Helsionium said:Hi WiiPower,
I'd like to compile a version of your loader that forces 480p on PAL instead of 480i - if I understand it correctly, the changes required for this should be minimal, but can you point me to the location of the code I need to modify? I have read the code, but I'm not really that much into libogc... am I correct in that I only need to modify something in apploader.c or is there another code that must be changed?
EDIT: WiiPower, please don't bother replying. After going through the source code again, I believe that my request would require more than a simple change. At the moment, it's just not worth the trouble. 480i works just fine...
Helsionium said:Hi WiiPower,
I'd like to compile a version of your loader that forces 480p on PAL instead of 480i - if I understand it correctly, the changes required for this should be minimal, but can you point me to the location of the code I need to modify? I have read the code, but I'm not really that much into libogc... am I correct in that I only need to modify something in apploader.c or is there another code that must be changed?
EDIT: WiiPower, please don't bother replying. After going through the source code again, I believe that my request would require more than a simple change. At the moment, it's just not worth the trouble. 480i works just fine...
bluebird12 said:Wiipower, can you help me out real quick. I want to change the background on your ntsc force loader. So I change the background successfully and i compile and it outputs a dol. But when i run a game with the dol it comes out black and white. However, when I had used the "USB-Loader_v1.1-NTSC480i.dol" that came with your package, that same game worked fine (prefect colors).
So all I am doing is changing the background image and recompiling. What am I doing wrong? Thanks alot, your dol is great.
I only added the source for one of the versions, seems it was the PAL one. To change from PAL to NTSC you have to search "TVEurgb60Hz480IntDf" and replace BOTH with "TVNtsc480IntDf".
QUOTE(Ilive2frag @ Apr 3 2009, 05:32 AM) Sorry to above poster for changing the subject but WiiPower I was wondering if you could make a dol to force Pal 60? I have an Ntsc wii and the only way I can run my copy of "New Play Control" Pikmin is using this video option.
WiiPower said:bluebird12 said:Wiipower, can you help me out real quick. I want to change the background on your ntsc force loader. So I change the background successfully and i compile and it outputs a dol. But when i run a game with the dol it comes out black and white. However, when I had used the "USB-Loader_v1.1-NTSC480i.dol" that came with your package, that same game worked fine (prefect colors).
So all I am doing is changing the background image and recompiling. What am I doing wrong? Thanks alot, your dol is great.
I only added the source for one of the versions, seems it was the PAL one. To change from PAL to NTSC you have to search "TVEurgb60Hz480IntDf" and replace BOTH with "TVNtsc480IntDf".
QUOTE(Ilive2frag @ Apr 3 2009, 05:32 AM) Sorry to above poster for changing the subject but WiiPower I was wondering if you could make a dol to force Pal 60? I have an Ntsc wii and the only way I can run my copy of "New Play Control" Pikmin is using this video option.
The PAL one is force PAL60.
gunslinger said:So with this DOL You are able to Play on your PAL wii NTSC Import games with USB loader, right? Thanks, if so!