Hacking USB Loader GX

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marinos35

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Latest revision (alpha/beta/whatever)
r376.dol
(waiting for mediafire to verify, so use there the mirror)

OR
check the site http://tinyurl.com/USBLoaderGX
for elf, channel, forwarder, icon, meta, covers pack, language files, covers pack, disc pack, old hermes 222 which was compatible blabla
tongue.gif

(NEWS page informs about the important stuff)
(plz read first post or help page at site before asking)

People who cant load the loader or having some troubles
they should try to use .ELF
since .ELF is a lot more accurate in processing code

also 377 is coming
 

Master Mo

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It would be great if you could consider mapping the changing of the listing (favourite, alphabet or play count) to a button, so one could change between these without going into the options menu.

Other then that great and personally highly anticipated feature and really well implemented. My compliments to the devs!
 

tagteam3283

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Master Mo said:
It would be great if you could consider mapping the changing of the listing (favourite, alphabet or play count) to a button, so one could change between these without going into the options menu.

Other then that great and personally highly anticipated feature and really well implemented. My compliments to the devs!
ditto,

potentially three separate buttons to change the view

should also refresh the listing accordingly, similiar to the SD card refresh
 

marinos35

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Latest revision (alpha/beta/whatever)
r377.dol
(waiting for mediafire to verify, so use there the mirror)
The new fav icons I put them there temporary and are used until the devs put the ones they want. (without them you can't compile)

OR
check the site http://tinyurl.com/USBLoaderGX
for elf, channel, forwarder, icon, meta, covers pack, language files, covers pack, disc pack, old hermes 222 which was compatible blabla
tongue.gif

(NEWS page informs about the important stuff)
(plz read first post or help page at site before asking)

People who cant load the loader or having some troubles
they should try to use .ELF
since .ELF is a lot more accurate in processing code
 

acecube

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I get an error message during the compilation of r377. And I can't find the "favorite.png" and "not_favorite.png".
They should be stored at the image folder, isn't it?


