Hacking Homebrew USB Loader doesn't recognize 64GB USB

dysphoria

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I have this generic 64GB USB to use in my Wii. At first, it used to work by formatting it in exFAT, USB Loader recognized the stick and the files inside it.

However, it stopped working after using WFBS Manager on PC, forcing me to format the entire USB again. After doing it and recolate all the files, USB Loader stopped recognizing the USB.

I formatted the USB again but in FAT32 with an external software. Despite Homebrew Channel recognize the 'apps' folder (and can run it without issues), USB Loader can't read it. It says that the USB isn't initialized, or gets stuck in load by initializing USB sometimes. There is a ''wbfs' folder with ISOs there, so I don't understand why it can recognize it. Nintendon't, by the other side, can read games from that USB.

It's just an issue with this USB and I suspect it's because its size. Other sticks below 16GB can be recognize by USB Loader without errors.
 

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