell now is to stare mindlessly at the screen game after game. Ripping 200 games this gets to be a tad bit challenging
Or you can just use a WBFS manager program to do the job for you. I'm not sure which ones support reading Wii discs but I've used WBFS Intelligent v6 and it works so much faster than ripping it straight from the Wii. Besides, you can be reading gbatemp.net while it is ripping. I only wish they would've allowed you to drag an ISO directly rather than have to choose the ISO by browsing.


Fortunately, some people pay for their games and don't rely on The Pirate Bay to provide their ISOs. Therefore, for many people it would take MUCH longer to rip a game to their PC from their retail copy and then add it to their harddrive. This would also be a waste of time for all the pirates who already have burned disc copies of their stolen games. There are very few disc drives that will read Wii discs and you can bet that if someone is pirating their games, they're probably not willing to invest in one of these drives.

Edit***
And if you're posting on this thread to simply say, "I already said that", you really aren't helping anyone out.



QUOTE(Skater4599 @ Aug 12 2009, 11:49 PM)
Yes i to am gratefull for your work Old8oy, btw i did manage to get the wiiTDB to finally start reading the titles correctly.

One more question though, Ive been trying to get SSBB working again since i installed Rev14 which broke dual layer disc support. I have cIOS222 installed that i know works, but ever since Rev14 i cannot have usbloaderGX loaded with 249 and run a game under 222 it just gives me a black screen, but if i run the program in 222 and select games for 249 it works just fine, is this a bug in Rev 14 or somthing in the current rev 713 of the loader? Ive used this before and it worked no probs.

I've only got 2 games needing 222, SSBB and The house of the dead 2 & 3 Return (for the IOS reload option)

Last question, why does the block IOS reload option only work when loading under 222 and not 249?

thanks for all the help and the awesome program!

I use cIOS 222 rev 3 globally and have no issues after noticing this issue a while back. I believe it is a cIOS 249 issue.
The Block IOS Reload option was specifically coded for cIOS 222 by hermes. Waninkoko hasn't added this functionality to his cIOS probably because it only really works on one game - House of the Dead 2&3. This option is useless for any other game.
 
0ld8oy said:
CuriousG said:
Pop006 said:
How about a quick DOO-DOOO or something to let me know a game has finished ripping? Only way to tell now is to stare mindlessly at the screen game after game. Ripping 200 games this gets to be a tad bit challenging
Or you can just use a WBFS manager program to do the job for you. I'm not sure which ones support reading Wii discs but I've used WBFS Intelligent v6 and it works so much faster than ripping it straight from the Wii. Besides, you can be reading gbatemp.net while it is ripping. I only wish they would've allowed you to drag an ISO directly rather than have to choose the ISO by browsing.


Fortunately, some people pay for their games and don't rely on The Pirate Bay to provide their ISOs. Therefore, for many people it would take MUCH longer to rip a game to their PC from their retail copy and then add it to their harddrive. This would also be a waste of time for all the pirates who already have burned disc copies of their stolen games. There are very few disc drives that will read Wii discs and you can bet that if someone is pirating their games, they're probably not willing to invest in one of these drives.

Edit***
And if you're posting on this thread to simply say, "I already said that", you really aren't helping anyone out.



QUOTE(Skater4599 @ Aug 12 2009, 11:49 PM)
Yes i to am gratefull for your work Old8oy, btw i did manage to get the wiiTDB to finally start reading the titles correctly.

One more question though, Ive been trying to get SSBB working again since i installed Rev14 which broke dual layer disc support. I have cIOS222 installed that i know works, but ever since Rev14 i cannot have usbloaderGX loaded with 249 and run a game under 222 it just gives me a black screen, but if i run the program in 222 and select games for 249 it works just fine, is this a bug in Rev 14 or somthing in the current rev 713 of the loader? Ive used this before and it worked no probs.

I've only got 2 games needing 222, SSBB and The house of the dead 2 & 3 Return (for the IOS reload option)

Last question, why does the block IOS reload option only work when loading under 222 and not 249?

thanks for all the help and the awesome program!

I use cIOS 222 rev 3 globally and have no issues after noticing this issue a while back. I believe it is a cIOS 249 issue.
The Block IOS Reload option was specifically coded for cIOS 222 by hermes. Waninkoko hasn't added this functionality to his cIOS probably because it only really works on one game - House of the Dead 2&3. This option is useless for any other game.


Thanks again man, appreciate your help, good to know. I just like to learn new things, and its nice to see construtive posts that help ppl instead 600 pages of stuff like "I told you so" lol

back on topic, i love Rev 14 just hope the few bugs get fixed, im going to change global to 222 and launch all my games except SSBB and house of the dead with 249 since i have much better/faster luck it than 222 in most cases.
 
problem with version 713..

similar to the ol dual partition problem a while back...

game will not load (black screen) with loader on usb drive and sd card in slot..

however I take the sd card out.. all works fine..
 
QUOTE(jono@home @ Aug 13 2009, 11:11 AM) problem with version 713..

similar to the ol dual partition problem a while back...

game will not load (black screen) with loader on usb drive and sd card in slot..

however I take the sd card out.. all works fine..

Do you have all of your paths correctly defined in the loader? Also, make sure you delete the config folder that is on your SD card. If you are using the fowarder, keep in mind that it checks for things in a certain order. First it checks for a config file on SD and then on USB. Then it checks for the boot.dol/boot.elf on the SD and USB respectively. Try not to confuse the forwarder.
 
CuriousG said:
Pop006 said:
How about a quick DOO-DOOO or something to let me know a game has finished ripping? Only way to tell now is to stare mindlessly at the screen game after game. Ripping 200 games this gets to be a tad bit challenging
Or you can just use a WBFS manager program to do the job for you. I'm not sure which ones support reading Wii discs but I've used WBFS Intelligent v6 and it works so much faster than ripping it straight from the Wii. Besides, you can be reading gbatemp.net while it is ripping. I only wish they would've allowed you to drag an ISO directly rather than have to choose the ISO by browsing.

Does anyone know which program does support reading wii disc? I never even thought of doing it that way. I do have one of the dvdroms that support reading the wii disc.
 

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