> "make"
FreeTypeGX.cpp
audio.cpp
input.cpp
main.cpp
menu.cpp
video.cpp
gui_button.cpp
gui_customoptionbrowser.cpp
gui_diskcover.cpp
gui_element.cpp
gui_gamebrowser.cpp
gui_image.cpp
gui_imagedata.cpp
gui_keyboard.cpp
gui_optionbrowser.cpp
gui_sound.cpp
gui_text.cpp
gui_tooltip.cpp
gui_trigger.cpp
gui_window.cpp
CH2Unicode.c
GB2Unicode.c
apploader.c
cfg.c
disc.c
dns.c
dvd_broadway.c
fatmounter.c
fst.c
http.c
language.c
mp3s.c
oggplayer.c
partition.c
patchcode.c
sdhc.c
sys.c
usbstorage.c
utils.c
video2.c
wbfs.c
wdvd.c
wpad.c
libwbfs.c
rijndael.c
wiidisc.c
patchhook.S
stub.S
clock.ttf
bin2s -a 32 /c/usbloader/source/fonts/clock.ttf | powerpc-gekko-as -o clock.ttf.o
echo "extern const u8" `(echo clock.ttf | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo clock.ttf | tr . _)`.h
echo "extern const u8" `(echo clock.ttf | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo clock.ttf | tr . _)`.h
echo "extern const u32" `(echo clock.ttf | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo clock.ttf | tr . _)`.h
font.ttf
bin2s -a 32 /c/usbloader/source/fonts/font.ttf | powerpc-gekko-as -o font.ttf.o
echo "extern const u8" `(echo font.ttf | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo font.ttf | tr . _)`.h
echo "extern const u8" `(echo font.ttf | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo font.ttf | tr . _)`.h
echo "extern const u32" `(echo font.ttf | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo font.ttf | tr . _)`.h
arrow_next.png
bin2s -a 32 /c/usbloader/source/images/arrow_next.png | powerpc-gekko-as -o arrow_next.png.o
echo "extern const u8" `(echo arrow_next.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo arrow_next.png | tr . _)`.h
echo "extern const u8" `(echo arrow_next.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo arrow_next.png | tr . _)`.h
echo "extern const u32" `(echo arrow_next.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo arrow_next.png | tr . _)`.h
arrow_previous.png
bin2s -a 32 /c/usbloader/source/images/arrow_previous.png | powerpc-gekko-as -o arrow_previous.png.o
echo "extern const u8" `(echo arrow_previous.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo arrow_previous.png | tr . _)`.h
echo "extern const u8" `(echo arrow_previous.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo arrow_previous.png | tr . _)`.h
echo "extern const u32" `(echo arrow_previous.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo arrow_previous.png | tr . _)`.h
background.png
bin2s -a 32 /c/usbloader/source/images/background.png | powerpc-gekko-as -o background.png.o
echo "extern const u8" `(echo background.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo background.png | tr . _)`.h
echo "extern const u8" `(echo background.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo background.png | tr . _)`.h
echo "extern const u32" `(echo background.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo background.png | tr . _)`.h
battery.png
bin2s -a 32 /c/usbloader/source/images/battery.png | powerpc-gekko-as -o battery.png.o
echo "extern const u8" `(echo battery.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo battery.png | tr . _)`.h
echo "extern const u8" `(echo battery.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo battery.png | tr . _)`.h
echo "extern const u32" `(echo battery.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo battery.png | tr . _)`.h
battery_bar.png
bin2s -a 32 /c/usbloader/source/images/battery_bar.png | powerpc-gekko-as -o battery_bar.png.o
echo "extern const u8" `(echo battery_bar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo battery_bar.png | tr . _)`.h
echo "extern const u8" `(echo battery_bar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo battery_bar.png | tr . _)`.h
echo "extern const u32" `(echo battery_bar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo battery_bar.png | tr . _)`.h
battery_bar_white.png
bin2s -a 32 /c/usbloader/source/images/battery_bar_white.png | powerpc-gekko-as -o battery_bar_white.png.o
echo "extern const u8" `(echo battery_bar_white.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo battery_bar_white.png | tr . _)`.h
echo "extern const u8" `(echo battery_bar_white.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo battery_bar_white.png | tr . _)`.h
echo "extern const u32" `(echo battery_bar_white.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo battery_bar_white.png | tr . _)`.h
battery_red.png
bin2s -a 32 /c/usbloader/source/images/battery_red.png | powerpc-gekko-as -o battery_red.png.o
echo "extern const u8" `(echo battery_red.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo battery_red.png | tr . _)`.h
echo "extern const u8" `(echo battery_red.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo battery_red.png | tr . _)`.h
echo "extern const u32" `(echo battery_red.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo battery_red.png | tr . _)`.h
battery_white.png
bin2s -a 32 /c/usbloader/source/images/battery_white.png | powerpc-gekko-as -o battery_white.png.o
echo "extern const u8" `(echo battery_white.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo battery_white.png | tr . _)`.h
echo "extern const u8" `(echo battery_white.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo battery_white.png | tr . _)`.h
echo "extern const u32" `(echo battery_white.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo battery_white.png | tr . _)`.h
bg_options.png
bin2s -a 32 /c/usbloader/source/images/bg_options.png | powerpc-gekko-as -o bg_options.png.o
echo "extern const u8" `(echo bg_options.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo bg_options.png | tr . _)`.h
echo "extern const u8" `(echo bg_options.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo bg_options.png | tr . _)`.h
echo "extern const u32" `(echo bg_options.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo bg_options.png | tr . _)`.h
bg_options_entry.png
bin2s -a 32 /c/usbloader/source/images/bg_options_entry.png | powerpc-gekko-as -o bg_options_entry.png.o
echo "extern const u8" `(echo bg_options_entry.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo bg_options_entry.png | tr . _)`.h
echo "extern const u8" `(echo bg_options_entry.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo bg_options_entry.png | tr . _)`.h
echo "extern const u32" `(echo bg_options_entry.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo bg_options_entry.png | tr . _)`.h
bg_options_settings.png
bin2s -a 32 /c/usbloader/source/images/bg_options_settings.png | powerpc-gekko-as -o bg_options_settings.png.o
echo "extern const u8" `(echo bg_options_settings.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo bg_options_settings.png | tr . _)`.h
echo "extern const u8" `(echo bg_options_settings.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo bg_options_settings.png | tr . _)`.h
echo "extern const u32" `(echo bg_options_settings.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo bg_options_settings.png | tr . _)`.h
button_dialogue_box.png
bin2s -a 32 /c/usbloader/source/images/button_dialogue_box.png | powerpc-gekko-as -o button_dialogue_box.png.o
echo "extern const u8" `(echo button_dialogue_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo button_dialogue_box.png | tr . _)`.h
echo "extern const u8" `(echo button_dialogue_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo button_dialogue_box.png | tr . _)`.h
echo "extern const u32" `(echo button_dialogue_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo button_dialogue_box.png | tr . _)`.h
button_install.png
bin2s -a 32 /c/usbloader/source/images/button_install.png | powerpc-gekko-as -o button_install.png.o
echo "extern const u8" `(echo button_install.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo button_install.png | tr . _)`.h
echo "extern const u8" `(echo button_install.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo button_install.png | tr . _)`.h
echo "extern const u32" `(echo button_install.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo button_install.png | tr . _)`.h
button_install_over.png
bin2s -a 32 /c/usbloader/source/images/button_install_over.png | powerpc-gekko-as -o button_install_over.png.o
echo "extern const u8" `(echo button_install_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo button_install_over.png | tr . _)`.h
echo "extern const u8" `(echo button_install_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo button_install_over.png | tr . _)`.h
echo "extern const u32" `(echo button_install_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo button_install_over.png | tr . _)`.h
closebutton.png
bin2s -a 32 /c/usbloader/source/images/closebutton.png | powerpc-gekko-as -o closebutton.png.o
echo "extern const u8" `(echo closebutton.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo closebutton.png | tr . _)`.h
echo "extern const u8" `(echo closebutton.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo closebutton.png | tr . _)`.h
echo "extern const u32" `(echo closebutton.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo closebutton.png | tr . _)`.h
credits_bg.png
bin2s -a 32 /c/usbloader/source/images/credits_bg.png | powerpc-gekko-as -o credits_bg.png.o
echo "extern const u8" `(echo credits_bg.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo credits_bg.png | tr . _)`.h
echo "extern const u8" `(echo credits_bg.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo credits_bg.png | tr . _)`.h
echo "extern const u32" `(echo credits_bg.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo credits_bg.png | tr . _)`.h
credits_button.png
bin2s -a 32 /c/usbloader/source/images/credits_button.png | powerpc-gekko-as -o credits_button.png.o
echo "extern const u8" `(echo credits_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo credits_button.png | tr . _)`.h
echo "extern const u8" `(echo credits_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo credits_button.png | tr . _)`.h
echo "extern const u32" `(echo credits_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo credits_button.png | tr . _)`.h
credits_button_over.png
bin2s -a 32 /c/usbloader/source/images/credits_button_over.png | powerpc-gekko-as -o credits_button_over.png.o
echo "extern const u8" `(echo credits_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo credits_button_over.png | tr . _)`.h
echo "extern const u8" `(echo credits_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo credits_button_over.png | tr . _)`.h
echo "extern const u32" `(echo credits_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo credits_button_over.png | tr . _)`.h
dialogue_box.png
bin2s -a 32 /c/usbloader/source/images/dialogue_box.png | powerpc-gekko-as -o dialogue_box.png.o
echo "extern const u8" `(echo dialogue_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo dialogue_box.png | tr . _)`.h
echo "extern const u8" `(echo dialogue_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo dialogue_box.png | tr . _)`.h
echo "extern const u32" `(echo dialogue_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo dialogue_box.png | tr . _)`.h
dialogue_box_install.png
bin2s -a 32 /c/usbloader/source/images/dialogue_box_install.png | powerpc-gekko-as -o dialogue_box_install.png.o
echo "extern const u8" `(echo dialogue_box_install.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo dialogue_box_install.png | tr . _)`.h
echo "extern const u8" `(echo dialogue_box_install.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo dialogue_box_install.png | tr . _)`.h
echo "extern const u32" `(echo dialogue_box_install.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo dialogue_box_install.png | tr . _)`.h
dialogue_box_startgame.png
bin2s -a 32 /c/usbloader/source/images/dialogue_box_startgame.png | powerpc-gekko-as -o dialogue_box_startgame.png.o
echo "extern const u8" `(echo dialogue_box_startgame.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo dialogue_box_startgame.png | tr . _)`.h
echo "extern const u8" `(echo dialogue_box_startgame.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo dialogue_box_startgame.png | tr . _)`.h
echo "extern const u32" `(echo dialogue_box_startgame.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo dialogue_box_startgame.png | tr . _)`.h
exit_bottom.png
bin2s -a 32 /c/usbloader/source/images/exit_bottom.png | powerpc-gekko-as -o exit_bottom.png.o
echo "extern const u8" `(echo exit_bottom.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo exit_bottom.png | tr . _)`.h
echo "extern const u8" `(echo exit_bottom.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo exit_bottom.png | tr . _)`.h
echo "extern const u32" `(echo exit_bottom.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo exit_bottom.png | tr . _)`.h
exit_bottom_over.png
bin2s -a 32 /c/usbloader/source/images/exit_bottom_over.png | powerpc-gekko-as -o exit_bottom_over.png.o
echo "extern const u8" `(echo exit_bottom_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo exit_bottom_over.png | tr . _)`.h
echo "extern const u8" `(echo exit_bottom_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo exit_bottom_over.png | tr . _)`.h
echo "extern const u32" `(echo exit_bottom_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo exit_bottom_over.png | tr . _)`.h
exit_button.png
bin2s -a 32 /c/usbloader/source/images/exit_button.png | powerpc-gekko-as -o exit_button.png.o
echo "extern const u8" `(echo exit_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo exit_button.png | tr . _)`.h
echo "extern const u8" `(echo exit_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo exit_button.png | tr . _)`.h
echo "extern const u32" `(echo exit_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo exit_button.png | tr . _)`.h
exit_top.png
bin2s -a 32 /c/usbloader/source/images/exit_top.png | powerpc-gekko-as -o exit_top.png.o
echo "extern const u8" `(echo exit_top.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo exit_top.png | tr . _)`.h
echo "extern const u8" `(echo exit_top.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo exit_top.png | tr . _)`.h
echo "extern const u32" `(echo exit_top.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo exit_top.png | tr . _)`.h
exit_top_over.png
bin2s -a 32 /c/usbloader/source/images/exit_top_over.png | powerpc-gekko-as -o exit_top_over.png.o
echo "extern const u8" `(echo exit_top_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo exit_top_over.png | tr . _)`.h
echo "extern const u8" `(echo exit_top_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo exit_top_over.png | tr . _)`.h
echo "extern const u32" `(echo exit_top_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo exit_top_over.png | tr . _)`.h
keyboard_key.png
bin2s -a 32 /c/usbloader/source/images/keyboard_key.png | powerpc-gekko-as -o keyboard_key.png.o
echo "extern const u8" `(echo keyboard_key.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo keyboard_key.png | tr . _)`.h
echo "extern const u8" `(echo keyboard_key.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo keyboard_key.png | tr . _)`.h
echo "extern const u32" `(echo keyboard_key.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo keyboard_key.png | tr . _)`.h
keyboard_key_over.png
bin2s -a 32 /c/usbloader/source/images/keyboard_key_over.png | powerpc-gekko-as -o keyboard_key_over.png.o
echo "extern const u8" `(echo keyboard_key_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo keyboard_key_over.png | tr . _)`.h
echo "extern const u8" `(echo keyboard_key_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo keyboard_key_over.png | tr . _)`.h
echo "extern const u32" `(echo keyboard_key_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo keyboard_key_over.png | tr . _)`.h
keyboard_largekey_over.png
bin2s -a 32 /c/usbloader/source/images/keyboard_largekey_over.png | powerpc-gekko-as -o keyboard_largekey_over.png.o
echo "extern const u8" `(echo keyboard_largekey_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo keyboard_largekey_over.png | tr . _)`.h
echo "extern const u8" `(echo keyboard_largekey_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo keyboard_largekey_over.png | tr . _)`.h
echo "extern const u32" `(echo keyboard_largekey_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo keyboard_largekey_over.png | tr . _)`.h
keyboard_mediumkey_over.png
bin2s -a 32 /c/usbloader/source/images/keyboard_mediumkey_over.png | powerpc-gekko-as -o keyboard_mediumkey_over.png.o
echo "extern const u8" `(echo keyboard_mediumkey_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo keyboard_mediumkey_over.png | tr . _)`.h
echo "extern const u8" `(echo keyboard_mediumkey_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo keyboard_mediumkey_over.png | tr . _)`.h
echo "extern const u32" `(echo keyboard_mediumkey_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo keyboard_mediumkey_over.png | tr . _)`.h
keyboard_textbox.png
bin2s -a 32 /c/usbloader/source/images/keyboard_textbox.png | powerpc-gekko-as -o keyboard_textbox.png.o
echo "extern const u8" `(echo keyboard_textbox.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo keyboard_textbox.png | tr . _)`.h
echo "extern const u8" `(echo keyboard_textbox.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo keyboard_textbox.png | tr . _)`.h
echo "extern const u32" `(echo keyboard_textbox.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo keyboard_textbox.png | tr . _)`.h
little_star.png
bin2s -a 32 /c/usbloader/source/images/little_star.png | powerpc-gekko-as -o little_star.png.o
echo "extern const u8" `(echo little_star.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo little_star.png | tr . _)`.h
echo "extern const u8" `(echo little_star.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo little_star.png | tr . _)`.h
echo "extern const u32" `(echo little_star.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo little_star.png | tr . _)`.h
menu_button.png
bin2s -a 32 /c/usbloader/source/images/menu_button.png | powerpc-gekko-as -o menu_button.png.o
echo "extern const u8" `(echo menu_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo menu_button.png | tr . _)`.h
echo "extern const u8" `(echo menu_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo menu_button.png | tr . _)`.h
echo "extern const u32" `(echo menu_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo menu_button.png | tr . _)`.h
menu_button_over.png
bin2s -a 32 /c/usbloader/source/images/menu_button_over.png | powerpc-gekko-as -o menu_button_over.png.o
echo "extern const u8" `(echo menu_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo menu_button_over.png | tr . _)`.h
echo "extern const u8" `(echo menu_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo menu_button_over.png | tr . _)`.h
echo "extern const u32" `(echo menu_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo menu_button_over.png | tr . _)`.h
mp3_pause.png
bin2s -a 32 /c/usbloader/source/images/mp3_pause.png | powerpc-gekko-as -o mp3_pause.png.o
echo "extern const u8" `(echo mp3_pause.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo mp3_pause.png | tr . _)`.h
echo "extern const u8" `(echo mp3_pause.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo mp3_pause.png | tr . _)`.h
echo "extern const u32" `(echo mp3_pause.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo mp3_pause.png | tr . _)`.h
mp3_stop.png
bin2s -a 32 /c/usbloader/source/images/mp3_stop.png | powerpc-gekko-as -o mp3_stop.png.o
echo "extern const u8" `(echo mp3_stop.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo mp3_stop.png | tr . _)`.h
echo "extern const u8" `(echo mp3_stop.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo mp3_stop.png | tr . _)`.h
echo "extern const u32" `(echo mp3_stop.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo mp3_stop.png | tr . _)`.h
nocover.png
bin2s -a 32 /c/usbloader/source/images/nocover.png | powerpc-gekko-as -o nocover.png.o
echo "extern const u8" `(echo nocover.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo nocover.png | tr . _)`.h
echo "extern const u8" `(echo nocover.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo nocover.png | tr . _)`.h
echo "extern const u32" `(echo nocover.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo nocover.png | tr . _)`.h
nodisc.png
bin2s -a 32 /c/usbloader/source/images/nodisc.png | powerpc-gekko-as -o nodisc.png.o
echo "extern const u8" `(echo nodisc.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo nodisc.png | tr . _)`.h
echo "extern const u8" `(echo nodisc.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo nodisc.png | tr . _)`.h
echo "extern const u32" `(echo nodisc.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo nodisc.png | tr . _)`.h
player1_point.png
bin2s -a 32 /c/usbloader/source/images/player1_point.png | powerpc-gekko-as -o player1_point.png.o
echo "extern const u8" `(echo player1_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo player1_point.png | tr . _)`.h
echo "extern const u8" `(echo player1_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo player1_point.png | tr . _)`.h
echo "extern const u32" `(echo player1_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo player1_point.png | tr . _)`.h
player2_point.png
bin2s -a 32 /c/usbloader/source/images/player2_point.png | powerpc-gekko-as -o player2_point.png.o
echo "extern const u8" `(echo player2_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo player2_point.png | tr . _)`.h
echo "extern const u8" `(echo player2_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo player2_point.png | tr . _)`.h
echo "extern const u32" `(echo player2_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo player2_point.png | tr . _)`.h
player3_point.png
bin2s -a 32 /c/usbloader/source/images/player3_point.png | powerpc-gekko-as -o player3_point.png.o
echo "extern const u8" `(echo player3_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo player3_point.png | tr . _)`.h
echo "extern const u8" `(echo player3_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo player3_point.png | tr . _)`.h
echo "extern const u32" `(echo player3_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo player3_point.png | tr . _)`.h
player4_point.png
bin2s -a 32 /c/usbloader/source/images/player4_point.png | powerpc-gekko-as -o player4_point.png.o
echo "extern const u8" `(echo player4_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo player4_point.png | tr . _)`.h
echo "extern const u8" `(echo player4_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo player4_point.png | tr . _)`.h
echo "extern const u32" `(echo player4_point.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo player4_point.png | tr . _)`.h
progressbar.png
bin2s -a 32 /c/usbloader/source/images/progressbar.png | powerpc-gekko-as -o progressbar.png.o
echo "extern const u8" `(echo progressbar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo progressbar.png | tr . _)`.h
echo "extern const u8" `(echo progressbar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo progressbar.png | tr . _)`.h
echo "extern const u32" `(echo progressbar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo progressbar.png | tr . _)`.h
progressbar_empty.png
bin2s -a 32 /c/usbloader/source/images/progressbar_empty.png | powerpc-gekko-as -o progressbar_empty.png.o
echo "extern const u8" `(echo progressbar_empty.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo progressbar_empty.png | tr . _)`.h
echo "extern const u8" `(echo progressbar_empty.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo progressbar_empty.png | tr . _)`.h
echo "extern const u32" `(echo progressbar_empty.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo progressbar_empty.png | tr . _)`.h
progressbar_outline.png
bin2s -a 32 /c/usbloader/source/images/progressbar_outline.png | powerpc-gekko-as -o progressbar_outline.png.o
echo "extern const u8" `(echo progressbar_outline.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo progressbar_outline.png | tr . _)`.h
echo "extern const u8" `(echo progressbar_outline.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo progressbar_outline.png | tr . _)`.h
echo "extern const u32" `(echo progressbar_outline.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo progressbar_outline.png | tr . _)`.h
scrollbar.png
bin2s -a 32 /c/usbloader/source/images/scrollbar.png | powerpc-gekko-as -o scrollbar.png.o
echo "extern const u8" `(echo scrollbar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo scrollbar.png | tr . _)`.h
echo "extern const u8" `(echo scrollbar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo scrollbar.png | tr . _)`.h
echo "extern const u32" `(echo scrollbar.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo scrollbar.png | tr . _)`.h
scrollbar_arrowdown.png
bin2s -a 32 /c/usbloader/source/images/scrollbar_arrowdown.png | powerpc-gekko-as -o scrollbar_arrowdown.png.o
echo "extern const u8" `(echo scrollbar_arrowdown.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo scrollbar_arrowdown.png | tr . _)`.h
echo "extern const u8" `(echo scrollbar_arrowdown.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo scrollbar_arrowdown.png | tr . _)`.h
echo "extern const u32" `(echo scrollbar_arrowdown.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo scrollbar_arrowdown.png | tr . _)`.h
scrollbar_arrowup.png
bin2s -a 32 /c/usbloader/source/images/scrollbar_arrowup.png | powerpc-gekko-as -o scrollbar_arrowup.png.o
echo "extern const u8" `(echo scrollbar_arrowup.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo scrollbar_arrowup.png | tr . _)`.h
echo "extern const u8" `(echo scrollbar_arrowup.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo scrollbar_arrowup.png | tr . _)`.h
echo "extern const u32" `(echo scrollbar_arrowup.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo scrollbar_arrowup.png | tr . _)`.h
scrollbar_box.png
bin2s -a 32 /c/usbloader/source/images/scrollbar_box.png | powerpc-gekko-as -o scrollbar_box.png.o
echo "extern const u8" `(echo scrollbar_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo scrollbar_box.png | tr . _)`.h
echo "extern const u8" `(echo scrollbar_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo scrollbar_box.png | tr . _)`.h
echo "extern const u32" `(echo scrollbar_box.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo scrollbar_box.png | tr . _)`.h
sdcard.png
bin2s -a 32 /c/usbloader/source/images/sdcard.png | powerpc-gekko-as -o sdcard.png.o
echo "extern const u8" `(echo sdcard.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo sdcard.png | tr . _)`.h
echo "extern const u8" `(echo sdcard.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo sdcard.png | tr . _)`.h
echo "extern const u32" `(echo sdcard.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo sdcard.png | tr . _)`.h
settings_background.png
bin2s -a 32 /c/usbloader/source/images/settings_background.png | powerpc-gekko-as -o settings_background.png.o
echo "extern const u8" `(echo settings_background.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo settings_background.png | tr . _)`.h
echo "extern const u8" `(echo settings_background.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo settings_background.png | tr . _)`.h
echo "extern const u32" `(echo settings_background.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo settings_background.png | tr . _)`.h
settings_button.png
bin2s -a 32 /c/usbloader/source/images/settings_button.png | powerpc-gekko-as -o settings_button.png.o
echo "extern const u8" `(echo settings_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo settings_button.png | tr . _)`.h
echo "extern const u8" `(echo settings_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo settings_button.png | tr . _)`.h
echo "extern const u32" `(echo settings_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo settings_button.png | tr . _)`.h
settings_button_over.png
bin2s -a 32 /c/usbloader/source/images/settings_button_over.png | powerpc-gekko-as -o settings_button_over.png.o
echo "extern const u8" `(echo settings_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo settings_button_over.png | tr . _)`.h
echo "extern const u8" `(echo settings_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo settings_button_over.png | tr . _)`.h
echo "extern const u32" `(echo settings_button_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo settings_button_over.png | tr . _)`.h
settings_menu_button.png
bin2s -a 32 /c/usbloader/source/images/settings_menu_button.png | powerpc-gekko-as -o settings_menu_button.png.o
echo "extern const u8" `(echo settings_menu_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo settings_menu_button.png | tr . _)`.h
echo "extern const u8" `(echo settings_menu_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo settings_menu_button.png | tr . _)`.h
echo "extern const u32" `(echo settings_menu_button.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo settings_menu_button.png | tr . _)`.h
startgame_arrow_left.png
bin2s -a 32 /c/usbloader/source/images/startgame_arrow_left.png | powerpc-gekko-as -o startgame_arrow_left.png.o
echo "extern const u8" `(echo startgame_arrow_left.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo startgame_arrow_left.png | tr . _)`.h
echo "extern const u8" `(echo startgame_arrow_left.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo startgame_arrow_left.png | tr . _)`.h
echo "extern const u32" `(echo startgame_arrow_left.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo startgame_arrow_left.png | tr . _)`.h
startgame_arrow_right.png
bin2s -a 32 /c/usbloader/source/images/startgame_arrow_right.png | powerpc-gekko-as -o startgame_arrow_right.png.o
echo "extern const u8" `(echo startgame_arrow_right.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo startgame_arrow_right.png | tr . _)`.h
echo "extern const u8" `(echo startgame_arrow_right.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo startgame_arrow_right.png | tr . _)`.h
echo "extern const u32" `(echo startgame_arrow_right.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo startgame_arrow_right.png | tr . _)`.h
tab_bg1.png
bin2s -a 32 /c/usbloader/source/images/tab_bg1.png | powerpc-gekko-as -o tab_bg1.png.o
echo "extern const u8" `(echo tab_bg1.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo tab_bg1.png | tr . _)`.h
echo "extern const u8" `(echo tab_bg1.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo tab_bg1.png | tr . _)`.h
echo "extern const u32" `(echo tab_bg1.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo tab_bg1.png | tr . _)`.h
tab_bg2.png
bin2s -a 32 /c/usbloader/source/images/tab_bg2.png | powerpc-gekko-as -o tab_bg2.png.o
echo "extern const u8" `(echo tab_bg2.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo tab_bg2.png | tr . _)`.h
echo "extern const u8" `(echo tab_bg2.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo tab_bg2.png | tr . _)`.h
echo "extern const u32" `(echo tab_bg2.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo tab_bg2.png | tr . _)`.h
tab_bg3.png
bin2s -a 32 /c/usbloader/source/images/tab_bg3.png | powerpc-gekko-as -o tab_bg3.png.o
echo "extern const u8" `(echo tab_bg3.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo tab_bg3.png | tr . _)`.h
echo "extern const u8" `(echo tab_bg3.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo tab_bg3.png | tr . _)`.h
echo "extern const u32" `(echo tab_bg3.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo tab_bg3.png | tr . _)`.h
tooltip_left.png
bin2s -a 32 /c/usbloader/source/images/tooltip_left.png | powerpc-gekko-as -o tooltip_left.png.o
echo "extern const u8" `(echo tooltip_left.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo tooltip_left.png | tr . _)`.h
echo "extern const u8" `(echo tooltip_left.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo tooltip_left.png | tr . _)`.h
echo "extern const u32" `(echo tooltip_left.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo tooltip_left.png | tr . _)`.h
tooltip_right.png
bin2s -a 32 /c/usbloader/source/images/tooltip_right.png | powerpc-gekko-as -o tooltip_right.png.o
echo "extern const u8" `(echo tooltip_right.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo tooltip_right.png | tr . _)`.h
echo "extern const u8" `(echo tooltip_right.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo tooltip_right.png | tr . _)`.h
echo "extern const u32" `(echo tooltip_right.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo tooltip_right.png | tr . _)`.h
tooltip_tile.png
bin2s -a 32 /c/usbloader/source/images/tooltip_tile.png | powerpc-gekko-as -o tooltip_tile.png.o
echo "extern const u8" `(echo tooltip_tile.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo tooltip_tile.png | tr . _)`.h
echo "extern const u8" `(echo tooltip_tile.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo tooltip_tile.png | tr . _)`.h
echo "extern const u32" `(echo tooltip_tile.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo tooltip_tile.png | tr . _)`.h
wbackground.png
bin2s -a 32 /c/usbloader/source/images/wbackground.png | powerpc-gekko-as -o wbackground.png.o
echo "extern const u8" `(echo wbackground.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo wbackground.png | tr . _)`.h
echo "extern const u8" `(echo wbackground.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo wbackground.png | tr . _)`.h
echo "extern const u32" `(echo wbackground.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo wbackground.png | tr . _)`.h
wdialogue_box_startgame.png
bin2s -a 32 /c/usbloader/source/images/wdialogue_box_startgame.png | powerpc-gekko-as -o wdialogue_box_startgame.png.o
echo "extern const u8" `(echo wdialogue_box_startgame.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo wdialogue_box_startgame.png | tr . _)`.h
echo "extern const u8" `(echo wdialogue_box_startgame.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo wdialogue_box_startgame.png | tr . _)`.h
echo "extern const u32" `(echo wdialogue_box_startgame.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo wdialogue_box_startgame.png | tr . _)`.h
wiimote.png
bin2s -a 32 /c/usbloader/source/images/wiimote.png | powerpc-gekko-as -o wiimote.png.o
echo "extern const u8" `(echo wiimote.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo wiimote.png | tr . _)`.h
echo "extern const u8" `(echo wiimote.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo wiimote.png | tr . _)`.h
echo "extern const u32" `(echo wiimote.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo wiimote.png | tr . _)`.h
wiimote_poweroff.png
bin2s -a 32 /c/usbloader/source/images/wiimote_poweroff.png | powerpc-gekko-as -o wiimote_poweroff.png.o
echo "extern const u8" `(echo wiimote_poweroff.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo wiimote_poweroff.png | tr . _)`.h
echo "extern const u8" `(echo wiimote_poweroff.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo wiimote_poweroff.png | tr . _)`.h
echo "extern const u32" `(echo wiimote_poweroff.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo wiimote_poweroff.png | tr . _)`.h
wiimote_poweroff_over.png
bin2s -a 32 /c/usbloader/source/images/wiimote_poweroff_over.png | powerpc-gekko-as -o wiimote_poweroff_over.png.o
echo "extern const u8" `(echo wiimote_poweroff_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo wiimote_poweroff_over.png | tr . _)`.h
echo "extern const u8" `(echo wiimote_poweroff_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo wiimote_poweroff_over.png | tr . _)`.h
echo "extern const u32" `(echo wiimote_poweroff_over.png | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo wiimote_poweroff_over.png | tr . _)`.h
bg_music.ogg
bin2s -a 32 /c/usbloader/source/sounds/bg_music.ogg | powerpc-gekko-as -o bg_music.ogg.o
echo "extern const u8" `(echo bg_music.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo bg_music.ogg | tr . _)`.h
echo "extern const u8" `(echo bg_music.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo bg_music.ogg | tr . _)`.h
echo "extern const u32" `(echo bg_music.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo bg_music.ogg | tr . _)`.h
credits_music.ogg
bin2s -a 32 /c/usbloader/source/sounds/credits_music.ogg | powerpc-gekko-as -o credits_music.ogg.o
echo "extern const u8" `(echo credits_music.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo credits_music.ogg | tr . _)`.h
echo "extern const u8" `(echo credits_music.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo credits_music.ogg | tr . _)`.h
echo "extern const u32" `(echo credits_music.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo credits_music.ogg | tr . _)`.h
menuin.ogg
bin2s -a 32 /c/usbloader/source/sounds/menuin.ogg | powerpc-gekko-as -o menuin.ogg.o
echo "extern const u8" `(echo menuin.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo menuin.ogg | tr . _)`.h
echo "extern const u8" `(echo menuin.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo menuin.ogg | tr . _)`.h
echo "extern const u32" `(echo menuin.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo menuin.ogg | tr . _)`.h
menuout.ogg
bin2s -a 32 /c/usbloader/source/sounds/menuout.ogg | powerpc-gekko-as -o menuout.ogg.o
echo "extern const u8" `(echo menuout.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo menuout.ogg | tr . _)`.h
echo "extern const u8" `(echo menuout.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo menuout.ogg | tr . _)`.h
echo "extern const u32" `(echo menuout.ogg | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo menuout.ogg | tr . _)`.h
button_click.pcm
bin2s -a 32 /c/usbloader/source/sounds/button_click.pcm | powerpc-gekko-as -o button_click.pcm.o
echo "extern const u8" `(echo button_click.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo button_click.pcm | tr . _)`.h
echo "extern const u8" `(echo button_click.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo button_click.pcm | tr . _)`.h
echo "extern const u32" `(echo button_click.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo button_click.pcm | tr . _)`.h
button_click2.pcm
bin2s -a 32 /c/usbloader/source/sounds/button_click2.pcm | powerpc-gekko-as -o button_click2.pcm.o
echo "extern const u8" `(echo button_click2.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo button_click2.pcm | tr . _)`.h
echo "extern const u8" `(echo button_click2.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo button_click2.pcm | tr . _)`.h
echo "extern const u32" `(echo button_click2.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo button_click2.pcm | tr . _)`.h
button_over.pcm
bin2s -a 32 /c/usbloader/source/sounds/button_over.pcm | powerpc-gekko-as -o button_over.pcm.o
echo "extern const u8" `(echo button_over.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo button_over.pcm | tr . _)`.h
echo "extern const u8" `(echo button_over.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo button_over.pcm | tr . _)`.h
echo "extern const u32" `(echo button_over.pcm | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo button_over.pcm | tr . _)`.h
linking ... boot.elf
menu.o: In function `GameWindowPrompt()':
c:/usbloader/source/menu.cpp:1009: undefined reference to `favorite_png'
c:/usbloader/source/menu.cpp:1009: undefined reference to `favorite_png'
c:/usbloader/source/menu.cpp:1011: undefined reference to `not_favorite_png'
c:/usbloader/source/menu.cpp:1011: undefined reference to `not_favorite_png'
menu.o: In function `MenuDiscList':
c:/usbloader/source/menu.cpp:2874: undefined reference to `favorite_png'
c:/usbloader/source/menu.cpp:2874: undefined reference to `favorite_png'
c:/usbloader/source/menu.cpp:2876: undefined reference to `not_favorite_png'
c:/usbloader/source/menu.cpp:2876: undefined reference to `not_favorite_png'
c:/devkitPro/libogc/lib/wii\libogc.a(ipc.o): In function `__ios_ioctlvformat_parse':
ipc.c:(.text.__ios_ioctlvformat_parse+0x174): undefined reference to `__ctype_ptr__'
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-gekko/4.2.4/../../../../powerpc-gekko/bin/ld.exe: c:/devkitPro/libogc/lib/wii\libogc.a(ipc.o)(.text.__ios_ioctlvformat_parse+0x174): unresolvable R_PPC_EMB_SDA21 relocation against symbol `__ctype_ptr__'
ipc.c:(.text.__ios_ioctlvformat_parse+0x4e8): undefined reference to `__ctype_ptr__'
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-gekko/4.2.4/../../../../powerpc-gekko/bin/ld.exe: c:/devkitPro/libogc/lib/wii\libogc.a(ipc.o)(.text.__ios_ioctlvformat_parse+0x4e8): unresolvable R_PPC_EMB_SDA21 relocation against symbol `__ctype_ptr__'
c:/devkitpro/devkitppc/bin/../lib/gcc/powerpc-gekko/4.2.4/../../../../powerpc-gekko/bin/ld.exe: final link failed: Nonrepresentable section on output
collect2: ld returned 1 exit status
make[1]: *** [/c/usbloader/boot.elf] Error 1
"make": *** [build] Error 2

> Process Exit Code: 2
> Time Taken: 02:02
 

geko37

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acecube said:
I get an error message during the compilation of r377. And I can't find the "favorite.png" and "not_favorite.png".
They should be stored at the image folder, isn't it?



> Time Taken: 02:02

[/spoiler]
Please read the Changelog and the post up to yours :

The new fav icons I put them there temporary and are used until the devs put the ones they want. (without them you can't compile)
 

an9el

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is there a wishlist to write some ideas?

i would add this features pls:
-show the size of the game on the hdd and not only the name and region code
-improve the loader (with the last "dvd"-backuploader i was able to play super swing golf and agathie crhistie evil under the sun, now this 2 games doesnt work or crash the whole system, i think some other games still doesnt work as in the last version of the normal dvd-backuploader)
-change the exit-functions. i use the channel loader so "back to hbc-menu" etc doesnt work, in fact it shutdown the system etc.
-there have to be a function to delete the cover-image, when a download didnt work and there is a xxx.png-file on the sdcard which is corrupt or have just the lengt 0 - u cant download the cover anymore. u have to delete this file manually.
-for some player (not especialy me) it would be good if u can switch in the main-menu to the favoritelist, the same menu should appear with only games added to a "favorite list", so u dont have to scrole thru all games. - but this is not a musthave in my eyes, but would be a nice feature
-there should at start the possibility to "disconnect" the usb-drive. for me i have sometimes the problem (mostly after a crash etc) that my usb-hdd isnt detected, so i have to disconnect the cable and connect it again, then its detected again. so maybe its possible to discon the usb-drive per software (like in windows?)


btw...brilliant work so far!!!
 

TeenTin

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I suggest that the size of the free space and used space should be round up to the nearest GB instead of two decimal places. Because this is more clear.
 

NeoRame

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TiMeBoMb4u2 said:
nagnose said:
3D punch out cover needs to be added - it's not available for download
Hey, NeoRame! Thanks, for all your hard work on the 3D covers! Will you please share the template/action you use, to create the 3D covers? I would LOVE to help the scene, when there are missing covers (like Punch Out!!).
avatar91uz2.png


Thanks!
yay.gif


No I don't share my script.that I have say 1000 times

QUOTE(bnm81002 @ May 21 2009, 05:02 AM)
how about a 3D cover for "Big Family Games" in PAL version? thanks
Sorry guys but can't u wait a few days? U think a make for every little new cover a fucking new pack? Don't worry a new update will come today. But please don't fucking scream for every little new cover....
 

Drknyss03

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Hello everyone, I've been following this a while and ran into a small issue today so I've created my account and decided to start posting! Loving the USB loader, and haven't had much trouble with it until just now.

My issue has to do with one of the downloadable 3d covers:

The file RGSE8P.png (3d Cover for the game Ghost Squad) has a problem. After downloading and selecting the game it will Crash the USB Loader. Upon looking at it on my SD card it seems to be corrupt or not downloading properly since it will not even pull up on my Mac. Just a heads up! Without the cover, the loader does not crash upon selecting the game. Just a Heads up!

Also, a quick question. Has anyone had any trouble with deleting games off your USB device? I used a different USB loader before this one, and ran into a problem with corrupting my other games if I deleted anything off the hard drive. I have a game I want to delete and want to make sure others have had success and no problems removing a game. Thanks!
 

TiMeBoMb4u2

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NeoRame said:
TiMeBoMb4u2 said:
Hey, NeoRame! Thanks, for all your hard work on the 3D covers! Will you please share the template/action you use, to create the 3D covers? I would LOVE to help the scene, when there are missing covers (like Punch Out!!).
Thanks!
yay.gif
No I don't share my script.that I have say 1000 times
Sorry! I've read a LOT of posts over the last month. I didn't remember you ever saying this.
Do you mind me asking why you won't share it??
Wouldn't this help the cover-making community GREATLY!?

Thanks!
yay.gif
 

marinos35

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Latest revision (alpha/beta/whatever)
r378

OR
check the site http://tinyurl.com/USBLoaderGX
for elf, channel, forwarder, icon, meta, covers pack, language files, covers pack, disc pack, old hermes 222 which was compatible blabla
tongue.gif

(NEWS page informs about the important stuff)
(plz read first post or help page at site before asking)

People who cant load the loader or having some troubles
they should try to use .ELF
since .ELF is a lot more accurate in processing code
 

TiMeBoMb4u2

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marinos35 said:
Latest revision (alpha/beta/whatever)
r378
...
I'm not correcting you, because you are doing a great job, but I'm pretty sure it is... Version 1 r378. If anything, I would classify it as "version one, revision #378 beta" (way too long, though).

P.S. ~ If you're the one that's been uploading to DeakPhreak's site again, do you mind labeling the releases like the bold version above? Thanks!
biggrin.gif



yay.gif
 

Moose13

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I have a question on the parental controls. There are levels 0-3. What does each one mean?
Is there a way to globally lock out Mature rated games?
 

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